Player Matchup

King Arthur
King Arthur
Jimbo_SliceXP
King Arthur
Level 111
God Stats
26W - 23L
1,573 SR
Queue Stats
234W - 209L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
King_Of_Heros200
Cthulhu
Level 106
God Stats
6W - 3L
1,949 SR
Queue Stats
105W - 91L
1,529 Elo+
Party 2
Thanatos
Thanatos
WhereIsSugandi
Thanatos
Level 41
God Stats
1W - 2L
1,296 SR
Queue Stats
29W - 30L
1,472 Elo+
Party 1
Tiamat
Tiamat
gotoxichenry
Tiamat
Level 125
God Stats
1W - 1L
1,755 SR
Queue Stats
160W - 149L
1,485 Elo+
Party 2
Medusa
Medusa
ohitsjuniorrr
Medusa
Level 28
God Stats
31W - 25L
1,608 SR
Queue Stats
34W - 37L
1,452 Elo+
Party 1
Team Averages
Level 82
1,636 SR
1,484 Elo+

VS

Team Averages
Level 117
1,452 SR
1,519 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DxRK7158
Ah Puch
Level 158
God Stats
10W - 11L
1,321 SR
Queue Stats
834W - 810L
1,548 Elo+
Solo
Serqet
Serqet
Nesserdania
Serqet
Level 126
God Stats
43W - 33L
1,564 SR
Queue Stats
136W - 125L
1,554 Elo+
Solo
Anubis
Anubis
UwUNekoNekoNii
Anubis
Level 53
God Stats
3W - 1L
1,279 SR
Queue Stats
80W - 74L
1,467 Elo+
Solo
Hachiman
Hachiman
greendayboy1996
Hachiman
Level 144
God Stats
8W - 4L
1,596 SR
Queue Stats
61W - 66L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jimbo_SliceXP
King Arthur
9
1 / 4 / 0
5,058
506
3,152
9,803
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 4 / 0
6,054
605
2,643
6,506
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
8
2 / 3 / 3
5,803
580
4,538
9,407
5,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
9
0 / 4 / 0
4,846
485
2,215
6,668
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 2
6,132
613
5,279
6,732
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
2 / 2 / 3
5,725
573
2,061
8,234
4,632
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
DxRK7158
Ah Puch
12
5 / 1 / 4
7,160
716
8,813
6,521
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
7 / 0 / 4
6,776
678
4,950
5,021
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 1
7,019
702
3,259
4,533
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
10
1 / 2 / 3
5,411
541
3,615
6,309
1,512
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
18
18
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
3
1.75
W
Ah Puch
DxRK7158
Ah Puch
5
1
4
7
L
King Arthur
Jimbo_SliceXP
King Arthur
1
4
0
0.25
L
2
4
0
0.5
W
Serqet
7
0
4
9
W
3
2
1
1.75
L
Thanatos
2
3
3
1.17
L
Tiamat
0
4
0
0
W
Hachiman
1
2
3
1.25
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,827
Damage
22,698
39,116
Taken
30,618
17,207
Mitigated
12,490
11,837
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,061
231
2,093
4,948
8,234
4,632
161
489
7,745
17,031
0
W
Ah Puch
DxRK7158
Ah Puch
8,813
263
0
1,591
6,521
2,404
366
1,039
5,482
48,897
737
L
King Arthur
Jimbo_SliceXP
King Arthur
3,152
559
0
3,645
9,803
3,274
0
3,938
5,393
0
31,601
L
2,643
59
0
240
6,506
4,011
0
3,188
3,318
30,696
875
W
Serqet
4,950
1,177
0
221
5,021
2,115
0
640
4,381
0
32,682
W
3,259
68
0
1,892
4,533
1,827
147
2,248
1,939
42,270
673
L
Thanatos
4,538
420
0
5,177
9,407
5,571
0
1,964
7,043
0
24,674
L
Tiamat
2,215
82
0
1,489
6,668
2,034
0
3,442
3,003
25,338
71
W
Hachiman
3,615
2,121
0
1,364
6,309
1,512
0
0
6,309
0
31,099
L
5,279
1,522
0
1,286
6,732
2,317
529
609
6,123
0
45,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
32,091
278
Minions Killed
313
0
Camps Cleared
0
1,016,043
Distance Traveled
1,114,668
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,725
573
24
2
0
206,867
2
W
Ah Puch
7,160
716
95
10
0
232,525
2
L
King Arthur
5,058
506
54
5
0
236,540
0
L
Cthulhu
6,054
605
70
7
0
167,002
1
W
Serqet
6,776
678
51
5
0
278,094
0
W
Anubis
7,019
702
92
9
0
181,889
8
L
Thanatos
5,803
580
38
4
0
206,646
0
L
Tiamat
4,846
485
56
6
0
198,613
0
W
Hachiman
5,411
541
51
5
0
215,293
4
L
Medusa
6,132
613
60
6
0
207,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role