Player Matchup

Anubis
Anubis
 
Anubis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ImCyleWithaC
Yemoja
Level 138
God Stats
2W - 1L
1,473 SR
Queue Stats
45W - 54L
1,422 Elo+
Party 2
Thor
Thor
MastaVivid
Thor
Level 77
God Stats
1W - 1L
1,290 SR
Queue Stats
26W - 38L
1,382 Elo+
Party 2
Geb
Geb
RJF7
Geb
Level 114
God Stats
3W - 0L
1,836 SR
Queue Stats
231W - 240L
1,495 Elo+
Solo
Bellona
Bellona
Sarnora
Bellona
Level 109
God Stats
1W - 1L
1,195 SR
Queue Stats
10W - 15L
1,403 Elo+
Party 2
Team Averages
Level 118
1,459 SR
1,440 Elo+

VS

Team Averages
Level 123
1,564 SR
1,448 Elo+
Hel
Hel
 
Hel
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ASlickBunny
Maui
Level 156
God Stats
5W - 2L
1,776 SR
Queue Stats
81W - 102L
1,411 Elo+
Party 1
Arachne
Arachne
InsomniakSloth
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,333 Elo+
Solo
Neith
Neith
RockmasterJ
Neith
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 50L
1,558 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SprSmshBroh
Ah Muzen Cab
Level 128
God Stats
1W - 3L
1,542 SR
Queue Stats
197W - 206L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 0 / 1
5,566
1,113
1,806
2,106
900
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Yemoja
9
0 / 0 / 1
5,557
1,111
693
4,576
1,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
0 / 1 / 1
5,344
1,069
1,003
3,194
976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
RJF7
Geb
9
0 / 1 / 0
5,481
1,096
1,912
3,898
1,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Sarnora
Bellona
11
1 / 0 / 0
5,747
1,149
1,207
2,945
2,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 0 / 1
6,135
1,227
4,885
1,612
544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
1,416
283
0
0
0
11
0 / 1 / 2
5,321
1,064
1,233
2,665
1,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 0 / 1
6,399
1,280
7,357
3,409
1,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
SprSmshBroh
Ah Muzen Cab
1
0 / 0 / 0
1,416
283
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
1
Kills
2
2
Deaths
1
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
1
0.5
L
Hel
 
Hel
1
0
1
1.5
L
0
0
0
0
W
Yemoja
0
0
1
0.5
L
0
1
2
1
W
0
1
1
0.5
W
Geb
RJF7
Geb
0
1
0
0
L
1
0
1
1.5
W
Bellona
Sarnora
Bellona
1
0
0
1
L
Ah Muzen Cab
SprSmshBroh
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,621
Damage
13,475
16,719
Taken
7,686
7,626
Mitigated
3,233
8,727
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,806
59
217
939
2,106
900
0
441
1,586
23,161
0
L
Hel
 
Hel
4,885
249
1,726
1,136
1,612
544
0
794
779
7,149
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
693
312
3,865
2,383
4,576
1,923
0
1,155
3,382
2,273
0
L
1,233
895
16
185
2,665
1,523
0
1,783
776
0
2,653
W
1,003
157
102
104
3,194
976
0
514
2,610
0
6,037
W
Geb
RJF7
Geb
1,912
0
95
322
3,898
1,811
0
1,002
2,827
3,297
455
L
7,357
2,659
0
1,078
3,409
1,166
0
1,799
1,539
0
26,997
W
Bellona
Sarnora
Bellona
1,207
96
200
500
2,945
2,016
0
1,773
1,133
0
4,769
L
Ah Muzen Cab
SprSmshBroh
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,695
Gold Earned
20,687
74
Minions Killed
60
0
Camps Cleared
0
542,048
Distance Traveled
348,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,566
1,113
24
5
0
89,701
0
L
Hel
6,135
1,227
9
2
0
128,543
0
L
Maui
1,416
283
0
0
0
0
0
W
Yemoja
5,557
1,111
7
1
0
108,530
0
L
Arachne
5,321
1,064
4
1
0
120,276
0
W
Thor
5,344
1,069
21
4
0
116,696
0
W
Geb
5,481
1,096
6
1
0
107,572
0
L
Neith
6,399
1,280
47
9
0
100,010
0
W
Bellona
5,747
1,149
16
3
0
119,549
0
L
Ah Muzen Cab
1,416
283
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role