Player Matchup

Surtr
Surtr
Silver II
Lil2Chi
Surtr
Silver II
Level 144
God Stats
1W - 2L
1,527 SR
Queue Stats
17W - 24L
1,104 MMR
Party 1
Horus
Horus
Silver I
MrNapkins21
Horus
Silver I
Level 154
God Stats
2W - 4L
1,606 SR
Queue Stats
87W - 112L
1,277 MMR
Solo
Scylla
Scylla
Gold IV
Tendere
Scylla
Gold IV
Level 144
God Stats
20W - 9L
1,747 SR
Queue Stats
70W - 76L
1,490 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,627 SR
1,290 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,542 SR
1,284 MMR
Chaac
Chaac
Platinum V
Big Suge985
Chaac
Platinum V
Level 141
God Stats
175W - 173L
1,589 SR
Queue Stats
591W - 626L
1,368 MMR
Party 2
Ares
Ares
Gold V
EazyDo
Ares
Gold V
Level 105
God Stats
71W - 74L
1,490 SR
Queue Stats
129W - 155L
1,250 MMR
Solo
Chiron
Chiron
Gold III
Tomm Ganks
Chiron
Gold III
Level 151
God Stats
64W - 59L
1,548 SR
Queue Stats
923W - 985L
1,233 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Lil2Chi
Surtr
17
0 / 2 / 0
10,177
678
8,997
17,255
19,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 4 / 0
8,783
586
1,519
8,906
5,542
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Tendere
Scylla
18
0 / 0 / 0
11,092
739
15,426
7,676
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesNu WaMulanCthulhuBacchus

VS

Bans
KumbhakarnaAnubisMedusaThothCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 5
12,870
858
10,959
11,776
9,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
EazyDo
Ares
18
0 / 0 / 6
11,373
758
8,734
15,483
20,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chiron
Tomm Ganks
Chiron
19
5 / 0 / 1
12,265
818
10,029
11,621
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
W
Ares
EazyDo
Ares
0
0
6
3
L
Surtr
Lil2Chi
Surtr
0
2
0
0
L
0
4
0
0
L
Scylla
Tendere
Scylla
0
0
0
0
W
Chiron
Tomm Ganks
Chiron
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,942
Damage
29,722
33,837
Taken
38,880
27,008
Mitigated
34,482
6,105
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,959
483
604
6,232
11,776
9,478
680
4,958
5,990
66
90,420
W
Ares
EazyDo
Ares
8,734
191
0
2,018
15,483
20,095
331
6,319
8,058
23,015
4,585
L
Surtr
Lil2Chi
Surtr
8,997
2,423
0
3,490
17,255
19,086
0
4,924
12,216
1,038
22,829
L
1,519
517
490
1,565
8,906
5,542
0
2,015
6,878
0
8,965
L
Scylla
Tendere
Scylla
15,426
609
0
560
7,676
2,380
0
1,088
6,499
59,796
0
W
Chiron
Tomm Ganks
Chiron
10,029
2,064
1,395
3,974
11,621
4,909
2,374
4,547
6,504
0
53,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
36,508
165
Minions Killed
276
0
Camps Cleared
0
707,194
Distance Traveled
886,621
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,870
858
162
11
0
306,338
1
W
Ares
11,373
758
37
2
0
291,634
1
L
Surtr
10,177
678
33
2
0
276,617
0
L
Horus
8,783
586
16
1
0
133,502
0
L
Scylla
11,092
739
116
8
0
297,075
3
W
Chiron
12,265
818
77
5
0
288,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role