Player Matchup

Bacchus
Bacchus
ToG_AndyOG
Bacchus
Level 104
God Stats
6W - 5L
1,568 SR
Queue Stats
101W - 104L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
eltirri1945
Cthulhu
Level 108
God Stats
14W - 9L
1,601 SR
Queue Stats
124W - 127L
1,502 Elo+
Party 2
Mulan
Mulan
mbl1601
Mulan
Level 145
God Stats
1W - 2L
1,323 SR
Queue Stats
220W - 240L
1,516 Elo+
Party 2
Team Averages
Level 119
1,497 SR
1,511 Elo+

VS

Team Averages
Level 137
1,522 SR
1,521 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
COH3R3NT
Kukulkan
Level 149
God Stats
8W - 9L
1,601 SR
Queue Stats
621W - 669L
1,535 Elo+
Party 1
Surtr
Surtr
Gifted mayan
Surtr
Level 154
God Stats
2W - 3L
1,466 SR
Queue Stats
515W - 560L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ToG_AndyOG
Bacchus
14
3 / 3 / 6
8,786
879
7,226
8,134
5,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
eltirri1945
Cthulhu
15
2 / 2 / 7
8,734
873
7,295
10,639
9,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
mbl1601
Mulan
15
6 / 0 / 3
9,204
920
4,722
7,484
4,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 4 / 3
7,878
788
6,073
8,622
2,909
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
COH3R3NT
Kukulkan
13
1 / 3 / 2
7,858
786
5,507
5,650
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 2
8,100
810
5,827
8,293
7,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
5
5
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
3
0.88
L
Kukulkan
COH3R3NT
Kukulkan
1
3
2
0.67
L
2
4
2
0.75
W
Bacchus
ToG_AndyOG
Bacchus
3
3
6
2
W
Cthulhu
eltirri1945
Cthulhu
2
2
7
2.75
W
Mulan
mbl1601
Mulan
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,243
Damage
17,407
26,257
Taken
22,565
19,512
Mitigated
11,966
6,372
Healing
2,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,073
1,150
0
944
8,622
2,909
0
4,309
3,939
0
16,187
L
Kukulkan
COH3R3NT
Kukulkan
5,507
495
0
660
5,650
1,966
0
3,813
1,639
35,075
0
L
5,827
1,344
0
1,370
8,293
7,091
0
5,216
2,608
162
11,987
W
Bacchus
ToG_AndyOG
Bacchus
7,226
320
0
1,443
8,134
5,372
0
1,710
6,243
24,867
1,510
W
Cthulhu
eltirri1945
Cthulhu
7,295
248
365
928
10,639
9,271
0
2,896
7,381
30,640
0
W
Mulan
mbl1601
Mulan
4,722
507
0
3,636
7,484
4,869
0
1,121
6,251
0
23,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,724
Gold Earned
23,836
156
Minions Killed
108
0
Camps Cleared
0
576,654
Distance Traveled
522,476
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,878
788
16
2
0
180,309
0
L
Kukulkan
7,858
786
75
8
0
158,575
5
L
Surtr
8,100
810
17
2
0
183,592
2
W
Bacchus
8,786
879
48
5
0
190,643
2
W
Cthulhu
8,734
873
61
6
0
193,813
2
W
Mulan
9,204
920
47
5
0
192,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role