Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Mataperros04
Sun Wukong
Level 129
God Stats
4W - 2L
1,714 SR
Queue Stats
146W - 110L
1,552 Elo+
Party 1
Artio
Artio
MistySalamander
Artio
Level 137
God Stats
5W - 9L
1,694 SR
Queue Stats
366W - 347L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
Osorio26
Baron Samedi
Level 134
God Stats
1W - 3L
1,442 SR
Queue Stats
46W - 45L
1,502 Elo+
Party 1
Mercury
Mercury
Saëns
Mercury
Level 179
God Stats
2W - 2L
1,582 SR
Queue Stats
57W - 59L
1,550 Elo+
Party 1
Team Averages
Level 154
1,586 SR
1,533 Elo+

VS

Team Averages
Level 147
1,613 SR
1,568 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
CryoStriker
Xing Tian
Level 173
God Stats
5W - 1L
1,814 SR
Queue Stats
298W - 258L
1,515 Elo+
Solo
Mercury
Mercury
DarkCrowned05
Mercury
Level 142
God Stats
2W - 4L
1,294 SR
Queue Stats
118W - 109L
1,519 Elo+
Solo
Cupid
Cupid
Koyvern
Cupid
Level 147
God Stats
2W - 1L
1,809 SR
Queue Stats
19W - 7L
1,718 Elo+
Party 2
Merlin
Merlin
WunGuy
Merlin
Level 129
God Stats
6W - 2L
1,648 SR
Queue Stats
121W - 90L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
5 / 4 / 0
9,280
619
12,332
12,107
4,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Mataperros04
Sun Wukong
14
4 / 0 / 0
8,517
568
11,908
14,564
10,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
6,077
405
2,719
11,489
7,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Osorio26
Baron Samedi
1
0 / 0 / 0
4,400
293
0
0
0
Mercury
Saëns
Mercury
15
2 / 4 / 3
7,829
522
9,583
15,071
6,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 2 / 0
9,091
606
9,844
16,573
16,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
CryoStriker
Xing Tian
13
5 / 2 / 2
7,958
531
7,519
13,421
8,399
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mercury
12
0 / 5 / 1
6,944
463
3,802
10,240
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
Koyvern
Cupid
17
6 / 2 / 1
9,873
658
8,854
10,269
4,158
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
WunGuy
Merlin
14
0 / 0 / 3
8,029
535
3,159
6,728
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
11
Kills
12
12
Deaths
11
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
5
4
0
1.25
W
Guan Yu
 
Guan Yu
1
2
0
0.5
W
Xing Tian
CryoStriker
Xing Tian
5
2
2
3
W
Mercury
0
5
1
0.1
W
Cupid
Koyvern
Cupid
6
2
1
3.25
L
Sun Wukong
Mataperros04
Sun Wukong
4
0
0
4
L
0
4
1
0.13
L
Baron Samedi
Osorio26
Baron Samedi
0
0
0
0
L
Mercury
Saëns
Mercury
2
4
3
0.88
W
Merlin
WunGuy
Merlin
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,542
Damage
33,178
53,231
Taken
57,231
28,636
Mitigated
34,769
14,604
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
12,332
7,747
0
4,417
12,107
4,083
660
2,810
9,297
0
74,872
W
Guan Yu
 
Guan Yu
9,844
1,005
0
7,128
16,573
16,115
0
272
16,301
0
77,228
W
Xing Tian
CryoStriker
Xing Tian
7,519
1,087
0
1,892
13,421
8,399
34
1,835
11,586
32,115
0
W
Mercury
3,802
2,676
0
459
10,240
3,772
0
315
9,925
0
47,594
W
Cupid
Koyvern
Cupid
8,854
6,473
272
5,646
10,269
4,158
1,762
988
9,281
0
84,903
L
Sun Wukong
Mataperros04
Sun Wukong
11,908
2,428
0
3,353
14,564
10,939
0
737
13,117
911
62,631
L
2,719
356
380
2,630
11,489
7,495
0
2,851
8,638
19,884
0
L
Baron Samedi
Osorio26
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
Saëns
Mercury
9,583
5,403
0
3,824
15,071
6,119
0
4,241
10,649
0
79,867
W
Merlin
WunGuy
Merlin
3,159
146
0
625
6,728
2,325
0
44
6,684
53,052
1,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
41,895
382
Minions Killed
503
0
Camps Cleared
0
1,212,999
Distance Traveled
1,555,378
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,280
619
134
9
0
267,386
2
W
Guan Yu
9,091
606
123
8
0
279,746
0
W
Xing Tian
7,958
531
44
3
0
318,700
5
W
Mercury
6,944
463
80
5
0
369,405
0
W
Cupid
9,873
658
144
10
0
285,977
0
L
Sun Wukong
8,517
568
113
8
0
319,701
0
L
Artio
6,077
405
25
2
0
254,074
9
L
Baron Samedi
4,400
293
0
0
0
0
0
L
Mercury
7,829
522
110
7
0
371,838
0
W
Merlin
8,029
535
112
7
0
301,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role