Player Matchup

Danzaburou
Danzaburou
Captain_June2016
Danzaburou
Level 125
God Stats
4W - 6L
1,495 SR
Queue Stats
339W - 365L
1,454 Elo+
Solo
Kali
Kali
Lacke54
Kali
Level 126
God Stats
0W - 2L
1,297 SR
Queue Stats
319W - 315L
1,467 Elo+
Solo
Khepri
Khepri
Modizuda
Khepri
Level 123
God Stats
1W - 3L
1,295 SR
Queue Stats
49W - 55L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
TRF Astro
Sun Wukong
Level 125
God Stats
0W - 1L
1,597 SR
Queue Stats
4W - 2L
1,706 Elo+
Solo
Olorun
Olorun
zozoisreal
Olorun
Level 133
God Stats
1W - 6L
1,073 SR
Queue Stats
242W - 272L
1,420 Elo+
Solo
Team Averages
Level 126
1,352 SR
1,511 Elo+

VS

Team Averages
Level 78
1,395 SR
1,509 Elo+
Scylla
Scylla
 
Scylla
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Google IKON
Kuzenbo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,493 Elo+
Party 1
Eset
Eset
LordChampaa1
Eset
Level 109
God Stats
1W - 4L
1,117 SR
Queue Stats
212W - 211L
1,520 Elo+
Solo
Sol
Sol
OofOofer
Sol
Level 109
God Stats
1W - 0L
1,358 SR
Queue Stats
18W - 23L
1,536 Elo+
Party 1
Nut
Nut
The Small Soda
Nut
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 66L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Captain_June2016
Danzaburou
15
5 / 3 / 4
9,034
821
12,320
12,421
5,873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
Lacke54
Kali
12
0 / 4 / 7
7,147
650
4,476
9,168
4,653
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Khepri
Modizuda
Khepri
10
0 / 5 / 6
6,715
610
2,329
11,206
11,573
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
TRF Astro
Sun Wukong
13
2 / 3 / 5
7,661
696
9,354
10,951
11,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
zozoisreal
Olorun
15
1 / 2 / 6
8,186
744
8,716
9,119
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
3 / 1 / 8
8,882
807
8,371
6,008
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Google IKON
Kuzenbo
16
1 / 1 / 15
9,757
887
7,543
12,485
14,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 9
8,650
786
7,995
6,192
2,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

15
4 / 4 / 7
9,087
826
12,531
9,899
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 1 / 9
9,602
873
12,114
9,919
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
8
Kills
17
17
Deaths
9
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
8
7
L
Danzaburou
Captain_June2016
Danzaburou
5
3
4
2.33
W
Kuzenbo
Google IKON
Kuzenbo
1
1
15
8.5
L
Kali
Lacke54
Kali
0
4
7
0.88
W
3
2
9
3.75
L
Khepri
Modizuda
Khepri
0
5
6
0.6
W
4
4
7
1.88
L
Sun Wukong
TRF Astro
Sun Wukong
2
3
5
1.5
W
6
1
9
10.5
L
Olorun
zozoisreal
Olorun
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,195
Damage
48,554
52,865
Taken
44,503
37,811
Mitigated
29,177
20,447
Healing
19,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,371
353
230
422
6,008
2,450
186
1,382
4,626
21,609
0
L
Danzaburou
Captain_June2016
Danzaburou
12,320
3,236
2,309
5,162
12,421
5,873
0
8,926
3,279
0
24,970
W
Kuzenbo
Google IKON
Kuzenbo
7,543
2,900
4,655
4,067
12,485
14,966
151
2,843
9,642
11,801
1,178
L
Kali
Lacke54
Kali
4,476
1,105
603
2,042
9,168
4,653
0
5,607
3,435
0
11,817
W
7,995
563
3,371
1,536
6,192
2,801
246
1,605
4,587
12,991
166
L
Khepri
Modizuda
Khepri
2,329
87
1,106
731
11,206
11,573
0
6,353
4,586
5,341
0
W
12,531
3,635
1,022
2,447
9,899
3,973
486
3,165
6,734
27,364
968
L
Sun Wukong
TRF Astro
Sun Wukong
9,354
1,186
414
1,423
10,951
11,227
0
6,604
4,065
0
20,698
W
12,114
6,406
0
1,676
9,919
4,987
1,298
2,050
7,869
0
26,951
L
Olorun
zozoisreal
Olorun
8,716
3,727
3,090
3,567
9,119
4,485
0
7,174
1,805
30,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,743
Gold Earned
45,978
135
Minions Killed
141
0
Camps Cleared
0
991,363
Distance Traveled
1,102,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,882
807
36
3
0
234,470
0
L
Danzaburou
9,034
821
35
3
0
204,212
0
W
Kuzenbo
9,757
887
9
1
0
245,296
0
L
Kali
7,147
650
22
2
0
187,590
0
W
Eset
8,650
786
20
2
0
207,566
0
L
Khepri
6,715
610
7
1
0
185,795
0
W
Sol
9,087
826
36
3
0
196,304
0
L
Sun Wukong
7,661
696
30
3
0
206,873
0
W
Nut
9,602
873
40
4
0
218,625
0
L
Olorun
8,186
744
41
4
0
206,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role