Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DreamFruits
Tiamat
Level 147
God Stats
22W - 11L
1,635 SR
Queue Stats
488W - 458L
1,473 Elo+
Solo
Vamana
Vamana
EskimoKitten
Vamana
Level 123
God Stats
22W - 14L
1,676 SR
Queue Stats
230W - 181L
1,588 Elo+
Solo
Loki
Loki
Vadejos
Loki
Level 66
God Stats
23W - 14L
1,613 SR
Queue Stats
108W - 94L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
katyperryta
Cthulhu
Level 62
God Stats
31W - 20L
1,510 SR
Queue Stats
87W - 69L
1,465 Elo+
Party 1
Team Averages
Level 92
1,587 SR
1,494 Elo+

VS

Team Averages
Level 104
1,529 SR
1,471 Elo+
Sun Wukong
Sun Wukong
Chancho99
Sun Wukong
Level 101
God Stats
6W - 7L
1,524 SR
Queue Stats
97W - 90L
1,467 Elo+
Solo
Chaac
Chaac
Jskiway
Chaac
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,540 Elo+
Party 2
Chernobog
Chernobog
Kennnergy
Chernobog
Level 66
God Stats
0W - 2L
1,260 SR
Queue Stats
9W - 14L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
TFiske93
Baron Samedi
Level 138
God Stats
5W - 3L
1,660 SR
Queue Stats
154W - 162L
1,421 Elo+
Solo
Scylla
Scylla
jmango908
Scylla
Level 129
God Stats
0W - 2L
1,702 SR
Queue Stats
71W - 70L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
3 / 0 / 4
8,999
600
9,064
5,840
1,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
15
2 / 0 / 4
8,865
591
12,862
5,982
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
17
7 / 0 / 1
10,496
700
11,997
11,695
11,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Loki
Vadejos
Loki
14
2 / 3 / 2
7,727
515
2,920
10,826
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
katyperryta
Cthulhu
13
1 / 0 / 6
8,183
546
5,042
7,906
7,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chancho99
Sun Wukong
12
0 / 4 / 0
6,983
466
5,296
15,586
9,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
Jskiway
Chaac
13
1 / 1 / 0
7,016
468
3,893
11,264
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
Kennnergy
Chernobog
13
1 / 4 / 0
7,120
475
4,057
10,832
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
TFiske93
Baron Samedi
11
0 / 4 / 1
6,556
437
3,114
11,332
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Scylla
jmango908
Scylla
13
0 / 2 / 0
6,997
466
2,551
8,947
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
2
3
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
4
5
L
Sun Wukong
Chancho99
Sun Wukong
0
4
0
0
W
Tiamat
2
0
4
4
W
Vamana
7
0
1
7.5
L
Chaac
Jskiway
Chaac
1
1
0
1
L
Chernobog
Kennnergy
Chernobog
1
4
0
0.25
L
Baron Samedi
TFiske93
Baron Samedi
0
4
1
0.13
W
Loki
Vadejos
Loki
2
3
2
1
L
Scylla
jmango908
Scylla
0
2
0
0
W
Cthulhu
katyperryta
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,885
Damage
18,911
42,249
Taken
57,961
28,353
Mitigated
29,546
17,971
Healing
21,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,064
2,333
0
4,083
5,840
1,869
728
423
5,417
81,774
2,443
L
Sun Wukong
Chancho99
Sun Wukong
5,296
660
0
4,607
15,586
9,026
0
2,792
11,862
0
47,620
W
Tiamat
12,862
788
0
2,513
5,982
4,382
9
1,487
4,495
67,605
1,112
W
Vamana
11,997
4,574
0
2,246
11,695
11,618
348
1,150
10,545
202
88,506
L
Chaac
Jskiway
Chaac
3,893
488
0
6,743
11,264
5,438
0
3,032
7,928
0
60,563
L
Chernobog
Kennnergy
Chernobog
4,057
2,222
0
3,531
10,832
3,813
0
7,896
2,814
0
47,043
L
Baron Samedi
TFiske93
Baron Samedi
3,114
174
822
3,478
11,332
8,584
0
5,788
5,022
21,227
0
W
Loki
Vadejos
Loki
2,920
377
0
5,591
10,826
3,360
0
342
10,484
0
61,031
L
Scylla
jmango908
Scylla
2,551
90
0
1,919
8,947
2,685
0
6,277
2,401
57,723
0
W
Cthulhu
katyperryta
Cthulhu
5,042
57
509
3,029
7,906
7,124
0
2,263
5,643
20,139
784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,270
Gold Earned
34,672
599
Minions Killed
448
0
Camps Cleared
0
1,563,577
Distance Traveled
1,487,270
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,999
600
151
10
0
303,543
1
L
Sun Wukong
6,983
466
99
7
0
295,238
0
W
Tiamat
8,865
591
147
10
0
307,177
2
W
Vamana
10,496
700
169
11
0
267,345
0
L
Chaac
7,016
468
104
7
0
344,294
2
L
Chernobog
7,120
475
99
7
0
283,750
0
L
Baron Samedi
6,556
437
34
2
0
267,729
0
W
Loki
7,727
515
108
7
0
354,278
3
L
Scylla
6,997
466
112
7
0
296,259
2
W
Cthulhu
8,183
546
24
2
0
331,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role