Player Matchup

Charybdis
Charybdis
ConfinedPort25
Charybdis
Level 77
God Stats
3W - 3L
1,486 SR
Queue Stats
397W - 375L
1,457 Elo+
Solo
Kali
Kali
Lancypoo WTS
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,483 Elo+
Party 1
Ix Chel
Ix Chel
Ole Nick
Ix Chel
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 249L
1,439 Elo+
Solo
Ishtar
Ishtar
Toxicity7548
Ishtar
Level 154
God Stats
1W - 1L
1,736 SR
Queue Stats
11W - 14L
1,474 Elo+
Party 1
Erlang Shen
Erlang Shen
UnWantedSmokeR
Erlang Shen
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 122L
1,497 Elo+
Solo
Team Averages
Level 123
1,544 SR
1,470 Elo+

VS

Team Averages
Level 77
1,528 SR
1,524 Elo+
Kukulkan
Kukulkan
KegetaSama
Kukulkan
Level 65
God Stats
2W - 0L
1,739 SR
Queue Stats
98W - 84L
1,544 Elo+
Solo
Arachne
Arachne
Slumpmasterflex
Arachne
Level 123
God Stats
3W - 2L
1,657 SR
Queue Stats
92W - 77L
1,517 Elo+
Party 2
Bacchus
Bacchus
StealthyShuriken
Bacchus
Level 64
God Stats
1W - 1L
1,282 SR
Queue Stats
47W - 34L
1,547 Elo+
Solo
Ra
Ra
goldemusiala
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,461 Elo+
Solo
Geb
Geb
poisonchutoy
Geb
Level 68
God Stats
2W - 1L
1,463 SR
Queue Stats
43W - 25L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ConfinedPort25
Charybdis
17
2 / 5 / 11
9,786
753
11,596
16,034
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 5 / 11
10,811
832
10,991
16,133
12,964
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
Ole Nick
Ix Chel
18
5 / 5 / 13
10,562
812
13,233
13,082
5,029
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
14
3 / 9 / 10
9,023
694
12,696
13,910
4,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
UnWantedSmokeR
Erlang Shen
13
3 / 3 / 12
8,543
657
6,838
9,894
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KegetaSama
Kukulkan
18
5 / 1 / 15
10,790
830
13,066
7,859
3,159
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
13 / 7 / 10
12,425
956
17,151
12,826
10,662
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
2 / 5 / 18
10,351
796
14,689
21,035
32,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 3 / 12
11,669
898
9,740
12,951
6,281
15
1 / 5 / 17
9,502
731
10,187
17,265
20,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
99
20
Kills
27
27
Deaths
21
57
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ConfinedPort25
Charybdis
2
5
11
1.5
W
Kukulkan
KegetaSama
Kukulkan
5
1
15
12.5
L
7
5
11
2.5
L
Ix Chel
Ole Nick
Ix Chel
5
5
13
2.3
W
13
7
10
2.57
W
2
5
18
2.2
L
Ishtar
3
9
10
0.89
L
Erlang Shen
UnWantedSmokeR
Erlang Shen
3
3
12
3
W
6
3
12
4
W
1
5
17
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,354
Damage
64,833
69,053
Taken
71,936
36,517
Mitigated
72,496
24,202
Healing
24,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ConfinedPort25
Charybdis
11,596
7,742
664
4,951
16,034
6,037
0
11,544
4,335
0
33,576
W
Kukulkan
KegetaSama
Kukulkan
13,066
828
1,515
1,310
7,859
3,159
1,879
2,411
5,335
27,353
0
L
10,991
3,363
1,432
3,595
16,133
12,964
0
9,702
5,840
1,501
24,050
L
Ix Chel
Ole Nick
Ix Chel
13,233
990
5,541
3,563
13,082
5,029
40
8,850
4,232
31,151
0
W
17,151
12,221
0
1,449
12,826
10,662
1,587
2,990
9,633
0
26,804
W
14,689
597
1,446
2,840
21,035
32,181
997
3,346
17,529
24,349
1,275
L
Ishtar
12,696
8,268
517
923
13,910
4,767
0
8,114
5,719
0
23,069
L
Erlang Shen
UnWantedSmokeR
Erlang Shen
6,838
1,762
603
2,413
9,894
7,720
0
7,375
2,327
0
14,205
W
9,740
623
6,862
5,782
12,951
6,281
1,058
2,717
10,201
40,469
0
W
10,187
337
770
2,153
17,265
20,213
710
2,349
14,602
15,658
959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,725
Gold Earned
54,737
173
Minions Killed
136
0
Camps Cleared
0
1,044,716
Distance Traveled
1,260,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,786
753
63
5
0
202,190
0
W
Kukulkan
10,790
830
32
2
0
267,974
0
L
Kali
10,811
832
32
2
0
215,439
0
L
Ix Chel
10,562
812
38
3
0
240,829
0
W
Arachne
12,425
956
5
0
0
215,624
0
W
Bacchus
10,351
796
16
1
0
236,729
0
L
Ishtar
9,023
694
24
2
0
199,253
0
L
Erlang Shen
8,543
657
16
1
0
187,005
0
W
Ra
11,669
898
74
6
0
267,224
0
W
Geb
9,502
731
9
1
0
273,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role