Player Matchup

Hun Batz
Hun Batz
BraverISorry
Hun Batz
Level 149
God Stats
2W - 2L
1,462 SR
Queue Stats
179W - 221L
1,498 Elo+
Solo
Hou Yi
Hou Yi
Elpollo67
Hou Yi
Level 128
God Stats
0W - 1L
1,295 SR
Queue Stats
123W - 115L
1,484 Elo+
Party 2
Hel
Hel
PAPUSKENWAY
Hel
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 98L
1,509 Elo+
Party 2
Anubis
Anubis
ProfitTaker
Anubis
Level 159
God Stats
11W - 9L
1,638 SR
Queue Stats
284W - 290L
1,489 Elo+
Solo
Shiva
Shiva
SpinNo0b
Shiva
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,418 Elo+
Solo
Team Averages
Level 124
1,479 SR
1,480 Elo+

VS

Team Averages
Level 135
1,580 SR
1,502 Elo+
Eset
Eset
BrickTheSiren8u
Eset
Level 125
God Stats
3W - 1L
1,626 SR
Queue Stats
285W - 264L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
EvG Rogue
Gilgamesh
Level 146
God Stats
36W - 26L
1,675 SR
Queue Stats
449W - 400L
1,536 Elo+
Party 1
Skadi
Skadi
MysticalBean31
Skadi
Level 122
God Stats
14W - 7L
1,631 SR
Queue Stats
82W - 69L
1,456 Elo+
Solo
Nu Wa
Nu Wa
RekiazAFK
Nu Wa
Level 127
God Stats
7W - 4L
1,631 SR
Queue Stats
234W - 223L
1,499 Elo+
Solo
Horus
Horus
SetoKaiba666lol
Horus
Level 154
God Stats
5W - 6L
1,338 SR
Queue Stats
586W - 510L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BraverISorry
Hun Batz
14
6 / 4 / 1
7,834
560
6,724
10,980
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Elpollo67
Hou Yi
11
2 / 5 / 0
6,602
472
4,740
10,113
3,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 1
5,156
368
1,439
6,843
3,093
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
7 / 5 / 2
9,360
669
12,402
11,495
5,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shiva
SpinNo0b
Shiva
10
0 / 5 / 2
6,203
443
3,290
11,952
6,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,632
545
4,465
8,142
3,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
EvG Rogue
Gilgamesh
15
8 / 1 / 2
9,064
647
6,525
11,195
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 1 / 4
8,773
627
9,428
8,255
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
RekiazAFK
Nu Wa
12
2 / 8 / 5
7,437
531
6,688
9,504
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
5 / 2 / 6
8,835
631
6,795
11,499
9,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
15
Kills
23
23
Deaths
15
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BraverISorry
Hun Batz
6
4
1
1.63
W
1
3
1
0.5
L
Hou Yi
Elpollo67
Hou Yi
2
5
0
0.4
W
Gilgamesh
EvG Rogue
Gilgamesh
8
1
2
9
W
7
1
4
9
L
0
4
1
0.13
L
Anubis
7
5
2
1.6
W
Nu Wa
RekiazAFK
Nu Wa
2
8
5
0.56
W
5
2
6
4
L
Shiva
SpinNo0b
Shiva
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,595
Damage
33,901
51,383
Taken
48,595
21,712
Mitigated
21,394
13,117
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BraverISorry
Hun Batz
6,724
2,054
0
3,931
10,980
3,710
0
2,080
8,763
0
58,756
W
4,465
336
210
1,609
8,142
3,501
8
1,683
6,459
40,705
1,707
L
Hou Yi
Elpollo67
Hou Yi
4,740
2,464
0
2,359
10,113
3,151
0
496
9,617
0
35,014
W
Gilgamesh
EvG Rogue
Gilgamesh
6,525
1,503
0
4,676
11,195
3,667
0
3,813
7,382
0
57,289
W
9,428
3,943
0
1,460
8,255
2,491
1,207
1,036
7,219
0
62,603
L
1,439
260
725
1,397
6,843
3,093
0
1,473
5,370
11,054
241
L
Anubis
12,402
427
0
4,021
11,495
5,108
0
3,580
7,915
76,869
0
W
Nu Wa
RekiazAFK
Nu Wa
6,688
1,587
0
463
9,504
1,781
0
5,213
4,291
38,331
501
W
6,795
2,756
651
3,116
11,499
9,954
0
2,852
8,647
1,047
34,420
L
Shiva
SpinNo0b
Shiva
3,290
793
140
544
11,952
6,650
0
3,832
7,734
0
23,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,155
Gold Earned
41,741
328
Minions Killed
363
0
Camps Cleared
0
1,205,287
Distance Traveled
1,382,065
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,834
560
86
6
0
292,718
1
W
Eset
7,632
545
69
5
0
257,002
0
L
Hou Yi
6,602
472
63
5
0
253,516
1
W
Gilgamesh
9,064
647
98
7
0
311,219
0
W
Skadi
8,773
627
80
6
0
284,438
2
L
Hel
5,156
368
13
1
0
133,349
0
L
Anubis
9,360
669
131
9
0
248,256
0
W
Nu Wa
7,437
531
56
4
0
249,238
0
W
Horus
8,835
631
60
4
0
280,168
0
L
Shiva
6,203
443
35
3
0
277,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role