Player Matchup

Mercury
Mercury
AphrosYiddies
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 46L
1,467 Elo+
Party 1
Ymir
Ymir
awesomecarter
Ymir
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
59W - 86L
1,355 Elo+
Party 1
Ix Chel
Ix Chel
papabear7647
Ix Chel
Level 48
God Stats
4W - 7L
1,225 SR
Queue Stats
93W - 120L
1,385 Elo+
Party 1
Chaac
Chaac
yaboydavidspade
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,733 Elo+
Party 1
Loki
Loki
yrnLOKI
Loki
Level 19
God Stats
19W - 30L
1,532 SR
Queue Stats
20W - 32L
1,411 Elo+
Party 1
Team Averages
Level 25
1,412 SR
1,470 Elo+

VS

Team Averages
Level 86
1,598 SR
1,523 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ElRoZa
Cu Chulainn
Level 149
God Stats
1W - 2L
1,869 SR
Queue Stats
56W - 38L
1,551 Elo+
Party 2
Sol
Sol
RasCali
Sol
Level 104
God Stats
7W - 5L
1,634 SR
Queue Stats
118W - 127L
1,475 Elo+
Party 2
Arachne
Arachne
Razers360
Arachne
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,693 Elo+
Party 3
Cthulhu
Cthulhu
lAmB0red
Cthulhu
Level 29
God Stats
30W - 27L
1,486 SR
Queue Stats
64W - 78L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
3 / 6 / 1
5,832
530
5,778
10,623
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 2
5,478
498
1,798
9,590
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ix Chel
papabear7647
Ix Chel
9
1 / 7 / 2
5,312
483
3,695
8,296
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
4,822
438
3,153
8,386
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
yrnLOKI
Loki
10
4 / 6 / 0
6,097
554
7,875
9,371
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
7 / 3 / 8
7,126
648
6,243
10,208
7,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cu Chulainn
ElRoZa
Cu Chulainn
14
13 / 1 / 3
8,843
804
13,664
7,154
2,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sol
13
7 / 0 / 5
7,816
711
6,038
4,965
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Razers360
Arachne
13
2 / 2 / 8
6,893
627
2,734
12,397
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
lAmB0red
Cthulhu
12
1 / 2 / 3
7,106
646
3,062
7,323
5,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
8
Kills
30
30
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
7
3
8
3.67
L
Mercury
3
6
1
0.58
W
Cu Chulainn
ElRoZa
Cu Chulainn
13
1
3
14.5
W
Sol
7
0
5
9.5
W
Arachne
Razers360
Arachne
2
2
8
3
L
0
5
2
0.2
W
Cthulhu
lAmB0red
Cthulhu
1
2
3
1.25
L
Ix Chel
papabear7647
Ix Chel
1
7
2
0.29
L
0
6
1
0.08
L
Loki
yrnLOKI
Loki
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,299
Damage
31,741
46,266
Taken
42,047
13,644
Mitigated
21,202
5,286
Healing
19,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,243
2,336
391
2,853
10,208
7,842
0
1,384
8,674
25,300
11,857
L
Mercury
5,778
3,953
0
2,632
10,623
2,515
0
2,359
8,098
0
26,585
W
Cu Chulainn
ElRoZa
Cu Chulainn
13,664
3,125
0
1,556
7,154
2,608
0
1,609
5,311
0
61,575
W
Sol
6,038
2,383
0
3,365
4,965
1,530
0
436
4,485
40,853
3,451
W
Arachne
Razers360
Arachne
2,734
1,673
0
8,419
12,397
3,794
0
1,438
10,889
0
41,508
L
1,798
566
0
584
9,590
4,297
0
3,648
5,738
24,472
745
W
Cthulhu
lAmB0red
Cthulhu
3,062
124
0
2,740
7,323
5,428
330
0
7,323
37,672
2,193
L
Ix Chel
papabear7647
Ix Chel
3,695
403
112
480
8,296
1,802
0
768
7,488
19,964
0
L
3,153
668
0
576
8,386
2,886
0
4,789
3,368
0
19,707
L
Loki
yrnLOKI
Loki
7,875
2,048
0
902
9,371
2,144
0
2,204
6,801
0
34,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
37,784
229
Minions Killed
431
0
Camps Cleared
0
1,207,550
Distance Traveled
1,155,781
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,126
648
68
6
0
200,471
0
L
Mercury
5,832
530
54
5
0
263,723
0
W
Cu Chulainn
8,843
804
103
9
0
285,482
0
W
Sol
7,816
711
91
8
0
186,810
2
W
Arachne
6,893
627
86
8
0
266,825
0
L
Ymir
5,478
498
38
3
0
237,542
0
W
Cthulhu
7,106
646
83
8
0
216,193
5
L
Ix Chel
5,312
483
47
4
0
246,140
0
L
Chaac
4,822
438
40
4
0
223,751
0
L
Loki
6,097
554
50
5
0
236,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role