Player Matchup

Baron Samedi
Baron Samedi
CreamyGoodnessV
Baron Samedi
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,372 Elo+
Party 1
Heimdallr
Heimdallr
LuckVoltia98
Heimdallr
Level 74
God Stats
8W - 8L
1,464 SR
Queue Stats
462W - 483L
1,414 Elo+
Solo
Osiris
Osiris
Spades27
Osiris
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,386 Elo+
Party 1
Janus
Janus
liontamer67
Janus
Level 120
God Stats
2W - 0L
1,741 SR
Queue Stats
7W - 10L
1,398 Elo+
Party 1
Artio
Artio
mm_villain
Artio
Level 123
God Stats
29W - 28L
1,462 SR
Queue Stats
493W - 521L
1,410 Elo+
Solo
Team Averages
Level 117
1,533 SR
1,396 Elo+

VS

Team Averages
Level 108
1,534 SR
1,418 Elo+
Thor
Thor
 
Thor
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DAS-EFX
Sol
Level 168
God Stats
5W - 3L
1,591 SR
Queue Stats
195W - 210L
1,432 Elo+
Solo
Chaac
Chaac
KingOfTheSkies44
Chaac
Level 64
God Stats
0W - 1L
1,627 SR
Queue Stats
7W - 16L
1,289 Elo+
Solo
Poseidon
Poseidon
Spenbrack
Poseidon
Level 89
God Stats
351W - 397L
1,523 SR
Queue Stats
358W - 404L
1,463 Elo+
Solo
Hachiman
Hachiman
whales_r_biig
Hachiman
Level 106
God Stats
10W - 8L
1,427 SR
Queue Stats
731W - 787L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CreamyGoodnessV
Baron Samedi
16
4 / 1 / 9
10,260
1,140
8,179
9,305
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Heimdallr
LuckVoltia98
Heimdallr
15
3 / 2 / 7
9,775
1,086
9,968
10,582
4,906
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Spades27
Osiris
16
6 / 1 / 8
9,642
1,071
10,699
13,697
16,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 10
9,761
1,085
12,252
6,806
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
14
1 / 0 / 2
8,526
947
1,535
3,356
2,645
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Team 1 Tickets

311

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 5 / 1
7,746
861
2,779
6,562
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
14
1 / 2 / 3
9,186
1,021
5,331
4,170
1,284
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
0 / 9 / 3
9,036
1,004
10,510
24,936
21,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Spenbrack
Poseidon
12
0 / 0 / 0
7,572
841
0
0
0
Hachiman
whales_r_biig
Hachiman
15
4 / 1 / 1
10,565
1,174
18,984
9,990
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
17
Kills
5
5
Deaths
17
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
5
1
0.1
W
Baron Samedi
CreamyGoodnessV
Baron Samedi
4
1
9
8.5
L
Sol
1
2
3
1.25
L
0
9
3
0.17
W
Heimdallr
LuckVoltia98
Heimdallr
3
2
7
3.25
W
Osiris
Spades27
Osiris
6
1
8
10
L
Poseidon
Spenbrack
Poseidon
0
0
0
0
W
3
1
10
8
W
Artio
1
0
2
2
L
Hachiman
whales_r_biig
Hachiman
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,633
Damage
37,604
43,746
Taken
45,658
31,415
Mitigated
29,290
11,499
Healing
8,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,779
922
0
0
6,562
2,245
0
2,659
3,628
0
5,354
W
Baron Samedi
CreamyGoodnessV
Baron Samedi
8,179
718
2,438
3,211
9,305
4,357
0
1,423
7,882
20,830
502
L
Sol
5,331
700
0
130
4,170
1,284
0
2,544
1,373
21,555
274
L
10,510
2,694
0
5,461
24,936
21,811
0
11,692
12,282
0
30,588
W
Heimdallr
LuckVoltia98
Heimdallr
9,968
5,548
0
1,573
10,582
4,906
0
1,262
9,320
0
25,509
W
Osiris
Spades27
Osiris
10,699
3,764
294
2,844
13,697
16,951
0
1,292
12,405
0
21,829
L
Poseidon
Spenbrack
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
12,252
922
0
732
6,806
2,556
0
995
5,811
26,822
1,580
W
Artio
1,535
0
137
270
3,356
2,645
0
291
3,065
9,276
163
L
Hachiman
whales_r_biig
Hachiman
18,984
12,075
0
2,768
9,990
3,950
0
3,419
6,229
0
44,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,964
Gold Earned
44,105
162
Minions Killed
146
6
Camps Cleared
5
811,119
Distance Traveled
500,491
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,746
861
4
0
0
40,811
0
W
Baron Samedi
10,260
1,140
30
3
1
140,251
0
L
Sol
9,186
1,021
40
4
1
98,973
0
L
Chaac
9,036
1,004
47
5
2
178,167
1
W
Heimdallr
9,775
1,086
40
4
4
169,458
0
W
Osiris
9,642
1,071
27
3
0
187,275
0
L
Poseidon
7,572
841
0
0
0
2,304
0
W
Janus
9,761
1,085
53
6
1
161,622
0
W
Artio
8,526
947
12
1
0
152,513
0
L
Hachiman
10,565
1,174
55
6
2
180,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role