Player Matchup

Neith
Neith
 
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Cairobby618
Baron Samedi
Level 99
God Stats
17W - 11L
1,627 SR
Queue Stats
319W - 324L
1,474 Elo+
Solo
Thor
Thor
Finesse_On_You
Thor
Level 122
God Stats
2W - 0L
1,455 SR
Queue Stats
10W - 13L
1,370 Elo+
Party 2
Nike
Nike
K_Phoenix_J
Nike
Level 151
God Stats
5W - 3L
1,633 SR
Queue Stats
14W - 20L
1,425 Elo+
Party 2
Zhong Kui
Zhong Kui
L-96-INGENIUM
Zhong Kui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 54L
1,464 Elo+
Party 2
Team Averages
Level 132
1,543 SR
1,446 Elo+

VS

Team Averages
Level 84
1,571 SR
1,438 Elo+
Izanami
Izanami
Alanbarney79
Izanami
Level 104
God Stats
1W - 2L
1,462 SR
Queue Stats
61W - 73L
1,446 Elo+
Party 1
Bake Kujira
Bake Kujira
Eric3383
Bake Kujira
Level 99
God Stats
9W - 3L
1,748 SR
Queue Stats
49W - 53L
1,463 Elo+
Party 1
Anubis
Anubis
Gotham595623
Anubis
Level 67
God Stats
3W - 6L
1,436 SR
Queue Stats
24W - 32L
1,393 Elo+
Party 1
Fenrir
Fenrir
Matt7265
Fenrir
Level 86
God Stats
1W - 1L
1,736 SR
Queue Stats
13W - 18L
1,408 Elo+
Party 1
Ymir
Ymir
iPerre
Ymir
Level 63
God Stats
2W - 4L
1,475 SR
Queue Stats
43W - 47L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 5
6,770
564
5,539
4,310
1,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
Cairobby618
Baron Samedi
13
4 / 2 / 2
7,774
648
6,362
4,386
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 3
6,931
578
4,874
11,141
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 2 / 1
8,048
671
9,546
9,521
4,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
L-96-INGENIUM
Zhong Kui
12
6 / 1 / 2
7,115
593
9,937
10,012
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alanbarney79
Izanami
11
0 / 5 / 3
5,555
463
4,212
8,464
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Eric3383
Bake Kujira
11
1 / 3 / 2
6,220
518
3,845
10,705
8,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
11
2 / 4 / 0
6,129
511
2,990
8,786
3,113
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
Matt7265
Fenrir
11
2 / 4 / 2
6,247
521
6,061
12,382
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
iPerre
Ymir
11
3 / 0 / 0
6,537
545
3,436
7,712
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
16
Kills
8
8
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
5
3.5
L
Izanami
Alanbarney79
Izanami
0
5
3
0.3
W
Baron Samedi
Cairobby618
Baron Samedi
4
2
2
2.5
L
Bake Kujira
Eric3383
Bake Kujira
1
3
2
0.67
W
1
3
3
0.83
L
Anubis
2
4
0
0.5
W
4
2
1
2.25
W
Zhong Kui
L-96-INGENIUM
Zhong Kui
6
1
2
7
L
Fenrir
Matt7265
Fenrir
2
4
2
0.75
L
Ymir
iPerre
Ymir
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,258
Damage
20,544
39,370
Taken
48,049
17,552
Mitigated
24,516
15,330
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,539
1,216
0
1,560
4,310
1,287
567
1,264
3,046
0
45,552
L
Izanami
Alanbarney79
Izanami
4,212
2,406
0
2,141
8,464
2,674
0
3,319
5,145
0
39,634
W
Baron Samedi
Cairobby618
Baron Samedi
6,362
0
0
1,480
4,386
1,282
348
2,955
1,431
47,029
524
L
Bake Kujira
Eric3383
Bake Kujira
3,845
1,988
0
1,760
10,705
8,914
0
0
9,828
30,557
8
W
4,874
604
0
4,537
11,141
3,644
0
1,036
10,105
0
48,905
L
Anubis
2,990
96
0
2,565
8,786
3,113
0
6,348
2,438
33,029
731
W
9,546
1,616
0
2,739
9,521
4,666
0
3,407
6,114
0
48,969
W
Zhong Kui
L-96-INGENIUM
Zhong Kui
9,937
957
0
5,014
10,012
6,673
201
1,527
8,485
43,966
0
L
Fenrir
Matt7265
Fenrir
6,061
2,030
0
3,701
12,382
4,799
0
4,032
8,266
0
39,594
L
Ymir
iPerre
Ymir
3,436
799
0
2,089
7,712
5,016
0
2,586
5,126
22,338
830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,638
Gold Earned
30,688
394
Minions Killed
292
0
Camps Cleared
0
1,126,019
Distance Traveled
1,179,439
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,770
564
70
6
0
201,744
0
L
Izanami
5,555
463
69
6
0
229,969
0
W
Baron Samedi
7,774
648
82
7
0
214,446
0
L
Bake Kujira
6,220
518
59
5
0
247,995
0
W
Thor
6,931
578
73
6
0
240,522
0
L
Anubis
6,129
511
57
5
0
201,005
0
W
Nike
8,048
671
99
8
0
227,448
0
W
Zhong Kui
7,115
593
70
6
0
241,859
0
L
Fenrir
6,247
521
62
5
0
255,079
0
L
Ymir
6,537
545
45
4
0
245,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role