Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Kitsuyuri
Cliodhna
Level 155
God Stats
1W - 2L
1,244 SR
Queue Stats
115W - 104L
1,499 Elo+
Party 1
Ymir
Ymir
PurpASlurp
Ymir
Level 167
God Stats
49W - 29L
1,689 SR
Queue Stats
625W - 558L
1,608 Elo+
Solo
Fafnir
Fafnir
RoyalJoker23
Fafnir
Level 155
God Stats
5W - 2L
1,585 SR
Queue Stats
114W - 102L
1,503 Elo+
Party 1
Anhur
Anhur
Tetrâ
Anhur
Level 149
God Stats
4W - 2L
1,580 SR
Queue Stats
114W - 75L
1,562 Elo+
Solo
Team Averages
Level 162
1,520 SR
1,534 Elo+

VS

Team Averages
Level 95
1,529 SR
1,578 Elo+
Nut
Nut
BotChungus
Nut
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,448 Elo+
Solo
Maui
Maui
BrokenShow131
Maui
Level 55
God Stats
4W - 3L
1,668 SR
Queue Stats
136W - 118L
1,555 Elo+
Party 2
Nu Wa
Nu Wa
WTFISASMITE
Nu Wa
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 28L
1,685 Elo+
Party 2
Kuzenbo
Kuzenbo
Zalkarn
Kuzenbo
Level 153
God Stats
0W - 1L
1,331 SR
Queue Stats
133W - 131L
1,621 Elo+
Solo
Guan Yu
Guan Yu
iF6at10min
Guan Yu
Level 145
God Stats
2W - 3L
1,647 SR
Queue Stats
1,000W - 939L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 1 / 5
8,948
639
9,468
8,590
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Kitsuyuri
Cliodhna
13
6 / 1 / 2
7,575
541
9,077
8,280
2,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
7 / 1 / 5
10,075
720
10,359
9,942
6,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
11
3 / 1 / 4
7,748
553
4,331
11,584
9,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Anhur
Tetrâ
Anhur
13
1 / 2 / 4
7,457
533
9,206
11,134
2,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,483
535
9,644
12,049
3,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 0
6,434
460
4,595
12,496
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 3
7,024
502
8,602
8,078
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kuzenbo
Zalkarn
Kuzenbo
10
3 / 3 / 1
7,109
508
6,378
11,164
12,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
iF6at10min
Guan Yu
12
0 / 4 / 0
6,319
451
1,754
12,702
8,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
20
Kills
6
6
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
5
5.5
L
1
5
1
0.3
L
2
4
0
0.5
W
Cliodhna
Kitsuyuri
Cliodhna
6
1
2
7
W
7
1
5
9.5
W
Fafnir
3
1
4
5
W
Anhur
Tetrâ
Anhur
1
2
4
1.5
L
0
4
3
0.38
L
Kuzenbo
Zalkarn
Kuzenbo
3
3
1
1.17
L
Guan Yu
iF6at10min
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,441
Damage
30,973
49,530
Taken
56,489
24,201
Mitigated
30,792
18,934
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,468
1,259
0
1,544
8,590
2,717
0
5,427
2,909
86,093
765
L
9,644
6,600
0
4,316
12,049
3,392
856
2,198
9,819
0
67,473
L
4,595
959
0
2,854
12,496
4,588
0
6,132
6,138
28,491
0
W
Cliodhna
Kitsuyuri
Cliodhna
9,077
899
0
4,825
8,280
2,332
0
3,152
4,918
0
50,043
W
10,359
1,989
0
2,400
9,942
6,859
0
4,067
5,631
62,434
4,148
W
Fafnir
4,331
1,102
2,301
4,460
11,584
9,426
13
4,311
7,037
16,820
547
W
Anhur
Tetrâ
Anhur
9,206
4,411
0
3,404
11,134
2,867
118
1,454
9,527
0
62,799
L
8,602
1,050
0
489
8,078
2,324
0
4,141
3,865
49,785
0
L
Kuzenbo
Zalkarn
Kuzenbo
6,378
2,812
0
1,068
11,164
12,406
0
4,480
6,623
15,818
547
L
Guan Yu
iF6at10min
Guan Yu
1,754
220
68
3,400
12,702
8,082
0
5,475
6,707
0
40,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,803
Gold Earned
34,369
484
Minions Killed
349
0
Camps Cleared
0
1,462,603
Distance Traveled
1,354,171
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,948
639
157
11
0
289,238
6
L
Nut
7,483
535
108
8
0
242,902
0
L
Maui
6,434
460
55
4
0
296,411
0
W
Cliodhna
7,575
541
77
6
0
341,985
4
W
Ymir
10,075
720
136
10
0
263,159
2
W
Fafnir
7,748
553
19
1
0
284,959
3
W
Anhur
7,457
533
95
7
0
283,262
3
L
Nu Wa
7,024
502
107
8
0
262,245
0
L
Kuzenbo
7,109
508
21
2
0
290,121
0
L
Guan Yu
6,319
451
58
4
0
262,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role