Player Matchup

Thanatos
Thanatos
Crism028
Thanatos
Level 14
God Stats
1W - 3L
1,198 SR
Queue Stats
39W - 77L
1,076 Elo+
Party 2
Athena
Athena
DanThePizzamanTv
Athena
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 20L
1,321 Elo+
Party 1
Kukulkan
Kukulkan
benvjiKing
Kukulkan
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,181 Elo+
Party 1
Sun Wukong
Sun Wukong
gnxalo
Sun Wukong
Level 115
God Stats
12W - 12L
1,406 SR
Queue Stats
158W - 203L
1,206 Elo+
Party 2
Skadi
Skadi
gvzoo23
Skadi
Level 65
God Stats
8W - 12L
990 SR
Queue Stats
42W - 80L
1,052 Elo+
Party 2
Team Averages
Level 75
1,319 SR
1,167 Elo+

VS

Team Averages
Level 65
1,336 SR
1,330 Elo+
Chaac
Chaac
BASH-3R7
Chaac
Level 58
God Stats
1W - 9L
1,166 SR
Queue Stats
101W - 163L
1,366 Elo+
Party 3
Cupid
Cupid
BrianDaJuiceMan
Cupid
Level 65
God Stats
12W - 17L
1,426 SR
Queue Stats
150W - 199L
1,397 Elo+
Party 3
Fenrir
Fenrir
Tactical_Wit_It
Fenrir
Level 28
God Stats
6W - 14L
1,337 SR
Queue Stats
53W - 83L
1,408 Elo+
Party 3
Cthulhu
Cthulhu
Th3kidFr3sh_
Cthulhu
Level 68
God Stats
4W - 11L
1,253 SR
Queue Stats
160W - 209L
1,314 Elo+
Party 3
Ah Puch
Ah Puch
TobuEpic
Ah Puch
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 20L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crism028
Thanatos
12
1 / 2 / 6
7,445
465
7,401
11,355
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 5 / 5
7,184
449
5,352
13,355
11,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
benvjiKing
Kukulkan
14
2 / 2 / 3
8,008
501
7,880
7,938
2,723
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
gnxalo
Sun Wukong
15
12 / 0 / 4
10,569
661
12,659
15,208
13,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
gvzoo23
Skadi
14
9 / 2 / 3
8,863
554
10,582
8,371
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BASH-3R7
Chaac
10
0 / 9 / 3
6,525
408
5,729
15,913
11,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 5 / 4
6,894
431
5,288
10,728
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 5 / 1
6,957
435
6,747
12,327
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Th3kidFr3sh_
Cthulhu
11
1 / 3 / 6
7,263
454
7,731
14,155
11,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
TobuEpic
Ah Puch
14
3 / 3 / 1
8,684
543
11,266
9,378
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
25
Kills
10
11
Deaths
25
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
BASH-3R7
Chaac
0
9
3
0.17
L
3
5
4
1
W
Thanatos
Crism028
Thanatos
1
2
6
2
W
1
5
5
0.7
L
3
5
1
0.7
L
Cthulhu
Th3kidFr3sh_
Cthulhu
1
3
6
1.33
L
Ah Puch
TobuEpic
Ah Puch
3
3
1
1.17
W
Kukulkan
benvjiKing
Kukulkan
2
2
3
1.75
W
Sun Wukong
gnxalo
Sun Wukong
12
0
4
14
W
Skadi
gvzoo23
Skadi
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,874
Damage
36,761
56,227
Taken
62,501
34,466
Mitigated
32,976
17,201
Healing
15,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BASH-3R7
Chaac
5,729
990
0
3,991
15,913
11,093
0
2,996
12,269
0
31,923
L
5,288
2,929
139
2,648
10,728
2,965
0
2,175
8,508
0
34,540
W
Thanatos
Crism028
Thanatos
7,401
1,742
0
5,680
11,355
3,837
288
4,403
6,952
0
46,309
W
5,352
2,151
324
2,660
13,355
11,598
216
3,334
10,021
21,175
0
L
6,747
1,894
0
2,810
12,327
4,797
0
2,084
10,243
0
41,618
L
Cthulhu
Th3kidFr3sh_
Cthulhu
7,731
667
0
2,391
14,155
11,184
0
3,224
10,745
28,931
863
L
Ah Puch
TobuEpic
Ah Puch
11,266
705
0
3,819
9,378
2,937
0
2,753
6,439
56,299
2,505
W
Kukulkan
benvjiKing
Kukulkan
7,880
706
17
2,101
7,938
2,723
0
4,235
3,703
52,920
0
W
Sun Wukong
gnxalo
Sun Wukong
12,659
2,522
0
5,111
15,208
13,567
1,350
3,425
11,783
0
66,835
W
Skadi
gvzoo23
Skadi
10,582
3,912
0
1,308
8,371
2,741
649
3,328
5,043
0
44,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,069
Gold Earned
36,323
367
Minions Killed
310
0
Camps Cleared
0
1,537,697
Distance Traveled
1,585,786
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,525
408
54
3
0
270,864
2
L
Cupid
6,894
431
64
4
0
303,041
0
W
Thanatos
7,445
465
59
4
0
314,276
0
W
Athena
7,184
449
26
2
0
303,272
2
L
Fenrir
6,957
435
63
4
0
352,617
0
L
Cthulhu
7,263
454
34
2
0
360,502
0
L
Ah Puch
8,684
543
95
6
0
298,762
0
W
Kukulkan
8,008
501
105
7
0
304,071
0
W
Sun Wukong
10,569
661
111
7
0
289,621
0
W
Skadi
8,863
554
66
4
0
326,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role