Player Matchup

Zeus
Zeus
 
Zeus
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
EzGarM
Ne Zha
Level 231
God Stats
5W - 8L
1,465 SR
Queue Stats
100W - 106L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
KH4LIGAN
Aphrodite
Level 65
God Stats
7W - 1L
1,865 SR
Queue Stats
303W - 294L
1,441 Elo+
Party 2
Cthulhu
Cthulhu
NotJosshua
Cthulhu
Level 120
God Stats
1W - 1L
1,630 SR
Queue Stats
98W - 111L
1,494 Elo+
Party 1
Neith
Neith
horrorwhorror
Neith
Level 64
God Stats
29W - 35L
1,500 SR
Queue Stats
227W - 227L
1,436 Elo+
Party 2
Team Averages
Level 137
1,592 SR
1,476 Elo+

VS

Team Averages
Level 104
1,420 SR
1,492 Elo+
Kali
Kali
 
Kali
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Ayyvril
Morgan Le Fay
Level 51
God Stats
4W - 2L
1,727 SR
Queue Stats
11W - 9L
1,538 Elo+
Party 3
Anhur
Anhur
Boadisafa
Anhur
Level 144
God Stats
0W - 6L
1,159 SR
Queue Stats
627W - 626L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
IIMarz
Cu Chulainn
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,459 Elo+
Party 3
Xing Tian
Xing Tian
TaryonDarrington
Xing Tian
Level 114
God Stats
1W - 3L
1,214 SR
Queue Stats
17W - 24L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 0 / 0
6,732
673
2,310
2,518
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
EzGarM
Ne Zha
10
1 / 2 / 0
5,344
534
2,399
7,327
1,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
KH4LIGAN
Aphrodite
9
0 / 1 / 1
5,509
551
1,838
3,493
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
NotJosshua
Cthulhu
11
1 / 3 / 1
5,926
593
4,574
6,382
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
1 / 1 / 0
5,168
517
4,272
5,010
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 2 / 2
4,901
490
1,872
6,942
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Ayyvril
Morgan Le Fay
8
0 / 2 / 0
4,477
448
76
3,206
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
Boadisafa
Anhur
7
2 / 0 / 1
4,728
473
1,449
3,576
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
IIMarz
Cu Chulainn
11
3 / 1 / 1
6,110
611
3,947
8,614
5,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Xing Tian
7
1 / 0 / 2
4,919
492
2,929
6,704
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
5
Kills
7
7
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
0
2
L
Kali
 
Kali
1
2
2
1
L
Morgan Le Fay
Ayyvril
Morgan Le Fay
0
2
0
0
L
Anhur
Boadisafa
Anhur
2
0
1
2.5
W
Ne Zha
EzGarM
Ne Zha
1
2
0
0.5
L
Cu Chulainn
IIMarz
Cu Chulainn
3
1
1
3.5
W
Aphrodite
KH4LIGAN
Aphrodite
0
1
1
0.5
W
Cthulhu
NotJosshua
Cthulhu
1
3
1
0.5
L
Xing Tian
1
0
2
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,393
Damage
10,273
24,730
Taken
29,042
10,902
Mitigated
12,946
9,371
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,310
239
0
530
2,518
628
51
76
2,442
45,337
2,126
L
Kali
 
Kali
1,872
999
0
2,013
6,942
1,904
0
1,259
5,587
0
28,599
L
Morgan Le Fay
Ayyvril
Morgan Le Fay
76
0
0
550
3,206
905
0
1,347
1,729
18,750
0
L
Anhur
Boadisafa
Anhur
1,449
895
0
933
3,576
931
0
355
3,221
0
17,959
W
Ne Zha
EzGarM
Ne Zha
2,399
361
0
3,634
7,327
1,939
0
389
6,887
0
33,242
L
Cu Chulainn
IIMarz
Cu Chulainn
3,947
800
0
3,327
8,614
5,012
0
4,221
4,393
0
37,693
W
Aphrodite
KH4LIGAN
Aphrodite
1,838
559
1,301
2,079
3,493
1,919
353
1,384
2,109
12,262
818
W
Cthulhu
NotJosshua
Cthulhu
4,574
570
0
450
6,382
5,021
0
0
6,030
36,716
699
L
Xing Tian
2,929
337
0
1,467
6,704
4,194
0
1,272
5,432
13,199
0
W
4,272
2,076
0
1,377
5,010
1,395
1,062
1,156
3,854
0
41,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
25,135
333
Minions Killed
201
0
Camps Cleared
0
965,362
Distance Traveled
810,915
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,732
673
106
11
0
209,887
0
L
Kali
4,901
490
56
6
0
190,342
0
L
Morgan Le Fay
4,477
448
35
4
0
142,830
0
L
Anhur
4,728
473
28
3
0
139,461
0
W
Ne Zha
5,344
534
54
5
0
201,355
0
L
Cu Chulainn
6,110
611
69
7
0
183,849
0
W
Aphrodite
5,509
551
25
3
0
175,414
0
W
Cthulhu
5,926
593
68
7
0
197,471
2
L
Xing Tian
4,919
492
13
1
0
154,433
1
W
Neith
5,168
517
80
8
0
181,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role