Player Matchup

Ymir
Ymir
Alukardi
Ymir
Level 68
God Stats
42W - 36L
1,586 SR
Queue Stats
90W - 95L
1,545 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DELSIhuligan
Morgan Le Fay
Level 129
God Stats
343W - 189L
1,641 SR
Queue Stats
1,148W - 1,120L
1,557 Elo+
Party 1
Thanatos
Thanatos
Гришенька
Thanatos
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,263 Elo+
Solo
Team Averages
Level 78
1,576 SR
1,455 Elo+

VS

Team Averages
Level 116
1,591 SR
1,499 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Rosscaos
Sun Wukong
Level 154
God Stats
5W - 2L
1,646 SR
Queue Stats
452W - 465L
1,484 Elo+
Solo
Ne Zha
Ne Zha
pos1mpie
Ne Zha
Level 85
God Stats
34W - 26L
1,628 SR
Queue Stats
465W - 462L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
6
0 / 0 / 0
4,770
681
0
875
437
Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
DELSIhuligan
Morgan Le Fay
6
0 / 0 / 0
4,784
683
0
1,066
231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 1
5,372
767
470
8,480
2,394

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 1 / 5
7,027
1,004
6,511
2,991
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Rosscaos
Sun Wukong
11
1 / 0 / 5
6,475
925
1,247
2,054
1,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
pos1mpie
Ne Zha
12
4 / 2 / 3
7,206
1,029
1,140
5,905
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
0
Kills
7
7
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
5
4.5
L
Ymir
0
0
0
0
L
Morgan Le Fay
DELSIhuligan
Morgan Le Fay
0
0
0
0
W
Sun Wukong
Rosscaos
Sun Wukong
1
0
5
3.5
W
Ne Zha
pos1mpie
Ne Zha
4
2
3
2.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

470
Damage
8,898
10,421
Taken
10,950
3,062
Mitigated
6,450
471
Healing
1,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,511
126
0
250
2,991
885
1,837
0
2,991
27,630
0
L
Ymir
0
0
0
0
875
437
0
519
356
138
0
L
Morgan Le Fay
DELSIhuligan
Morgan Le Fay
0
0
0
0
1,066
231
0
687
339
1,148
29
W
Sun Wukong
Rosscaos
Sun Wukong
1,247
81
0
461
2,054
1,698
99
63
1,991
0
11,745
W
Ne Zha
pos1mpie
Ne Zha
1,140
92
0
697
5,905
3,867
861
0
5,905
0
18,139
L
470
0
0
471
8,480
2,394
0
5,341
2,929
0
6,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,926
Gold Earned
20,708
12
Minions Killed
112
0
Camps Cleared
0
135,262
Distance Traveled
366,856
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,027
1,004
52
7
0
127,912
0
L
Ymir
4,770
681
1
0
0
15,975
0
L
Morgan Le Fay
4,784
683
3
0
0
12,407
0
W
Sun Wukong
6,475
925
27
4
0
104,548
1
W
Ne Zha
7,206
1,029
33
5
0
134,396
0
L
Thanatos
5,372
767
8
1
0
106,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role