Player Matchup

Sun Wukong
Sun Wukong
Ashes Will Rise
Sun Wukong
Level 159
God Stats
0W - 2L
1,401 SR
Queue Stats
14W - 26L
1,380 Elo+
Party 2
Awilix
Awilix
BiggDyzell
Awilix
Level 149
God Stats
10W - 11L
1,548 SR
Queue Stats
275W - 269L
1,501 Elo+
Party 1
Nut
Nut
GamerClub666
Nut
Level 120
God Stats
3W - 3L
1,515 SR
Queue Stats
18W - 24L
1,438 Elo+
Party 2
Vulcan
Vulcan
Jerrywax
Vulcan
Level 159
God Stats
3W - 5L
1,535 SR
Queue Stats
239W - 221L
1,521 Elo+
Party 1
Athena
Athena
honestspider332
Athena
Level 95
God Stats
1W - 4L
1,222 SR
Queue Stats
26W - 35L
1,418 Elo+
Party 2
Team Averages
Level 136
1,444 SR
1,452 Elo+

VS

Team Averages
Level 127
1,615 SR
1,483 Elo+
Maui
Maui
 
Maui
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Ep1KGl0w
Merlin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 55L
1,460 Elo+
Solo
Neith
Neith
OwOSpartan
Neith
Level 128
God Stats
6W - 0L
1,955 SR
Queue Stats
105W - 121L
1,496 Elo+
Party 3
Gilgamesh
Gilgamesh
chulthu
Gilgamesh
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 81L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
tallersage
Sun Wukong
Level 155
God Stats
7W - 3L
1,618 SR
Queue Stats
93W - 115L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ashes Will Rise
Sun Wukong
9
0 / 0 / 0
5,195
520
3,411
6,661
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
BiggDyzell
Awilix
8
0 / 2 / 1
4,493
449
3,464
5,517
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
4,631
463
3,543
6,426
1,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Jerrywax
Vulcan
11
1 / 1 / 0
5,844
584
4,167
3,648
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,540
454
1,407
7,638
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
3 / 0 / 5
6,421
642
3,561
6,033
3,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Ep1KGl0w
Merlin
11
1 / 1 / 1
5,589
559
1,143
4,794
1,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
5 / 0 / 4
6,314
631
8,276
4,090
1,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Gilgamesh
chulthu
Gilgamesh
9
1 / 0 / 3
5,019
502
3,202
7,576
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
tallersage
Sun Wukong
10
0 / 0 / 0
5,468
547
3,566
6,725
5,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
10
10
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
0
5
5.5
L
Sun Wukong
Ashes Will Rise
Sun Wukong
0
0
0
0
L
Awilix
BiggDyzell
Awilix
0
2
1
0.25
W
Merlin
Ep1KGl0w
Merlin
1
1
1
1.5
L
0
3
0
0
L
Vulcan
Jerrywax
Vulcan
1
1
0
1
W
Neith
5
0
4
7
W
Gilgamesh
chulthu
Gilgamesh
1
0
3
2.5
L
0
4
0
0
W
Sun Wukong
tallersage
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,992
Damage
19,748
29,890
Taken
29,218
13,508
Mitigated
15,057
6,539
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,561
775
57
1,676
6,033
3,870
529
825
5,208
19,675
3,533
L
Sun Wukong
Ashes Will Rise
Sun Wukong
3,411
598
0
1,035
6,661
3,890
0
0
6,661
0
31,220
L
Awilix
BiggDyzell
Awilix
3,464
1,266
0
2,115
5,517
1,502
0
1,067
4,450
0
22,769
W
Merlin
Ep1KGl0w
Merlin
1,143
0
0
1,558
4,794
1,217
0
2,873
1,921
31,029
0
L
3,543
1,999
0
1,632
6,426
1,971
0
1,158
5,268
0
32,800
L
Vulcan
Jerrywax
Vulcan
4,167
102
0
619
3,648
1,123
0
831
2,817
41,297
867
W
Neith
8,276
3,258
0
1,671
4,090
1,181
1,228
314
3,776
0
40,960
W
Gilgamesh
chulthu
Gilgamesh
3,202
1,023
0
1,266
7,576
2,952
0
1,450
6,126
0
33,139
L
1,407
296
0
1,138
7,638
5,022
0
1,527
6,111
9,800
0
W
Sun Wukong
tallersage
Sun Wukong
3,566
1,116
0
1,575
6,725
5,837
0
0
6,725
0
31,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,703
Gold Earned
28,811
273
Minions Killed
297
0
Camps Cleared
0
985,969
Distance Traveled
1,014,403
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,421
642
27
3
0
214,043
6
L
Sun Wukong
5,195
520
65
7
0
191,274
0
L
Awilix
4,493
449
40
4
0
226,608
0
W
Merlin
5,589
559
68
7
0
197,334
0
L
Nut
4,631
463
72
7
0
169,782
0
L
Vulcan
5,844
584
82
8
0
201,703
0
W
Neith
6,314
631
82
8
0
174,633
0
W
Gilgamesh
5,019
502
55
6
0
238,419
0
L
Athena
4,540
454
14
1
0
196,602
0
W
Sun Wukong
5,468
547
65
7
0
189,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role