Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DanteGoesBerserk
King Arthur
Level 126
God Stats
0W - 2L
1,219 SR
Queue Stats
38W - 45L
1,411 Elo+
Party 2
Aphrodite
Aphrodite
KILLER_LD_DEATH
Aphrodite
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,476 Elo+
Party 2
Ishtar
Ishtar
TheLoneRonin1
Ishtar
Level 87
God Stats
3W - 7L
1,320 SR
Queue Stats
119W - 114L
1,483 Elo+
Party 2
Baba Yaga
Baba Yaga
bootyqueen8
Baba Yaga
Level 125
God Stats
20W - 22L
1,547 SR
Queue Stats
206W - 226L
1,446 Elo+
Solo
Team Averages
Level 99
1,417 SR
1,463 Elo+

VS

Team Averages
Level 118
1,534 SR
1,588 Elo+
Cerberus
Cerberus
CrypticShad0wz
Cerberus
Level 128
God Stats
6W - 4L
1,672 SR
Queue Stats
130W - 111L
1,629 Elo+
Party 1
Scylla
Scylla
JehovahsWaitress
Scylla
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
MyKrypticMoonTTV
Zeus
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 86L
1,649 Elo+
Party 1
Thor
Thor
Whalegods
Thor
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,570 Elo+
Party 1
Ne Zha
Ne Zha
camcamdafam
Ne Zha
Level 120
God Stats
3W - 2L
1,499 SR
Queue Stats
290W - 277L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 5 / 2
7,178
897
3,738
10,631
9,090
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
DanteGoesBerserk
King Arthur
12
1 / 6 / 3
7,097
887
5,582
10,691
8,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Aphrodite
KILLER_LD_DEATH
Aphrodite
12
1 / 6 / 1
6,790
849
1,888
8,790
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
1 / 5 / 2
6,948
869
4,597
10,627
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
bootyqueen8
Baba Yaga
11
1 / 4 / 1
6,871
859
2,254
6,649
1,993
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
9 / 0 / 12
8,798
1,100
7,444
9,551
7,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
6 / 0 / 10
8,395
1,049
7,460
2,459
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 2 / 7
8,441
1,055
9,000
3,726
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
2 / 1 / 12
7,660
958
11,928
6,951
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
14
2 / 2 / 16
7,982
998
7,213
8,109
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
5
Kills
26
26
Deaths
5
9
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
5
2
0.4
W
Cerberus
9
0
12
15
L
King Arthur
DanteGoesBerserk
King Arthur
1
6
3
0.42
W
6
0
10
11
L
Aphrodite
KILLER_LD_DEATH
Aphrodite
1
6
1
0.25
W
7
2
7
5.25
L
1
5
2
0.4
W
Thor
2
1
12
8
L
Baba Yaga
bootyqueen8
Baba Yaga
1
4
1
0.38
W
Ne Zha
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,059
Damage
43,045
47,388
Taken
30,796
26,073
Mitigated
16,068
6,025
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,738
366
0
510
10,631
9,090
0
5,544
5,087
329
13,230
W
Cerberus
7,444
104
0
3,401
9,551
7,677
0
1,329
8,222
17,027
0
L
King Arthur
DanteGoesBerserk
King Arthur
5,582
716
0
555
10,691
8,564
0
3,533
7,158
0
14,284
W
7,460
573
0
0
2,459
929
205
198
2,261
16,227
795
L
Aphrodite
KILLER_LD_DEATH
Aphrodite
1,888
348
1,035
1,574
8,790
3,450
0
3,991
4,799
8,950
0
W
9,000
1,079
0
0
3,726
1,398
1,176
798
2,928
25,743
0
L
4,597
1,157
0
1,281
10,627
2,976
0
6,733
3,894
0
12,131
W
Thor
11,928
2,926
0
840
6,951
2,664
0
1,289
5,662
0
18,359
L
Baba Yaga
bootyqueen8
Baba Yaga
2,254
183
159
911
6,649
1,993
429
3,954
2,695
9,161
0
W
Ne Zha
7,213
873
0
2,296
8,109
3,400
813
857
7,252
0
25,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,884
Gold Earned
41,276
96
Minions Killed
174
0
Camps Cleared
0
660,287
Distance Traveled
847,734
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,178
897
14
2
0
148,060
0
W
Cerberus
8,798
1,100
32
4
0
181,155
0
L
King Arthur
7,097
887
20
3
0
139,629
0
W
Scylla
8,395
1,049
29
4
0
152,794
0
L
Aphrodite
6,790
849
26
3
0
126,222
0
W
Zeus
8,441
1,055
55
7
0
165,024
0
L
Ishtar
6,948
869
20
3
0
140,316
0
W
Thor
7,660
958
19
2
0
170,198
0
L
Baba Yaga
6,871
859
16
2
0
106,060
3
W
Ne Zha
7,982
998
39
5
0
178,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role