Player Matchup

Janus
Janus
DotDaWzrd
Janus
Level 139
God Stats
3W - 4L
1,422 SR
Queue Stats
107W - 101L
1,541 Elo+
Solo
Kumbhakarna
Kumbhakarna
GrugLord
Kumbhakarna
Level 122
God Stats
5W - 2L
1,483 SR
Queue Stats
215W - 230L
1,469 Elo+
Party 3
Thanatos
Thanatos
IMA G V1
Thanatos
Level 85
God Stats
32W - 47L
1,433 SR
Queue Stats
263W - 275L
1,489 Elo+
Party 3
Ymir
Ymir
Khonsuuuuuu
Ymir
Level 49
God Stats
27W - 15L
1,596 SR
Queue Stats
173W - 164L
1,413 Elo+
Party 2
Nut
Nut
Raykule
Nut
Level 54
God Stats
10W - 6L
1,525 SR
Queue Stats
215W - 193L
1,478 Elo+
Party 2
Team Averages
Level 90
1,492 SR
1,478 Elo+

VS

Team Averages
Level 92
1,533 SR
1,489 Elo+
Anubis
Anubis
CARLOSAURO
Anubis
Level 136
God Stats
6W - 2L
1,587 SR
Queue Stats
197W - 169L
1,517 Elo+
Party 1
Medusa
Medusa
Dalink0612
Medusa
Level 66
God Stats
1W - 3L
1,517 SR
Queue Stats
37W - 47L
1,484 Elo+
Party 1
Mercury
Mercury
Dancraft41
Mercury
Level 86
God Stats
1W - 4L
1,054 SR
Queue Stats
212W - 186L
1,502 Elo+
Solo
Geb
Geb
IlIlIlIlIlI9111
Geb
Level 100
God Stats
7W - 4L
1,671 SR
Queue Stats
125W - 114L
1,497 Elo+
Party 1
Cerberus
Cerberus
OfficialGoated_J
Cerberus
Level 72
God Stats
1W - 1L
1,835 SR
Queue Stats
126W - 129L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DotDaWzrd
Janus
14
3 / 1 / 3
8,275
637
5,948
3,973
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
GrugLord
Kumbhakarna
15
8 / 0 / 4
9,165
705
8,745
7,696
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
IMA G V1
Thanatos
12
4 / 4 / 6
7,601
585
5,690
10,321
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 4
7,247
557
2,908
11,652
6,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nut
12
1 / 2 / 1
6,490
499
3,995
7,997
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CARLOSAURO
Anubis
12
4 / 3 / 0
7,151
550
5,879
7,940
3,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Dalink0612
Medusa
11
2 / 1 / 0
6,373
490
7,741
5,316
1,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
Dancraft41
Mercury
10
0 / 6 / 2
5,879
452
1,964
9,144
2,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
0 / 0 / 1
5,754
443
2,671
7,410
4,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
1 / 8 / 0
5,472
421
4,879
11,203
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
7
7
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
CARLOSAURO
Anubis
4
3
0
1.33
L
Medusa
Dalink0612
Medusa
2
1
0
2
L
Mercury
Dancraft41
Mercury
0
6
2
0.17
W
Janus
DotDaWzrd
Janus
3
1
3
4.5
W
Kumbhakarna
GrugLord
Kumbhakarna
8
0
4
10
W
Thanatos
IMA G V1
Thanatos
4
4
6
1.75
L
0
0
1
0.5
W
2
0
4
4
L
1
8
0
0.13
W
Nut
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,286
Damage
23,134
41,639
Taken
41,013
17,293
Mitigated
14,941
14,444
Healing
7,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CARLOSAURO
Anubis
5,879
245
0
3,509
7,940
3,069
400
3,933
3,653
57,800
0
L
Medusa
Dalink0612
Medusa
7,741
2,135
0
533
5,316
1,613
98
823
4,493
0
44,492
L
Mercury
Dancraft41
Mercury
1,964
572
0
5
9,144
2,795
0
2,776
6,106
0
33,702
W
Janus
DotDaWzrd
Janus
5,948
178
0
178
3,973
1,001
0
2,213
1,700
55,257
1,525
W
Kumbhakarna
GrugLord
Kumbhakarna
8,745
1,181
0
2,294
7,696
3,431
0
3,309
4,121
55,120
1,991
W
Thanatos
IMA G V1
Thanatos
5,690
1,813
0
5,795
10,321
3,078
0
4,639
5,616
0
49,517
L
2,671
34
0
1,026
7,410
4,019
0
2,871
4,363
15,192
0
W
2,908
413
0
2,546
11,652
6,642
376
2,261
9,300
30,806
1,389
L
4,879
315
0
2,367
11,203
3,445
0
5,132
5,683
22,971
365
W
Nut
3,995
2,260
0
3,631
7,997
3,141
525
963
6,942
0
39,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,778
Gold Earned
30,629
422
Minions Killed
355
0
Camps Cleared
0
1,338,296
Distance Traveled
1,277,399
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,151
550
118
9
0
231,639
2
L
Medusa
6,373
490
71
5
0
251,388
2
L
Mercury
5,879
452
64
5
0
291,015
1
W
Janus
8,275
637
121
9
0
301,027
6
W
Kumbhakarna
9,165
705
108
8
0
247,744
0
W
Thanatos
7,601
585
75
6
0
296,097
0
L
Geb
5,754
443
14
1
0
309,563
3
W
Ymir
7,247
557
41
3
0
267,768
0
L
Cerberus
5,472
421
88
7
0
193,794
0
W
Nut
6,490
499
77
6
0
225,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role