Player Matchup

Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
DEEE-HERA-DAYE
Kuzenbo
Gold V
Level 127
God Stats
2W - 1L
1,704 SR
Queue Stats
101W - 110L
1,293 MMR
Party 1
Mulan
Mulan
Gold II
Dripifyd
Mulan
Gold II
Level 104
God Stats
10W - 5L
1,669 SR
Queue Stats
106W - 112L
1,400 MMR
Party 1
Nemesis
Nemesis
Gold III
YG_Simi
Nemesis
Gold III
Level 62
God Stats
6W - 1L
1,846 SR
Queue Stats
108W - 115L
1,352 MMR
Solo
Medusa
Medusa
Gold V
deathrowdub2012
Medusa
Gold V
Level 161
God Stats
29W - 11L
1,800 SR
Queue Stats
362W - 359L
1,361 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,704 SR
1,381 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,467 SR
1,352 MMR
Hel
Hel
Silver IV
ELPapiPEDRO
Hel
Silver IV
Level 150
God Stats
0W - 2L
1,271 SR
Queue Stats
15W - 23L
1,263 MMR
Party 2
Raijin
Raijin
Gold IV
Jerry69420
Raijin
Gold IV
Level 85
God Stats
8W - 10L
1,524 SR
Queue Stats
48W - 54L
1,466 MMR
Party 2
Zhong Kui
Zhong Kui
Silver II
MeatyFleshBlob
Zhong Kui
Silver II
Level 157
God Stats
3W - 4L
1,590 SR
Queue Stats
10W - 16L
1,342 MMR
Solo
Ullr
Ullr
Silver I
blazed-windu
Ullr
Silver I
Level 173
God Stats
16W - 24L
1,479 SR
Queue Stats
423W - 449L
1,357 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
mauito1809
Cu Chulainn
Gold V
Level 155
God Stats
0W - 5L
1,473 SR
Queue Stats
50W - 65L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
1 / 3 / 0
8,831
589
4,483
8,117
2,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 1 / 6
8,674
578
5,949
11,274
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Dripifyd
Mulan
16
8 / 2 / 2
10,191
679
17,118
15,996
12,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
YG_Simi
Nemesis
15
3 / 2 / 7
8,270
551
8,073
15,495
6,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 1 / 3
9,293
620
13,726
10,103
3,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaArachneBake KujiraAnhur

VS

Bans
AresKumbhakarnaCthulhuChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,834
456
2,936
10,489
7,887
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
Jerry69420
Raijin
15
4 / 3 / 2
9,349
623
8,581
8,668
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
MeatyFleshBlob
Zhong Kui
15
4 / 3 / 2
8,140
543
11,917
13,732
9,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
1 / 4 / 1
7,033
469
5,642
12,485
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
mauito1809
Cu Chulainn
12
0 / 8 / 2
7,206
480
7,545
18,623
10,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
22
Kills
9
9
Deaths
22
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
3
0
0.33
W
2
1
6
5
W
Mulan
Dripifyd
Mulan
8
2
2
4.5
L
0
4
3
0.38
L
Raijin
Jerry69420
Raijin
4
3
2
1.67
L
Zhong Kui
MeatyFleshBlob
Zhong Kui
4
3
2
1.67
W
Nemesis
YG_Simi
Nemesis
3
2
7
3.25
L
1
4
1
0.38
W
8
1
3
9.5
L
Cu Chulainn
mauito1809
Cu Chulainn
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,349
Damage
36,621
60,985
Taken
63,997
35,045
Mitigated
35,414
22,705
Healing
23,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,483
307
0
4,113
8,117
2,108
1,583
4,657
3,112
70,018
3,112
W
5,949
2,231
0
4,458
11,274
11,103
242
4,546
6,578
30,750
2,054
W
Mulan
Dripifyd
Mulan
17,118
3,877
0
5,726
15,996
12,045
344
3,215
12,707
1,517
80,031
L
2,936
183
3,160
5,018
10,489
7,887
0
2,335
8,154
22,891
0
L
Raijin
Jerry69420
Raijin
8,581
418
0
1,561
8,668
3,371
0
4,404
4,264
59,428
0
L
Zhong Kui
MeatyFleshBlob
Zhong Kui
11,917
1,584
0
6,565
13,732
9,255
0
1,557
12,175
56,165
16,558
W
Nemesis
YG_Simi
Nemesis
8,073
3,084
0
5,256
15,495
6,233
0
6,116
9,243
0
65,221
L
5,642
2,051
0
2,138
12,485
4,266
0
1,760
10,725
0
55,041
W
13,726
5,091
0
3,152
10,103
3,556
778
3,959
6,048
0
74,548
L
Cu Chulainn
mauito1809
Cu Chulainn
7,545
909
0
4,979
18,623
10,635
0
683
17,940
412
44,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,259
Gold Earned
38,562
533
Minions Killed
452
0
Camps Cleared
0
1,514,113
Distance Traveled
1,425,333
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,831
589
146
10
0
255,154
4
W
Kuzenbo
8,674
578
49
3
0
325,774
2
W
Mulan
10,191
679
130
9
0
259,503
0
L
Hel
6,834
456
47
3
0
316,443
0
L
Raijin
9,349
623
132
9
0
286,784
5
L
Zhong Kui
8,140
543
108
7
0
278,712
0
W
Nemesis
8,270
551
91
6
0
352,785
0
L
Ullr
7,033
469
96
6
0
270,487
0
W
Medusa
9,293
620
117
8
0
320,897
2
L
Cu Chulainn
7,206
480
69
5
0
272,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role