Player Matchup

Erlang Shen
Erlang Shen
BigBoiOutkast22
Erlang Shen
Level 126
God Stats
9W - 13L
1,394 SR
Queue Stats
147W - 124L
1,577 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ImHume
Tsukuyomi
Level 138
God Stats
2W - 2L
1,423 SR
Queue Stats
329W - 323L
1,565 Elo+
Party 3
Scylla
Scylla
PharaohReturns
Scylla
Level 148
God Stats
14W - 21L
1,293 SR
Queue Stats
272W - 277L
1,556 Elo+
Party 3
Maman Brigitte
Maman Brigitte
SuppOrSell
Maman Brigitte
Level 123
God Stats
2W - 0L
1,731 SR
Queue Stats
248W - 240L
1,559 Elo+
Party 3
Zhong Kui
Zhong Kui
ihonny
Zhong Kui
Level 154
God Stats
7W - 7L
1,573 SR
Queue Stats
161W - 131L
1,581 Elo+
Party 1
Team Averages
Level 138
1,483 SR
1,567 Elo+

VS

Team Averages
Level 153
1,509 SR
1,460 Elo+
Vamana
Vamana
Adyaroz
Vamana
Level 148
God Stats
1W - 2L
1,259 SR
Queue Stats
12W - 22L
1,430 Elo+
Party 2
Chiron
Chiron
ChronoAugment
Chiron
Level 147
God Stats
37W - 28L
1,627 SR
Queue Stats
227W - 199L
1,517 Elo+
Solo
Ganesha
Ganesha
SuperButler
Ganesha
Level 170
God Stats
0W - 1L
1,682 SR
Queue Stats
28W - 49L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
danimed
Nu Wa
Level 142
God Stats
1W - 2L
1,566 SR
Queue Stats
5W - 9L
1,454 Elo+
Party 2
Fenrir
Fenrir
reykierPOOL
Fenrir
Level 159
God Stats
0W - 3L
1,412 SR
Queue Stats
16W - 25L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigBoiOutkast22
Erlang Shen
16
4 / 1 / 0
9,537
681
12,199
14,644
13,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Tsukuyomi
ImHume
Tsukuyomi
11
2 / 2 / 4
6,540
467
5,105
8,703
6,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
1 / 0 / 2
8,181
584
3,154
2,852
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
SuppOrSell
Maman Brigitte
13
2 / 4 / 2
7,321
523
3,434
11,101
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
ihonny
Zhong Kui
16
6 / 3 / 1
8,657
618
10,219
10,050
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Adyaroz
Vamana
12
2 / 3 / 0
6,988
499
8,569
14,122
13,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 6 / 1
6,756
483
4,401
11,465
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
SuperButler
Ganesha
11
1 / 2 / 4
6,097
436
3,241
8,482
5,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
danimed
Nu Wa
13
1 / 1 / 3
6,977
498
5,592
4,139
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
4 / 3 / 1
7,074
505
5,197
12,678
5,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
15
Kills
10
10
Deaths
15
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
Adyaroz
Vamana
2
3
0
0.67
W
Erlang Shen
BigBoiOutkast22
Erlang Shen
4
1
0
4
L
2
6
1
0.42
W
Tsukuyomi
ImHume
Tsukuyomi
2
2
4
2
W
1
0
2
2
L
Ganesha
SuperButler
Ganesha
1
2
4
1.5
W
Maman Brigitte
SuppOrSell
Maman Brigitte
2
4
2
0.75
L
Nu Wa
danimed
Nu Wa
1
1
3
2.5
W
Zhong Kui
ihonny
Zhong Kui
6
3
1
2.17
L
Fenrir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,111
Damage
27,000
47,350
Taken
50,886
30,594
Mitigated
29,104
22,205
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Adyaroz
Vamana
8,569
4,822
0
2,516
14,122
13,647
0
740
13,382
0
43,136
W
Erlang Shen
BigBoiOutkast22
Erlang Shen
12,199
7,458
0
9,604
14,644
13,409
0
210
13,654
0
75,338
L
4,401
2,010
214
2,334
11,465
3,458
0
6,610
4,796
0
49,397
W
Tsukuyomi
ImHume
Tsukuyomi
5,105
1,765
0
1,943
8,703
6,369
0
2,473
5,807
0
20,665
W
3,154
342
0
617
2,852
751
0
1,198
1,452
66,456
124
L
Ganesha
SuperButler
Ganesha
3,241
282
0
1,002
8,482
5,790
0
3,541
4,901
20,820
815
W
Maman Brigitte
SuppOrSell
Maman Brigitte
3,434
136
0
5,638
11,101
3,369
0
1,630
9,168
50,261
0
L
Nu Wa
danimed
Nu Wa
5,592
1,140
0
505
4,139
1,084
0
2,031
1,978
49,230
330
W
Zhong Kui
ihonny
Zhong Kui
10,219
3,795
0
4,403
10,050
6,696
260
1,792
7,895
58,281
11,179
L
Fenrir
5,197
1,901
0
2,358
12,678
5,125
0
2,693
9,885
0
55,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,236
Gold Earned
33,892
504
Minions Killed
379
0
Camps Cleared
0
1,473,151
Distance Traveled
1,386,200
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,988
499
82
6
0
286,131
0
W
Erlang Shen
9,537
681
126
9
0
294,391
0
L
Chiron
6,756
483
90
6
0
225,245
0
W
Tsukuyomi
6,540
467
31
2
0
286,943
4
W
Scylla
8,181
584
145
10
0
282,940
0
L
Ganesha
6,097
436
17
1
0
285,628
5
W
Maman Brigitte
7,321
523
86
6
0
339,246
2
L
Nu Wa
6,977
498
100
7
0
283,040
5
W
Zhong Kui
8,657
618
116
8
0
269,631
1
L
Fenrir
7,074
505
90
6
0
306,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role