Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Brimstone19709
Anubis
Level 150
God Stats
3W - 0L
1,583 SR
Queue Stats
600W - 591L
1,465 Elo+
Party 1
Cerberus
Cerberus
IShockeyI
Cerberus
Level 204
God Stats
43W - 34L
1,562 SR
Queue Stats
410W - 402L
1,472 Elo+
Party 1
Tyr
Tyr
Stud94
Tyr
Level 212
God Stats
2W - 0L
1,775 SR
Queue Stats
240W - 240L
1,511 Elo+
Party 1
Susano
Susano
Zavion
Susano
Level 218
God Stats
184W - 143L
1,552 SR
Queue Stats
328W - 326L
1,501 Elo+
Party 1
Team Averages
Level 189
1,594 SR
1,490 Elo+

VS

Team Averages
Level 160
1,600 SR
1,524 Elo+
Olorun
Olorun
 
Olorun
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
EuroStepN
Bastet
Level 148
God Stats
1W - 1L
1,794 SR
Queue Stats
156W - 149L
1,526 Elo+
Solo
Hun Batz
Hun Batz
QuibbleePvP
Hun Batz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,489 Elo+
Solo
Odin
Odin
iI D4RK II 8
Odin
Level 145
God Stats
0W - 1L
1,704 SR
Queue Stats
141W - 111L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 3 / 4
5,934
593
3,114
5,739
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

12
2 / 2 / 1
6,044
604
3,460
4,824
2,050
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
IShockeyI
Cerberus
10
2 / 1 / 3
5,790
579
2,173
5,746
3,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
Stud94
Tyr
11
0 / 1 / 1
6,199
620
2,378
8,715
4,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
Zavion
Susano
10
3 / 0 / 0
5,497
550
3,255
4,731
1,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
0 / 4 / 3
5,183
518
4,167
5,012
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
 
Yemoja
11
0 / 0 / 1
4,825
483
4,692
3,904
2,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
EuroStepN
Bastet
11
5 / 3 / 1
5,881
588
4,836
8,403
2,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
QuibbleePvP
Hun Batz
10
2 / 1 / 1
5,346
535
2,724
4,583
845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 0 / 3
4,500
450
1,297
3,273
1,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
7
7
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
3
4
1
L
Olorun
 
Olorun
0
4
3
0.38
L
Yemoja
 
Yemoja
0
0
1
0.5
W
2
2
1
1.25
L
Bastet
EuroStepN
Bastet
5
3
1
1.83
W
Cerberus
IShockeyI
Cerberus
2
1
3
3.5
L
Hun Batz
QuibbleePvP
Hun Batz
2
1
1
2.5
W
Tyr
Stud94
Tyr
0
1
1
0.5
W
Susano
Zavion
Susano
3
0
0
3
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,380
Damage
17,716
29,755
Taken
25,175
13,608
Mitigated
8,449
12,598
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,114
1,623
0
2,098
5,739
1,731
0
2,456
3,283
0
38,727
L
Olorun
 
Olorun
4,167
2,628
60
834
5,012
1,440
0
509
4,503
32,749
1,758
L
Yemoja
 
Yemoja
4,692
761
125
2,052
3,904
2,590
0
0
3,904
29,083
795
W
3,460
156
0
1,659
4,824
2,050
0
0
4,824
43,677
0
L
Bastet
EuroStepN
Bastet
4,836
1,722
0
3,848
8,403
2,175
0
2,142
6,261
0
32,294
W
Cerberus
IShockeyI
Cerberus
2,173
91
0
2,591
5,746
3,605
0
1,581
4,165
17,495
0
L
Hun Batz
QuibbleePvP
Hun Batz
2,724
356
0
492
4,583
845
0
2,419
2,164
0
26,372
W
Tyr
Stud94
Tyr
2,378
200
0
3,092
8,715
4,791
0
3,628
4,369
0
46,244
W
Susano
Zavion
Susano
3,255
772
0
3,158
4,731
1,431
0
459
4,233
0
43,006
L
1,297
147
0
1,002
3,273
1,399
0
563
2,710
750
8,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
25,735
335
Minions Killed
234
0
Camps Cleared
0
1,037,176
Distance Traveled
953,419
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,934
593
79
8
0
183,073
1
L
Olorun
5,183
518
69
7
0
181,925
3
L
Yemoja
4,825
483
35
4
0
159,455
3
W
Anubis
6,044
604
74
7
0
198,790
0
L
Bastet
5,881
588
64
6
0
234,086
0
W
Cerberus
5,790
579
31
3
0
214,607
2
L
Hun Batz
5,346
535
50
5
0
240,094
4
W
Tyr
6,199
620
85
9
0
202,508
2
W
Susano
5,497
550
66
7
0
238,198
4
L
Odin
4,500
450
16
2
0
137,859
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role