Player Matchup

Arachne
Arachne
BlackAsianNinja
Arachne
Level 129
God Stats
6W - 4L
1,730 SR
Queue Stats
379W - 377L
1,520 Elo+
Party 1
Artio
Artio
Duchainzzz
Artio
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 162L
1,435 Elo+
Solo
Xbalanque
Xbalanque
Metathebear
Xbalanque
Level 120
God Stats
1W - 2L
1,478 SR
Queue Stats
525W - 511L
1,547 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SixStringRelief
Cu Chulainn
Level 147
God Stats
17W - 12L
1,628 SR
Queue Stats
426W - 438L
1,534 Elo+
Party 1
Ix Chel
Ix Chel
grbacid
Ix Chel
Level 126
God Stats
6W - 7L
1,601 SR
Queue Stats
225W - 231L
1,505 Elo+
Party 1
Team Averages
Level 135
1,588 SR
1,508 Elo+

VS

Team Averages
Level 134
1,466 SR
1,504 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BeatzzVVho
Bellona
Level 107
God Stats
33W - 24L
1,568 SR
Queue Stats
197W - 182L
1,485 Elo+
Solo
Anhur
Anhur
BuckYourDreamz
Anhur
Level 128
God Stats
1W - 1L
1,231 SR
Queue Stats
111W - 92L
1,563 Elo+
Solo
Anubis
Anubis
SxFxlcon
Anubis
Level 129
God Stats
35W - 35L
1,692 SR
Queue Stats
417W - 420L
1,463 Elo+
Solo
Thanatos
Thanatos
WannabeRonin
Thanatos
Level 158
God Stats
1W - 8L
1,338 SR
Queue Stats
205W - 192L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,079
434
6,446
10,862
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
10
1 / 5 / 1
6,631
474
1,686
15,088
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Metathebear
Xbalanque
14
3 / 1 / 1
8,145
582
7,382
7,264
1,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cu Chulainn
SixStringRelief
Cu Chulainn
13
1 / 3 / 1
7,533
538
7,830
11,584
9,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ix Chel
grbacid
Ix Chel
11
1 / 7 / 1
6,667
476
3,267
9,595
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 2 / 9
8,280
591
7,971
11,607
9,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
BeatzzVVho
Bellona
15
4 / 0 / 0
9,009
644
7,408
11,958
10,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 4
8,628
616
7,477
8,544
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SxFxlcon
Anubis
15
7 / 1 / 5
8,818
630
8,772
7,256
3,701
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
WannabeRonin
Thanatos
14
3 / 1 / 7
7,838
560
4,368
11,488
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
21
21
Deaths
6
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
9
3.75
W
Bellona
BeatzzVVho
Bellona
4
0
0
4
L
0
5
2
0.2
W
4
2
4
3
L
Artio
1
5
1
0.3
L
Xbalanque
Metathebear
Xbalanque
3
1
1
3.5
L
Cu Chulainn
SixStringRelief
Cu Chulainn
1
3
1
0.5
W
Anubis
SxFxlcon
Anubis
7
1
5
9.5
W
Thanatos
WannabeRonin
Thanatos
3
1
7
6.5
L
Ix Chel
grbacid
Ix Chel
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,611
Damage
35,996
54,393
Taken
50,853
25,474
Mitigated
31,355
11,900
Healing
22,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,971
2,529
0
3,183
11,607
9,643
0
1,787
9,820
25,444
0
W
Bellona
BeatzzVVho
Bellona
7,408
2,676
0
4,388
11,958
10,549
208
1,238
10,720
0
70,191
L
6,446
4,808
0
2,228
10,862
2,231
0
4,063
6,763
0
37,967
W
7,477
3,986
0
3,255
8,544
2,698
470
541
8,003
0
67,785
L
Artio
1,686
214
80
3,696
15,088
10,120
0
6,382
8,706
25,890
1,463
L
Xbalanque
Metathebear
Xbalanque
7,382
4,035
0
2,411
7,264
1,506
0
454
6,810
0
69,178
L
Cu Chulainn
SixStringRelief
Cu Chulainn
7,830
946
0
1,530
11,584
9,238
0
491
10,491
7,983
52,857
W
Anubis
SxFxlcon
Anubis
8,772
267
0
3,567
7,256
3,701
259
2,469
4,787
66,400
2,125
W
Thanatos
WannabeRonin
Thanatos
4,368
743
0
8,007
11,488
4,764
0
180
11,308
0
61,419
L
Ix Chel
grbacid
Ix Chel
3,267
121
313
1,642
9,595
2,379
10
5,033
4,562
33,189
1,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,055
Gold Earned
42,573
371
Minions Killed
494
0
Camps Cleared
0
1,308,455
Distance Traveled
1,361,219
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,280
591
25
2
0
272,420
0
W
Bellona
9,009
644
125
9
0
261,757
5
L
Arachne
6,079
434
70
5
0
283,967
9
W
Anhur
8,628
616
123
9
0
254,645
6
L
Artio
6,631
474
35
3
0
268,773
1
L
Xbalanque
8,145
582
115
8
0
263,068
0
L
Cu Chulainn
7,533
538
94
7
0
251,329
0
W
Anubis
8,818
630
125
9
0
274,074
3
W
Thanatos
7,838
560
96
7
0
298,323
0
L
Ix Chel
6,667
476
57
4
0
241,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role