Player Matchup

Danzaburou
Danzaburou
AdjacentTurtle
Danzaburou
Level 79
God Stats
1W - 3L
1,559 SR
Queue Stats
123W - 122L
1,512 Elo+
Party 2
Guan Yu
Guan Yu
Astorenn
Guan Yu
Level 92
God Stats
3W - 5L
1,545 SR
Queue Stats
587W - 551L
1,570 Elo+
Solo
Vulcan
Vulcan
Mutt350
Vulcan
Level 98
God Stats
9W - 10L
1,697 SR
Queue Stats
384W - 369L
1,518 Elo+
Party 2
Thor
Thor
RippinBozos
Thor
Level 87
God Stats
2W - 5L
1,509 SR
Queue Stats
150W - 153L
1,525 Elo+
Party 2
Atlas
Atlas
SWMGaxiom
Atlas
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 156L
1,504 Elo+
Party 2
Team Averages
Level 84
1,562 SR
1,526 Elo+

VS

Team Averages
Level 91
1,614 SR
1,473 Elo+
Athena
Athena
B1G_SMIL3Y
Athena
Level 33
God Stats
2W - 2L
1,403 SR
Queue Stats
4W - 11L
1,302 Elo+
Solo
Jing Wei
Jing Wei
RGYH
Jing Wei
Level 107
God Stats
3W - 3L
1,531 SR
Queue Stats
75W - 51L
1,551 Elo+
Party 3
Bacchus
Bacchus
TherealRandy633
Bacchus
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 34L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
Xanax
Zhong Kui
Level 142
God Stats
4W - 0L
1,898 SR
Queue Stats
73W - 50L
1,562 Elo+
Party 3
Guan Yu
Guan Yu
mustinator
Guan Yu
Level 149
God Stats
2W - 0L
1,739 SR
Queue Stats
59W - 50L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdjacentTurtle
Danzaburou
12
0 / 7 / 0
7,089
443
2,317
10,221
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Astorenn
Guan Yu
9
0 / 3 / 0
6,323
395
4,911
8,022
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vulcan
Mutt350
Vulcan
15
5 / 5 / 0
8,986
562
17,082
8,710
2,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 4 / 2
7,263
454
6,804
13,899
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Atlas
SWMGaxiom
Atlas
13
0 / 2 / 1
7,579
474
3,311
10,674
6,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
B1G_SMIL3Y
Athena
16
2 / 1 / 4
8,798
550
4,149
12,554
7,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
RGYH
Jing Wei
15
5 / 4 / 3
9,769
611
4,960
14,124
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 3
9,322
583
5,744
12,717
14,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Xanax
Zhong Kui
16
5 / 1 / 4
10,075
630
11,337
9,045
5,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
mustinator
Guan Yu
16
4 / 0 / 5
9,692
606
9,228
16,211
14,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
20
21
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AdjacentTurtle
Danzaburou
0
7
0
0
L
Guan Yu
Astorenn
Guan Yu
0
3
0
0
W
Athena
B1G_SMIL3Y
Athena
2
1
4
4
L
Vulcan
Mutt350
Vulcan
5
5
0
1
W
Jing Wei
RGYH
Jing Wei
5
4
3
1.63
L
1
4
2
0.5
L
Atlas
SWMGaxiom
Atlas
0
2
1
0.25
W
4
0
3
5.5
W
Zhong Kui
Xanax
Zhong Kui
5
1
4
7
W
Guan Yu
mustinator
Guan Yu
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,425
Damage
35,418
51,526
Taken
64,651
21,941
Mitigated
45,757
12,271
Healing
20,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AdjacentTurtle
Danzaburou
2,317
375
0
1,467
10,221
2,445
0
6,563
3,564
0
41,556
L
Guan Yu
Astorenn
Guan Yu
4,911
507
0
2,062
8,022
5,843
0
330
7,652
0
31,487
W
Athena
B1G_SMIL3Y
Athena
4,149
606
0
1,680
12,554
7,074
0
3,720
8,626
65,049
1,057
L
Vulcan
Mutt350
Vulcan
17,082
595
0
589
8,710
2,808
0
4,588
3,959
62,722
1,033
W
Jing Wei
RGYH
Jing Wei
4,960
3,535
0
3,796
14,124
3,865
1,985
7,048
6,775
0
65,714
L
6,804
1,750
0
4,378
13,899
4,264
0
4,168
9,623
0
54,592
L
Atlas
SWMGaxiom
Atlas
3,311
1,197
0
3,775
10,674
6,581
0
4,497
6,127
40,425
0
W
5,744
285
0
2,470
12,717
14,079
232
4,779
7,672
30,487
0
W
Zhong Kui
Xanax
Zhong Kui
11,337
2,642
0
4,731
9,045
5,853
879
1,944
7,015
75,518
16,750
W
Guan Yu
mustinator
Guan Yu
9,228
1,201
1,438
6,249
16,211
14,886
202
2,390
13,805
0
68,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,240
Gold Earned
47,656
406
Minions Killed
521
0
Camps Cleared
0
1,461,178
Distance Traveled
1,728,248
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,089
443
81
5
0
289,738
0
L
Guan Yu
6,323
395
55
3
0
178,886
0
W
Athena
8,798
550
119
7
0
392,156
0
L
Vulcan
8,986
562
121
8
0
340,063
0
W
Jing Wei
9,769
611
121
8
0
317,585
1
L
Thor
7,263
454
90
6
0
353,357
2
L
Atlas
7,579
474
59
4
0
299,134
0
W
Bacchus
9,322
583
36
2
0
366,622
0
W
Zhong Kui
10,075
630
139
9
0
300,482
2
W
Guan Yu
9,692
606
106
7
0
351,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role