Player Matchup

Ix Chel
Ix Chel
Alukardi
Ix Chel
Level 68
God Stats
0W - 5L
1,223 SR
Queue Stats
90W - 95L
1,575 Elo+
Party 1
Ares
Ares
DELSIhuligan
Ares
Level 129
God Stats
16W - 29L
1,351 SR
Queue Stats
1,148W - 1,120L
1,590 Elo+
Party 1
Izanami
Izanami
SpottySpiderpig
Izanami
Level 124
God Stats
61W - 57L
1,515 SR
Queue Stats
511W - 489L
1,462 Elo+
Solo
Team Averages
Level 107
1,363 SR
1,542 Elo+

VS

Team Averages
Level 95
1,601 SR
1,463 Elo+
Thor
Thor
Feohektor11
Thor
Level 157
God Stats
25W - 34L
1,428 SR
Queue Stats
946W - 1,045L
1,437 Elo+
Solo
Discordia
Discordia
Makla_Rain
Discordia
Level 44
God Stats
7W - 2L
1,802 SR
Queue Stats
109W - 131L
1,444 Elo+
Solo
Cu Chulainn
Cu Chulainn
pos1mpie
Cu Chulainn
Level 85
God Stats
10W - 8L
1,575 SR
Queue Stats
465W - 462L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Alukardi
Ix Chel
14
0 / 4 / 1
7,710
643
5,517
8,348
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 1 / 0
8,665
722
10,387
15,751
15,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 5 / 1
8,913
743
4,987
10,347
3,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
9,471
789
7,343
9,409
3,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Makla_Rain
Discordia
18
5 / 1 / 4
11,108
926
12,651
4,953
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
pos1mpie
Cu Chulainn
16
2 / 2 / 6
9,671
806
9,659
14,852
12,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
10
10
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Alukardi
Ix Chel
0
4
1
0.13
L
3
1
0
3
W
3
0
1
3.5
W
Discordia
Makla_Rain
Discordia
5
1
4
7
L
0
5
1
0.1
W
Cu Chulainn
pos1mpie
Cu Chulainn
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,891
Damage
29,653
34,446
Taken
29,214
21,613
Mitigated
17,899
6,451
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Alukardi
Ix Chel
5,517
226
2,690
2,096
8,348
2,847
0
3,737
4,195
19,472
0
L
10,387
836
0
798
15,751
15,362
0
2,652
12,512
14,551
1,543
W
7,343
573
0
3,065
9,409
3,248
0
5,512
3,897
193
19,572
W
Discordia
Makla_Rain
Discordia
12,651
193
0
1,485
4,953
1,734
200
2,342
2,611
58,625
0
L
4,987
2,829
0
867
10,347
3,404
0
4,920
4,797
0
40,695
W
Cu Chulainn
pos1mpie
Cu Chulainn
9,659
2,573
0
3,040
14,852
12,917
20
7,514
7,338
38
28,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,288
Gold Earned
30,250
121
Minions Killed
170
0
Camps Cleared
0
625,814
Distance Traveled
642,141
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,710
643
22
2
0
218,585
1
L
Ares
8,665
722
8
1
0
221,764
0
W
Thor
9,471
789
27
2
0
216,160
0
W
Discordia
11,108
926
93
8
0
211,362
4
L
Izanami
8,913
743
91
8
0
185,465
3
W
Cu Chulainn
9,671
806
50
4
0
214,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role