Player Matchup

Thor
Thor
DCMAH
Thor
Level 163
God Stats
3W - 6L
1,473 SR
Queue Stats
76W - 74L
1,524 Elo+
Solo
Ullr
Ullr
Futanarism
Ullr
Level 107
God Stats
3W - 5L
1,621 SR
Queue Stats
27W - 33L
1,479 Elo+
Party 2
Geb
Geb
GhaIIy
Geb
Level 109
God Stats
1W - 8L
1,325 SR
Queue Stats
47W - 48L
1,519 Elo+
Party 2
King Arthur
King Arthur
Ispctr3
King Arthur
Level 129
God Stats
0W - 2L
1,844 SR
Queue Stats
19W - 37L
1,355 Elo+
Party 2
Ra
Ra
WOCMADE
Ra
Level 114
God Stats
0W - 1L
1,471 SR
Queue Stats
4W - 9L
1,209 Elo+
Party 2
Team Averages
Level 124
1,547 SR
1,417 Elo+

VS

Team Averages
Level 148
1,498 SR
1,475 Elo+
Surtr
Surtr
Bololaner
Surtr
Level 128
God Stats
2W - 3L
1,364 SR
Queue Stats
10W - 14L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
DeceivedKitten1
Zhong Kui
Level 151
God Stats
5W - 7L
1,350 SR
Queue Stats
51W - 60L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
OldD97
Tsukuyomi
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 15L
1,380 Elo+
Party 1
Neith
Neith
SolitarioKirito
Neith
Level 159
God Stats
42W - 24L
1,731 SR
Queue Stats
306W - 259L
1,580 Elo+
Solo
Fafnir
Fafnir
drakersley
Fafnir
Level 157
God Stats
2W - 0L
1,547 SR
Queue Stats
36W - 50L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DCMAH
Thor
11
2 / 1 / 1
5,613
561
3,071
7,878
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
4,521
452
4,930
7,109
2,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
GhaIIy
Geb
8
1 / 5 / 0
4,984
498
3,326
12,748
6,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Ispctr3
King Arthur
9
0 / 2 / 1
5,031
503
3,804
9,120
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
1 / 4 / 0
5,333
533
3,688
5,779
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bololaner
Surtr
11
1 / 1 / 1
6,279
628
4,561
7,463
4,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
DeceivedKitten1
Zhong Kui
11
4 / 2 / 2
6,709
671
6,969
8,666
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
OldD97
Tsukuyomi
13
6 / 1 / 3
6,830
683
4,719
6,093
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
4 / 0 / 4
5,909
591
8,343
4,302
1,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
drakersley
Fafnir
10
0 / 0 / 9
6,234
623
3,698
8,574
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
15
15
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
Bololaner
Surtr
1
1
1
1.5
L
Thor
DCMAH
Thor
2
1
1
2.5
W
Zhong Kui
DeceivedKitten1
Zhong Kui
4
2
2
2.5
L
0
3
1
0.17
L
Geb
GhaIIy
Geb
1
5
0
0.2
L
King Arthur
Ispctr3
King Arthur
0
2
1
0.25
W
Tsukuyomi
OldD97
Tsukuyomi
6
1
3
7.5
W
4
0
4
6
L
1
4
0
0.25
W
Fafnir
drakersley
Fafnir
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,819
Damage
28,290
42,634
Taken
35,098
17,311
Mitigated
20,443
11,719
Healing
16,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Bololaner
Surtr
4,561
1,462
0
2,866
7,463
4,102
0
0
7,463
972
39,408
L
Thor
DCMAH
Thor
3,071
816
0
3,427
7,878
2,431
0
1,589
6,249
0
41,969
W
Zhong Kui
DeceivedKitten1
Zhong Kui
6,969
1,257
0
4,083
8,666
5,616
189
3,613
5,053
38,856
2,773
L
4,930
1,831
0
1,336
7,109
2,310
0
1,282
5,827
0
26,693
L
Geb
GhaIIy
Geb
3,326
690
0
3,054
12,748
6,805
0
2,772
9,976
18,785
0
L
King Arthur
Ispctr3
King Arthur
3,804
499
0
2,500
9,120
3,903
36
220
8,414
0
31,411
W
Tsukuyomi
OldD97
Tsukuyomi
4,719
1,214
0
3,796
6,093
1,886
0
130
5,963
0
46,899
W
8,343
3,404
0
1,032
4,302
1,169
98
947
3,355
0
43,015
L
3,688
705
456
946
5,779
1,862
120
3,940
1,839
27,453
0
W
Fafnir
drakersley
Fafnir
3,698
935
504
4,584
8,574
7,670
9
2,324
6,250
12,651
631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,482
Gold Earned
31,961
260
Minions Killed
340
0
Camps Cleared
0
994,612
Distance Traveled
1,010,163
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,279
628
80
8
0
203,869
3
L
Thor
5,613
561
78
8
0
220,653
2
W
Zhong Kui
6,709
671
77
8
0
172,258
0
L
Ullr
4,521
452
54
5
0
188,671
0
L
Geb
4,984
498
20
2
0
205,627
2
L
King Arthur
5,031
503
56
6
0
193,457
2
W
Tsukuyomi
6,830
683
89
9
0
255,724
3
W
Neith
5,909
591
79
8
0
173,553
2
L
Ra
5,333
533
52
5
0
186,204
0
W
Fafnir
6,234
623
15
2
0
204,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role