Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Alienruby2
King Arthur
Level 158
God Stats
1W - 1L
1,667 SR
Queue Stats
2W - 1L
1,548 Elo+
Party 1
Merlin
Merlin
CulBorson
Merlin
Level 127
God Stats
11W - 7L
1,633 SR
Queue Stats
207W - 185L
1,539 Elo+
Solo
Hercules
Hercules
H1RESEMPRESADE
Hercules
Level 14
God Stats
1W - 0L
1,732 SR
Queue Stats
2W - 1L
1,548 Elo+
Party 1
Fenrir
Fenrir
roncuevas
Fenrir
Level 148
God Stats
1W - 0L
1,869 SR
Queue Stats
2W - 1L
1,548 Elo+
Party 1
Team Averages
Level 120
1,680 SR
1,537 Elo+

VS

Team Averages
Level 135
1,421 SR
1,533 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Borghini-77
Scylla
Level 128
God Stats
0W - 3L
1,132 SR
Queue Stats
25W - 29L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ImVeryBad1
Tsukuyomi
Level 136
God Stats
4W - 5L
1,591 SR
Queue Stats
135W - 134L
1,523 Elo+
Solo
Ymir
Ymir
JonaVSalmon
Ymir
Level 129
God Stats
0W - 2L
1,269 SR
Queue Stats
39W - 42L
1,554 Elo+
Party 2
Artemis
Artemis
bbyguhrl
Artemis
Level 136
God Stats
48W - 35L
1,614 SR
Queue Stats
332W - 291L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
2 / 0 / 6
7,684
640
6,399
6,261
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Alienruby2
King Arthur
13
1 / 1 / 0
7,436
620
6,506
10,032
6,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
CulBorson
Merlin
13
3 / 1 / 2
7,800
650
6,242
2,463
823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hercules
12
6 / 0 / 4
8,096
675
8,084
12,055
10,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
roncuevas
Fenrir
13
1 / 0 / 2
6,618
552
4,092
9,221
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 1 / 1
6,500
542
7,318
12,857
10,289
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Scylla
11
0 / 1 / 1
6,490
541
2,345
5,915
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ImVeryBad1
Tsukuyomi
12
2 / 2 / 0
6,220
518
3,979
9,204
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 6 / 0
5,356
446
2,040
10,775
7,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
bbyguhrl
Artemis
10
0 / 3 / 0
5,688
474
5,490
8,016
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
6
5
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
King Arthur
Alienruby2
King Arthur
1
1
0
1
L
Scylla
0
1
1
0.5
W
Merlin
CulBorson
Merlin
3
1
2
4
W
Hercules
6
0
4
8
L
Tsukuyomi
ImVeryBad1
Tsukuyomi
2
2
0
1
L
0
6
0
0
L
Artemis
bbyguhrl
Artemis
0
3
0
0
W
Fenrir
roncuevas
Fenrir
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,323
Damage
21,172
40,032
Taken
46,767
23,525
Mitigated
24,934
15,966
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,399
4,193
254
3,753
6,261
2,257
814
883
5,378
0
57,793
L
Cthulhu
 
Cthulhu
7,318
493
0
4,796
12,857
10,289
0
561
12,296
49,303
1,125
W
King Arthur
Alienruby2
King Arthur
6,506
782
0
954
10,032
6,459
0
4,855
5,177
0
54,423
L
Scylla
2,345
529
0
1,410
5,915
1,899
0
2,891
3,024
41,571
700
W
Merlin
CulBorson
Merlin
6,242
743
0
420
2,463
823
120
670
1,793
58,930
0
W
Hercules
8,084
2,304
0
5,471
12,055
10,640
136
3,600
8,455
0
22,887
L
Tsukuyomi
ImVeryBad1
Tsukuyomi
3,979
1,064
0
4,643
9,204
2,995
0
1,235
7,969
0
52,080
L
2,040
208
154
1,483
10,775
7,432
0
1,555
9,220
11,188
615
L
Artemis
bbyguhrl
Artemis
5,490
1,422
0
625
8,016
2,319
0
0
8,016
0
44,600
W
Fenrir
roncuevas
Fenrir
4,092
300
0
5,114
9,221
3,346
282
963
8,258
0
48,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,634
Gold Earned
30,254
418
Minions Killed
391
0
Camps Cleared
0
1,313,424
Distance Traveled
1,201,803
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,684
640
113
9
0
231,007
2
L
Cthulhu
6,500
542
92
8
0
234,867
0
W
King Arthur
7,436
620
94
8
0
255,264
5
L
Scylla
6,490
541
96
8
0
209,799
3
W
Merlin
7,800
650
105
9
0
244,615
4
W
Hercules
8,096
675
22
2
0
286,439
4
L
Tsukuyomi
6,220
518
101
8
0
303,809
0
L
Ymir
5,356
446
21
2
0
235,579
0
L
Artemis
5,688
474
81
7
0
217,749
2
W
Fenrir
6,618
552
84
7
0
296,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role