Player Matchup

Ymir
Ymir
BossHossYeehaw
Ymir
Level 66
God Stats
7W - 9L
1,388 SR
Queue Stats
34W - 39L
1,435 Elo+
Party 3
Cthulhu
Cthulhu
Broseph42017
Cthulhu
Level 87
God Stats
13W - 14L
1,486 SR
Queue Stats
226W - 190L
1,404 Elo+
Party 1
Arachne
Arachne
Kwenalps
Arachne
Level 59
God Stats
52W - 38L
1,539 SR
Queue Stats
231W - 210L
1,406 Elo+
Party 1
Poseidon
Poseidon
Taters n Steak
Poseidon
Level 141
God Stats
87W - 78L
1,482 SR
Queue Stats
282W - 272L
1,439 Elo+
Solo
Neith
Neith
rockasha
Neith
Level 67
God Stats
3W - 4L
1,348 SR
Queue Stats
34W - 39L
1,435 Elo+
Party 3
Team Averages
Level 84
1,449 SR
1,424 Elo+

VS

Team Averages
Level 99
1,455 SR
1,353 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Am Hackin
Anubis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,314 Elo+
Party 2
Yemoja
Yemoja
Broman ll
Yemoja
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Party 2
Baba Yaga
Baba Yaga
You helI
Baba Yaga
Level 68
God Stats
0W - 1L
1,164 SR
Queue Stats
13W - 22L
1,334 Elo+
Party 2
Fenrir
Fenrir
Zenith01
Fenrir
Level 126
God Stats
13W - 9L
1,613 SR
Queue Stats
76W - 63L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,069
607
2,780
8,398
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Broseph42017
Cthulhu
12
4 / 0 / 0
7,034
703
2,611
5,825
2,434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
Kwenalps
Arachne
10
1 / 0 / 1
5,697
570
1,184
6,319
2,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
13
6 / 1 / 1
7,252
725
6,166
4,507
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Neith
rockasha
Neith
10
0 / 3 / 3
5,758
576
5,039
5,618
1,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 0 / 1
5,793
579
5,069
5,337
1,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
Am Hackin
Anubis
8
0 / 6 / 0
4,797
480
3,506
7,261
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Broman ll
Yemoja
9
0 / 2 / 4
5,271
527
1,889
8,238
4,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
You helI
Baba Yaga
9
1 / 2 / 0
4,974
497
2,107
3,957
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Zenith01
Fenrir
11
1 / 3 / 4
5,728
573
4,332
9,373
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
12
Kills
6
6
Deaths
13
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
0
1
4.5
L
Anubis
Am Hackin
Anubis
0
6
0
0
W
1
2
3
1.25
L
Yemoja
Broman ll
Yemoja
0
2
4
1
W
Cthulhu
Broseph42017
Cthulhu
4
0
0
4
W
Arachne
Kwenalps
Arachne
1
0
1
1.5
W
Poseidon
6
1
1
6.5
L
Baba Yaga
You helI
Baba Yaga
1
2
0
0.5
L
Fenrir
Zenith01
Fenrir
1
3
4
1
W
Neith
rockasha
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,780
Damage
16,903
30,667
Taken
34,166
11,825
Mitigated
13,666
9,578
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,069
2,422
0
2,541
5,337
1,575
0
573
4,756
0
42,272
L
Anubis
Am Hackin
Anubis
3,506
520
0
1,222
7,261
2,964
0
3,915
3,252
23,191
621
W
2,780
360
68
1,961
8,398
4,633
78
1,363
6,955
18,099
0
L
Yemoja
Broman ll
Yemoja
1,889
631
2,012
2,072
8,238
4,557
0
2,054
6,140
14,450
0
W
Cthulhu
Broseph42017
Cthulhu
2,611
0
71
1,553
5,825
2,434
306
2,995
2,800
40,970
1,788
W
Arachne
Kwenalps
Arachne
1,184
840
0
2,219
6,319
2,202
295
433
5,862
0
38,980
W
Poseidon
6,166
656
0
2,235
4,507
1,037
721
1,450
2,876
50,958
1,364
L
Baba Yaga
You helI
Baba Yaga
2,107
88
0
908
3,957
1,168
0
2,070
1,739
18,256
0
L
Fenrir
Zenith01
Fenrir
4,332
1,403
0
4,610
9,373
3,402
0
2,468
6,783
0
38,427
W
Neith
rockasha
Neith
5,039
2,416
0
1,471
5,618
1,519
224
837
4,781
0
41,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
26,563
350
Minions Killed
241
0
Camps Cleared
0
1,045,004
Distance Traveled
959,333
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,793
579
69
7
0
198,418
3
L
Anubis
4,797
480
41
4
0
135,704
2
W
Ymir
6,069
607
23
2
0
194,095
3
L
Yemoja
5,271
527
22
2
0
185,431
0
W
Cthulhu
7,034
703
78
8
0
205,742
0
W
Arachne
5,697
570
68
7
0
244,741
0
W
Poseidon
7,252
725
101
10
0
221,818
0
L
Baba Yaga
4,974
497
36
4
0
209,494
0
L
Fenrir
5,728
573
73
7
0
230,286
0
W
Neith
5,758
576
80
8
0
178,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role