Player Matchup

Hercules
Hercules
Chuy DH
Hercules
Level 146
God Stats
2W - 5L
1,299 SR
Queue Stats
273W - 279L
1,436 Elo+
Party 1
Cthulhu
Cthulhu
McTwario
Cthulhu
Level 140
God Stats
3W - 1L
1,763 SR
Queue Stats
147W - 133L
1,482 Elo+
Party 1
Hel
Hel
SoulReaperBoy14
Hel
Level 123
God Stats
10W - 8L
1,577 SR
Queue Stats
102W - 90L
1,468 Elo+
Solo
He Bo
He Bo
cesar260302
He Bo
Level 129
God Stats
5W - 2L
1,508 SR
Queue Stats
144W - 133L
1,484 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xXMANIGAMERXx03
Ah Muzen Cab
Level 126
God Stats
1W - 2L
1,195 SR
Queue Stats
56W - 53L
1,532 Elo+
Party 1
Team Averages
Level 133
1,468 SR
1,481 Elo+

VS

Team Averages
Level 109
1,400 SR
1,500 Elo+
Ra
Ra
Damoonizhere
Ra
Level 117
God Stats
7W - 10L
1,345 SR
Queue Stats
237W - 228L
1,435 Elo+
Party 2
Bellona
Bellona
SilentghostR4
Bellona
Level 78
God Stats
4W - 3L
1,311 SR
Queue Stats
106W - 93L
1,535 Elo+
Solo
Artemis
Artemis
Solace6173
Artemis
Level 142
God Stats
3W - 2L
1,530 SR
Queue Stats
132W - 127L
1,557 Elo+
Party 2
Camazotz
Camazotz
VloneKhi8455
Camazotz
Level 146
God Stats
0W - 2L
1,312 SR
Queue Stats
343W - 347L
1,460 Elo+
Party 2
Bacchus
Bacchus
pontiffied
Bacchus
Level 63
God Stats
2W - 6L
1,502 SR
Queue Stats
346W - 405L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chuy DH
Hercules
15
0 / 0 / 2
8,900
556
7,844
13,701
12,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
McTwario
Cthulhu
13
1 / 1 / 5
7,530
471
6,976
10,449
7,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 4
8,758
547
4,852
5,909
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 0 / 2
8,467
529
10,293
10,300
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
xXMANIGAMERXx03
Ah Muzen Cab
15
2 / 0 / 3
8,316
520
6,070
7,290
2,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
7,939
496
5,460
7,989
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
14
0 / 1 / 0
8,522
533
10,042
14,109
14,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
Solace6173
Artemis
12
0 / 3 / 0
6,953
435
3,795
9,974
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
VloneKhi8455
Camazotz
12
1 / 3 / 1
7,050
441
5,660
14,764
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
pontiffied
Bacchus
10
1 / 1 / 0
6,855
428
5,334
11,577
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chuy DH
Hercules
0
0
2
1
L
0
2
1
0.25
W
Cthulhu
McTwario
Cthulhu
1
1
5
3.5
L
Bellona
0
1
0
0
L
Artemis
Solace6173
Artemis
0
3
0
0
W
1
1
4
3
L
Camazotz
VloneKhi8455
Camazotz
1
3
1
0.5
W
6
0
2
7
L
Bacchus
pontiffied
Bacchus
1
1
0
1
W
Ah Muzen Cab
xXMANIGAMERXx03
Ah Muzen Cab
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,035
Damage
30,291
47,649
Taken
58,413
27,834
Mitigated
35,698
22,585
Healing
23,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chuy DH
Hercules
7,844
2,676
0
7,462
13,701
12,190
0
187
13,514
0
67,069
L
5,460
170
427
3,095
7,989
2,839
0
4,730
3,220
65,875
587
W
Cthulhu
McTwario
Cthulhu
6,976
668
97
2,063
10,449
7,956
66
3,850
6,599
38,548
0
L
Bellona
10,042
3,443
0
6,077
14,109
14,597
0
2,029
11,247
0
65,447
L
Artemis
Solace6173
Artemis
3,795
1,303
0
3,161
9,974
3,292
0
3,184
6,790
0
55,705
W
4,852
175
2,308
3,284
5,909
1,772
282
2,411
3,316
59,639
0
L
Camazotz
VloneKhi8455
Camazotz
5,660
1,346
0
7,443
14,764
3,782
0
6,294
8,398
0
50,368
W
10,293
355
0
5,998
10,300
3,122
0
3,134
7,166
64,675
0
L
Bacchus
pontiffied
Bacchus
5,334
1,073
0
3,392
11,577
11,188
88
5,884
5,693
23,397
0
W
Ah Muzen Cab
xXMANIGAMERXx03
Ah Muzen Cab
6,070
1,715
0
1,373
7,290
2,794
99
940
6,350
0
68,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,971
Gold Earned
37,319
525
Minions Killed
475
0
Camps Cleared
0
1,565,965
Distance Traveled
1,601,561
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,900
556
131
8
0
285,815
5
L
Ra
7,939
496
124
8
0
313,669
5
W
Cthulhu
7,530
471
69
4
0
334,349
7
L
Bellona
8,522
533
137
9
0
300,582
2
L
Artemis
6,953
435
109
7
0
286,800
6
W
Hel
8,758
547
111
7
0
320,626
0
L
Camazotz
7,050
441
82
5
0
365,769
0
W
He Bo
8,467
529
102
6
0
335,070
1
L
Bacchus
6,855
428
23
1
0
334,741
0
W
Ah Muzen Cab
8,316
520
112
7
0
290,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role