Player Matchup

Ares
Ares
 
Ares
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
CrusadersDNA
Hercules
Level 20
God Stats
2W - 7L
1,157 SR
Queue Stats
2W - 9L
1,054 Elo+
Party 2
Nox
Nox
iPensive
Nox
Level 88
God Stats
1W - 2L
1,558 SR
Queue Stats
37W - 33L
1,465 Elo+
Party 2
Team Averages
Level 60
1,405 SR
1,340 Elo+

VS

Team Averages
Level 51
1,495 SR
1,310 Elo+
Fenrir
Fenrir
OffDaRock808
Fenrir
Level 26
God Stats
3W - 3L
1,476 SR
Queue Stats
80W - 116L
1,236 Elo+
Party 1
Sun Wukong
Sun Wukong
kenshin1868h
Sun Wukong
Level 63
God Stats
9W - 13L
1,302 SR
Queue Stats
211W - 225L
1,305 Elo+
Party 1
Nu Wa
Nu Wa
rip_da_pen
Nu Wa
Level 65
God Stats
0W - 2L
1,706 SR
Queue Stats
34W - 37L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
7 / 1 / 8
9,508
951
11,535
10,942
11,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
CrusadersDNA
Hercules
14
0 / 0 / 13
8,353
835
3,561
8,546
5,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 0 / 6
9,880
988
7,762
5,053
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
0 / 6 / 1
7,020
702
1,956
8,855
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
kenshin1868h
Sun Wukong
12
0 / 5 / 0
6,963
696
4,962
11,497
9,218
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nu Wa
12
1 / 4 / 0
7,279
728
8,720
7,137
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
15
Kills
1
1
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
1
8
11
W
Hercules
CrusadersDNA
Hercules
0
0
13
6.5
L
Fenrir
0
6
1
0.08
W
8
0
6
11
L
Sun Wukong
kenshin1868h
Sun Wukong
0
5
0
0
L
Nu Wa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,858
Damage
15,638
24,541
Taken
27,489
18,962
Mitigated
14,604
4,977
Healing
1,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,535
721
0
1,174
10,942
11,428
792
3,770
7,172
24,078
929
W
Hercules
CrusadersDNA
Hercules
3,561
381
0
3,494
8,546
5,553
466
3,371
5,175
0
14,699
L
Fenrir
1,956
464
0
220
8,855
3,070
0
5,803
3,024
0
12,235
W
7,762
395
0
309
5,053
1,981
1,863
1,421
3,632
35,180
1,249
L
Sun Wukong
kenshin1868h
Sun Wukong
4,962
404
0
920
11,497
9,218
0
7,862
3,581
0
22,473
L
Nu Wa
8,720
3,930
0
0
7,137
2,316
0
4,371
2,752
25,402
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,741
Gold Earned
21,262
112
Minions Killed
82
0
Camps Cleared
0
553,548
Distance Traveled
506,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,508
951
17
2
0
182,453
0
W
Hercules
8,353
835
30
3
0
188,389
0
L
Fenrir
7,020
702
19
2
0
181,454
0
W
Nox
9,880
988
65
7
0
182,706
0
L
Sun Wukong
6,963
696
25
3
0
175,670
0
L
Nu Wa
7,279
728
38
4
0
149,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role