Player Matchup

Atlas
Atlas
MAYHEM945
Atlas
Level 107
God Stats
4W - 10L
1,298 SR
Queue Stats
139W - 156L
1,587 Elo+
Party 2
Zeus
Zeus
R3XP
Zeus
Level 109
God Stats
3W - 4L
1,474 SR
Queue Stats
162W - 158L
1,528 Elo+
Party 2
Tyr
Tyr
Reddrommed
Tyr
Level 131
God Stats
37W - 44L
1,524 SR
Queue Stats
132W - 116L
1,569 Elo+
Solo
Nemesis
Nemesis
UniversalEnemy7
Nemesis
Level 138
God Stats
5W - 7L
1,479 SR
Queue Stats
540W - 497L
1,517 Elo+
Solo
Nut
Nut
tinkatover
Nut
Level 157
God Stats
4W - 2L
1,777 SR
Queue Stats
276W - 262L
1,570 Elo+
Party 2
Team Averages
Level 128
1,511 SR
1,554 Elo+

VS

Team Averages
Level 127
1,678 SR
1,578 Elo+
Aphrodite
Aphrodite
Domosaur
Aphrodite
Level 62
God Stats
2W - 0L
1,763 SR
Queue Stats
72W - 59L
1,492 Elo+
Solo
Merlin
Merlin
Esmax
Merlin
Level 81
God Stats
1W - 2L
1,722 SR
Queue Stats
43W - 21L
1,703 Elo+
Solo
Achilles
Achilles
McEldridge
Achilles
Level 181
God Stats
4W - 0L
1,623 SR
Queue Stats
212W - 185L
1,562 Elo+
Solo
Artemis
Artemis
Theguardian0128
Artemis
Level 139
God Stats
39W - 14L
1,814 SR
Queue Stats
269W - 245L
1,566 Elo+
Party 1
Ix Chel
Ix Chel
Wet Hairline
Ix Chel
Level 174
God Stats
11W - 15L
1,470 SR
Queue Stats
825W - 787L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MAYHEM945
Atlas
10
2 / 2 / 2
6,796
485
5,300
8,142
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zeus
R3XP
Zeus
13
2 / 4 / 2
7,136
510
9,034
7,940
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 4 / 0
6,932
495
4,727
14,119
6,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
3 / 3 / 0
7,063
505
4,994
13,228
4,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 3
8,190
585
7,980
10,445
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Domosaur
Aphrodite
12
1 / 2 / 4
7,356
525
1,904
9,922
6,476
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Esmax
Merlin
14
2 / 3 / 7
8,215
587
7,588
9,363
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
McEldridge
Achilles
15
4 / 0 / 3
9,205
658
11,726
13,184
9,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
2 / 4 / 2
7,840
560
9,164
10,175
3,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
Wet Hairline
Ix Chel
15
7 / 0 / 2
8,705
622
6,143
7,422
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
16
16
Deaths
9
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Domosaur
Aphrodite
1
2
4
1.5
W
Merlin
Esmax
Merlin
2
3
7
1.83
L
Atlas
MAYHEM945
Atlas
2
2
2
1.5
W
Achilles
McEldridge
Achilles
4
0
3
5.5
L
Zeus
R3XP
Zeus
2
4
2
0.75
L
0
4
0
0
W
2
4
2
0.75
L
3
3
0
1
W
Ix Chel
Wet Hairline
Ix Chel
7
0
2
8
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,035
Damage
36,525
53,874
Taken
50,066
23,508
Mitigated
25,292
16,569
Healing
21,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Domosaur
Aphrodite
1,904
620
1,747
5,162
9,922
6,476
316
4,726
4,978
22,350
0
W
Merlin
Esmax
Merlin
7,588
524
0
865
9,363
3,439
361
5,321
3,672
63,886
0
L
Atlas
MAYHEM945
Atlas
5,300
2,385
0
1,939
8,142
6,253
0
3,158
4,984
23,224
0
W
Achilles
McEldridge
Achilles
11,726
2,707
0
6,173
13,184
9,580
50
1,452
11,722
501
69,033
L
Zeus
R3XP
Zeus
9,034
1,133
0
1,305
7,940
2,345
0
6,048
1,892
42,136
1,443
L
4,727
271
0
5,902
14,119
6,696
0
1,004
13,115
80
49,009
W
9,164
3,446
0
2,413
10,175
3,529
44
774
9,401
0
62,843
L
4,994
1,885
0
3,106
13,228
4,693
0
4,961
8,267
0
58,677
W
Ix Chel
Wet Hairline
Ix Chel
6,143
1,052
736
4,556
7,422
2,268
64
1,390
5,890
54,123
2,610
L
7,980
5,068
0
4,317
10,445
3,521
301
535
9,910
0
73,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,117
Gold Earned
41,321
439
Minions Killed
466
0
Camps Cleared
0
1,429,926
Distance Traveled
1,419,412
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,356
525
33
2
0
265,952
0
W
Merlin
8,215
587
106
8
0
288,387
5
L
Atlas
6,796
485
38
3
0
268,099
2
W
Achilles
9,205
658
122
9
0
296,503
0
L
Zeus
7,136
510
89
6
0
277,876
0
L
Tyr
6,932
495
93
7
0
305,329
0
W
Artemis
7,840
560
113
8
0
243,790
0
L
Nemesis
7,063
505
98
7
0
321,959
0
W
Ix Chel
8,705
622
92
7
0
324,780
0
L
Nut
8,190
585
121
9
0
256,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role