Player Matchup

Freya
Freya
ElKalutz
Freya
Level 79
God Stats
7W - 2L
1,692 SR
Queue Stats
125W - 124L
1,468 Elo+
Party 2
Ravana
Ravana
SILVER-CROW-14
Ravana
Level 61
God Stats
4W - 3L
1,510 SR
Queue Stats
56W - 70L
1,269 Elo+
Party 2
Bake Kujira
Bake Kujira
bullscenter1
Bake Kujira
Level 66
God Stats
23W - 19L
1,731 SR
Queue Stats
55W - 54L
1,442 Elo+
Party 2
Team Averages
Level 69
1,644 SR
1,393 Elo+

VS

Team Averages
Level 58
1,440 SR
1,419 Elo+
Cthulhu
Cthulhu
k1ngc013
Cthulhu
Level 97
God Stats
3W - 1L
1,456 SR
Queue Stats
91W - 91L
1,411 Elo+
Party 1
Mercury
Mercury
redcrow1243
Mercury
Level 56
God Stats
18W - 26L
1,402 SR
Queue Stats
168W - 184L
1,449 Elo+
Solo
Hachiman
Hachiman
ygyacko
Hachiman
Level 22
God Stats
5W - 5L
1,463 SR
Queue Stats
58W - 67L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ElKalutz
Freya
20
9 / 3 / 4
13,474
1,036
18,684
14,184
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 6
11,089
853
5,989
7,784
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Bake Kujira
bullscenter1
Bake Kujira
18
2 / 4 / 7
11,156
858
6,569
14,371
14,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
k1ngc013
Cthulhu
17
7 / 4 / 3
11,150
858
15,301
16,216
13,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
redcrow1243
Mercury
15
1 / 4 / 5
9,816
755
4,579
12,226
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
ygyacko
Hachiman
16
2 / 5 / 4
10,138
780
9,509
12,798
3,828
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
13
Kills
10
10
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Freya
ElKalutz
Freya
9
3
4
3.67
W
2
3
6
1.67
W
Bake Kujira
bullscenter1
Bake Kujira
2
4
7
1.38
L
Cthulhu
k1ngc013
Cthulhu
7
4
3
2.13
L
Mercury
redcrow1243
Mercury
1
4
5
0.88
L
Hachiman
ygyacko
Hachiman
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,242
Damage
29,389
36,339
Taken
41,240
23,109
Mitigated
21,184
9,507
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
ElKalutz
Freya
18,684
5,005
218
5,161
14,184
5,484
2,124
6,180
7,353
48,261
1,794
W
5,989
1,465
0
2,367
7,784
3,214
0
2,745
4,756
0
30,420
W
Bake Kujira
bullscenter1
Bake Kujira
6,569
3,562
0
1,761
14,371
14,411
1,289
4,897
8,855
27,912
1,545
L
Cthulhu
k1ngc013
Cthulhu
15,301
505
338
1,719
16,216
13,307
0
10,306
5,910
35,556
0
L
Mercury
redcrow1243
Mercury
4,579
1,289
0
1,884
12,226
4,049
0
6,979
5,247
0
29,226
L
Hachiman
ygyacko
Hachiman
9,509
4,560
0
2,816
12,798
3,828
0
7,451
5,347
0
36,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,719
Gold Earned
31,104
138
Minions Killed
158
0
Camps Cleared
0
745,639
Distance Traveled
728,505
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,474
1,036
65
5
0
245,950
0
W
Ravana
11,089
853
33
3
0
233,739
0
W
Bake Kujira
11,156
858
40
3
0
265,950
0
L
Cthulhu
11,150
858
62
5
0
239,554
0
L
Mercury
9,816
755
49
4
0
285,537
1
L
Hachiman
10,138
780
47
4
0
203,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role