Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
GlitchPrimal
Medusa
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,389 Elo+
Party 1
Hades
Hades
MarMarXXVI
Hades
Level 158
God Stats
1W - 1L
1,253 SR
Queue Stats
66W - 80L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
OceanThunder57
Guan Yu
Level 144
God Stats
4W - 2L
1,692 SR
Queue Stats
209W - 202L
1,477 Elo+
Party 1
Surtr
Surtr
Okamiyeah
Surtr
Level 169
God Stats
3W - 2L
1,530 SR
Queue Stats
187W - 206L
1,472 Elo+
Party 1
Team Averages
Level 140
1,495 SR
1,467 Elo+

VS

Team Averages
Level 117
1,659 SR
1,485 Elo+
Cliodhna
Cliodhna
Beagle5497
Cliodhna
Level 38
God Stats
4W - 3L
1,726 SR
Queue Stats
22W - 41L
1,416 Elo+
Solo
Poseidon
Poseidon
BonoTheBear
Poseidon
Level 115
God Stats
10W - 6L
1,738 SR
Queue Stats
498W - 464L
1,436 Elo+
Solo
Hachiman
Hachiman
SteamyFeetPics
Hachiman
Level 127
God Stats
8W - 7L
1,573 SR
Queue Stats
332W - 298L
1,515 Elo+
Solo
Skadi
Skadi
SymonElite
Skadi
Level 89
God Stats
13W - 12L
1,669 SR
Queue Stats
93W - 64L
1,570 Elo+
Solo
Kuzenbo
Kuzenbo
fisher408
Kuzenbo
Level 214
God Stats
23W - 17L
1,586 SR
Queue Stats
791W - 730L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 1 / 2
5,439
494
1,741
7,709
4,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Medusa
12
2 / 0 / 0
6,529
594
4,836
5,093
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
12
4 / 0 / 2
6,734
612
4,538
5,621
1,854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
6 / 0 / 2
6,772
616
6,437
10,211
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
Okamiyeah
Surtr
11
4 / 2 / 3
6,642
604
6,926
10,002
6,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Beagle5497
Cliodhna
9
1 / 4 / 0
5,075
461
2,121
8,089
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
BonoTheBear
Poseidon
11
0 / 4 / 0
5,917
538
5,211
5,402
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
9
0 / 2 / 1
5,086
462
4,077
6,479
1,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
11
2 / 5 / 0
6,313
574
7,611
9,845
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
fisher408
Kuzenbo
8
0 / 2 / 1
4,671
425
4,288
7,383
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
16
Kills
3
3
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
2
1
L
Cliodhna
Beagle5497
Cliodhna
1
4
0
0.25
L
Poseidon
BonoTheBear
Poseidon
0
4
0
0
W
Medusa
2
0
0
2
W
Hades
4
0
2
5
W
6
0
2
7
W
Surtr
Okamiyeah
Surtr
4
2
3
2.75
L
Hachiman
0
2
1
0.25
L
Skadi
2
5
0
0.4
L
Kuzenbo
fisher408
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,478
Damage
23,308
38,636
Taken
37,198
18,573
Mitigated
13,344
15,986
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,741
0
0
2,002
7,709
4,327
0
2,453
4,928
11,355
1,949
L
Cliodhna
Beagle5497
Cliodhna
2,121
383
0
3,460
8,089
2,053
0
1,839
6,214
0
28,586
L
Poseidon
BonoTheBear
Poseidon
5,211
717
0
785
5,402
1,364
0
3,141
2,261
45,797
0
W
Medusa
4,836
1,567
0
1,963
5,093
1,441
142
854
4,020
0
52,616
W
Hades
4,538
484
160
4,335
5,621
1,854
0
2,823
2,401
43,488
1,488
W
6,437
1,414
176
3,072
10,211
4,822
0
1,630
8,473
0
46,330
W
Surtr
Okamiyeah
Surtr
6,926
2,059
0
4,278
10,002
6,129
0
613
9,315
486
35,398
L
Hachiman
4,077
2,463
0
2,577
6,479
1,557
0
462
6,017
0
36,573
L
Skadi
7,611
3,003
0
1,008
9,845
2,376
0
165
9,188
0
43,825
L
Kuzenbo
fisher408
Kuzenbo
4,288
1,582
0
2,572
7,383
5,994
63
541
6,732
13,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
27,062
355
Minions Killed
307
0
Camps Cleared
0
1,131,971
Distance Traveled
1,073,231
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,439
494
36
3
0
206,265
5
L
Cliodhna
5,075
461
64
6
0
258,367
2
L
Poseidon
5,917
538
86
8
0
199,734
0
W
Medusa
6,529
594
88
8
0
225,641
0
W
Hades
6,734
612
93
8
0
216,752
0
W
Guan Yu
6,772
616
80
7
0
288,653
0
W
Surtr
6,642
604
58
5
0
194,660
1
L
Hachiman
5,086
462
65
6
0
204,091
5
L
Skadi
6,313
574
76
7
0
196,460
0
L
Kuzenbo
4,671
425
16
1
0
214,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role