Player Matchup

Maui
Maui
 
Maui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Conman845
Raijin
Level 168
God Stats
1W - 1L
1,319 SR
Queue Stats
59W - 57L
1,416 Elo+
Solo
Amaterasu
Amaterasu
DvineTrinity
Amaterasu
Level 176
God Stats
1W - 1L
1,239 SR
Queue Stats
180W - 178L
1,438 Elo+
Solo
Aphrodite
Aphrodite
KhaosDragon22
Aphrodite
Level 128
God Stats
2W - 6L
1,184 SR
Queue Stats
285W - 298L
1,471 Elo+
Party 1
Ganesha
Ganesha
Olivertho
Ganesha
Level 64
God Stats
2W - 0L
1,686 SR
Queue Stats
17W - 26L
1,395 Elo+
Solo
Team Averages
Level 136
1,386 SR
1,444 Elo+

VS

Team Averages
Level 126
1,636 SR
1,465 Elo+
Izanami
Izanami
L0ngL1feMlLk
Izanami
Level 80
God Stats
2W - 4L
1,503 SR
Queue Stats
164W - 174L
1,454 Elo+
Party 3
Thanatos
Thanatos
MFEARNYG
Thanatos
Level 195
God Stats
2W - 3L
1,594 SR
Queue Stats
116W - 152L
1,455 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
XxFlama3554xX
Ah Muzen Cab
Level 126
God Stats
1W - 3L
1,594 SR
Queue Stats
255W - 283L
1,442 Elo+
Solo
Yemoja
Yemoja
dodgydamo
Yemoja
Level 133
God Stats
3W - 2L
1,564 SR
Queue Stats
141W - 161L
1,496 Elo+
Party 3
Geb
Geb
krazywayne
Geb
Level 97
God Stats
1W - 1L
1,924 SR
Queue Stats
60W - 71L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
15
1 / 3 / 19
10,405
743
9,519
20,682
26,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Conman845
Raijin
16
8 / 4 / 11
11,180
799
14,440
9,686
4,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
DvineTrinity
Amaterasu
19
9 / 1 / 14
11,705
836
16,870
18,750
15,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
KhaosDragon22
Aphrodite
19
8 / 2 / 13
11,405
815
14,635
14,809
10,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Olivertho
Ganesha
18
0 / 2 / 20
10,967
783
9,603
20,007
28,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
L0ngL1feMlLk
Izanami
17
4 / 6 / 3
10,114
722
13,680
14,930
6,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thanatos
MFEARNYG
Thanatos
15
4 / 6 / 4
9,673
691
12,141
13,286
5,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
XxFlama3554xX
Ah Muzen Cab
14
1 / 5 / 7
8,895
635
9,690
10,115
3,616
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
dodgydamo
Yemoja
16
1 / 4 / 10
9,536
681
11,574
14,806
8,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 5 / 6
10,088
721
12,026
22,557
21,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
42
26
Kills
12
12
Deaths
26
77
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
3
19
3.5
W
Raijin
Conman845
Raijin
8
4
11
3.38
W
Amaterasu
DvineTrinity
Amaterasu
9
1
14
16
W
Aphrodite
KhaosDragon22
Aphrodite
8
2
13
7.25
L
Izanami
L0ngL1feMlLk
Izanami
4
6
3
0.92
L
Thanatos
MFEARNYG
Thanatos
4
6
4
1
W
Ganesha
Olivertho
Ganesha
0
2
20
5
L
Ah Muzen Cab
XxFlama3554xX
Ah Muzen Cab
1
5
7
0.9
L
Yemoja
dodgydamo
Yemoja
1
4
10
1.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,067
Damage
59,111
83,934
Taken
75,694
85,332
Mitigated
45,402
46,180
Healing
30,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
9,519
1,053
2,068
4,424
20,682
26,119
745
5,091
15,591
13,136
0
W
Raijin
Conman845
Raijin
14,440
1,286
1,186
1,527
9,686
4,186
983
2,820
6,866
24,627
733
W
Amaterasu
DvineTrinity
Amaterasu
16,870
5,581
214
10,231
18,750
15,533
2,926
3,197
15,553
0
29,311
W
Aphrodite
KhaosDragon22
Aphrodite
14,635
913
12,346
9,803
14,809
10,834
958
5,838
8,971
40,922
526
L
Izanami
L0ngL1feMlLk
Izanami
13,680
10,256
1,071
1,683
14,930
6,219
1,102
9,244
5,566
0
31,204
L
Thanatos
MFEARNYG
Thanatos
12,141
1,282
1,362
6,516
13,286
5,408
348
7,088
5,785
0
18,980
W
Ganesha
Olivertho
Ganesha
9,603
982
1,262
3,119
20,007
28,660
948
5,230
14,777
25,973
243
L
Ah Muzen Cab
XxFlama3554xX
Ah Muzen Cab
9,690
2,201
1,436
852
10,115
3,616
360
5,936
4,030
0
20,365
L
Yemoja
dodgydamo
Yemoja
11,574
1,432
5,980
2,051
14,806
8,670
363
10,700
4,018
26,166
0
L
12,026
347
3,712
5,957
22,557
21,489
0
14,498
7,522
18,291
1,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,662
Gold Earned
48,306
163
Minions Killed
126
0
Camps Cleared
0
1,229,456
Distance Traveled
1,141,418
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,405
743
15
1
0
251,750
0
W
Raijin
11,180
799
23
2
0
166,105
0
W
Amaterasu
11,705
836
41
3
0
281,268
0
W
Aphrodite
11,405
815
82
6
0
251,008
0
L
Izanami
10,114
722
43
3
0
203,739
0
L
Thanatos
9,673
691
20
1
0
283,753
0
W
Ganesha
10,967
783
2
0
0
279,325
0
L
Ah Muzen Cab
8,895
635
18
1
0
161,376
0
L
Yemoja
9,536
681
32
2
0
225,614
0
L
Geb
10,088
721
13
1
0
266,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role