Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
SlimTimTram
Thor
Level 39
God Stats
1W - 2L
1,569 SR
Queue Stats
54W - 66L
1,530 Elo+
Party 1
Apollo
Apollo
Thebl00dypanda
Apollo
Level 156
God Stats
4W - 4L
1,627 SR
Queue Stats
64W - 50L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
Thesupersaiyanj
Cthulhu
Level 157
God Stats
0W - 1L
1,856 SR
Queue Stats
96W - 88L
1,554 Elo+
Party 1
Geb
Geb
sh4rpeye9
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,608 Elo+
Party 1
Team Averages
Level 116
1,610 SR
1,557 Elo+

VS

Team Averages
Level 134
1,510 SR
1,564 Elo+
Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Koyvern
Anubis
Level 147
God Stats
4W - 0L
1,368 SR
Queue Stats
19W - 7L
1,698 Elo+
Party 2
Chronos
Chronos
UpTIltOP
Chronos
Level 107
God Stats
2W - 2L
1,413 SR
Queue Stats
119W - 113L
1,535 Elo+
Solo
Guan Yu
Guan Yu
penguinsoldado
Guan Yu
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 182L
1,529 Elo+
Solo
Cthulhu
Cthulhu
swomedude
Cthulhu
Level 139
God Stats
13W - 5L
1,770 SR
Queue Stats
499W - 428L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
2 / 2 / 0
5,557
617
4,349
4,465
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 0 / 0
3,551
395
0
1,608
438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 3 / 0
4,770
530
4,168
7,715
1,610
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 0
6,910
768
6,680
5,307
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 2
4,681
520
1,950
8,759
3,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 1 / 1
5,716
635
1,886
6,099
1,735
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Anubis
Koyvern
Anubis
12
2 / 1 / 1
6,284
698
4,734
5,711
2,476
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
UpTIltOP
Chronos
11
2 / 2 / 2
5,864
652
4,330
6,435
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,333
593
2,810
10,933
7,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
swomedude
Cthulhu
9
2 / 0 / 2
5,047
561
4,280
3,595
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
6
Kills
8
8
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
0
1
W
Apollo
 
Apollo
2
1
1
2.5
W
Anubis
Koyvern
Anubis
2
1
1
2.5
L
0
0
0
0
L
1
3
0
0.33
L
3
0
0
3
W
Chronos
UpTIltOP
Chronos
2
2
2
1.5
W
0
3
0
0
L
0
3
2
0.33
W
Cthulhu
swomedude
Cthulhu
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,147
Damage
18,040
27,854
Taken
32,773
10,243
Mitigated
15,494
7,304
Healing
11,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,349
253
0
1,312
4,465
2,644
0
1,639
2,782
30,259
0
W
Apollo
 
Apollo
1,886
1,078
0
1,252
6,099
1,735
0
341
5,708
0
40,874
W
Anubis
Koyvern
Anubis
4,734
411
0
3,410
5,711
2,476
101
327
5,384
49,301
0
L
0
0
0
375
1,608
438
0
0
1,608
0
5,379
L
4,168
2,329
0
2,351
7,715
1,610
0
4,621
2,866
0
30,724
L
6,680
1,589
0
2,079
5,307
2,094
0
0
5,307
43,912
980
W
Chronos
UpTIltOP
Chronos
4,330
2,457
0
2,011
6,435
1,972
0
3,458
2,587
45,800
0
W
2,810
594
0
4,080
10,933
7,166
0
5,913
4,295
0
33,597
L
1,950
225
0
1,187
8,759
3,457
0
6,230
2,067
9,410
0
W
Cthulhu
swomedude
Cthulhu
4,280
464
0
1,039
3,595
2,145
0
1,574
1,955
15,108
2,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,469
Gold Earned
28,244
249
Minions Killed
359
0
Camps Cleared
0
864,752
Distance Traveled
964,501
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,557
617
75
8
0
207,049
1
W
Apollo
5,716
635
74
8
0
208,715
0
W
Anubis
6,284
698
92
10
0
162,780
0
L
Thor
3,551
395
12
1
0
52,014
0
L
Apollo
4,770
530
53
6
0
192,435
1
L
Cthulhu
6,910
768
99
11
0
210,842
4
W
Chronos
5,864
652
85
9
0
203,825
0
W
Guan Yu
5,333
593
71
8
0
186,052
0
L
Geb
4,681
520
10
1
0
202,412
2
W
Cthulhu
5,047
561
37
4
0
203,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role