Player Matchup

Da Ji
Da Ji
GeKEverS2
Da Ji
Level 124
God Stats
2W - 0L
1,747 SR
Queue Stats
14W - 11L
1,585 Elo+
Party 2
Nu Wa
Nu Wa
TarantulaMan293
Nu Wa
Level 119
God Stats
84W - 93L
1,463 SR
Queue Stats
92W - 102L
1,422 Elo+
Solo
Medusa
Medusa
UL SinOfLust
Medusa
Level 66
God Stats
8W - 10L
1,393 SR
Queue Stats
54W - 68L
1,413 Elo+
Solo
Ratatoskr
Ratatoskr
sherlok919
Ratatoskr
Level 125
God Stats
2W - 1L
1,749 SR
Queue Stats
101W - 99L
1,506 Elo+
Party 2
Atlas
Atlas
xxNakoNyaaxx
Atlas
Level 129
God Stats
10W - 13L
1,531 SR
Queue Stats
274W - 260L
1,549 Elo+
Party 2
Team Averages
Level 113
1,577 SR
1,495 Elo+

VS

Team Averages
Level 100
1,559 SR
1,492 Elo+
Danzaburou
Danzaburou
Elwaperas95
Danzaburou
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 85L
1,408 Elo+
Party 1
King Arthur
King Arthur
ThezorroASK
King Arthur
Level 50
God Stats
5W - 7L
1,519 SR
Queue Stats
63W - 78L
1,412 Elo+
Party 1
Geb
Geb
badvladTHEGOAT
Geb
Level 101
God Stats
37W - 24L
1,763 SR
Queue Stats
497W - 464L
1,666 Elo+
Solo
Cernunnos
Cernunnos
kapadonne
Cernunnos
Level 144
God Stats
72W - 70L
1,527 SR
Queue Stats
464W - 472L
1,408 Elo+
Solo
Yu Huang
Yu Huang
nyctalgia
Yu Huang
Level 159
God Stats
8W - 3L
1,487 SR
Queue Stats
383W - 365L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GeKEverS2
Da Ji
16
16 / 2 / 2
9,957
711
18,022
12,316
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 5 / 6
7,196
514
5,171
7,952
2,545
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Medusa
14
1 / 2 / 4
7,749
554
4,189
7,887
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Ratatoskr
sherlok919
Ratatoskr
15
11 / 1 / 2
10,018
716
12,137
15,681
10,781
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 2 / 10
7,634
545
6,100
12,109
8,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elwaperas95
Danzaburou
11
0 / 7 / 0
6,479
463
2,070
11,946
5,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

King Arthur
ThezorroASK
King Arthur
11
0 / 6 / 0
6,253
447
5,275
12,592
10,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 6 / 2
7,679
549
8,903
15,634
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
kapadonne
Cernunnos
13
1 / 4 / 1
7,690
549
5,694
8,799
2,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
nyctalgia
Yu Huang
13
6 / 6 / 3
8,238
588
12,615
11,580
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
29
Kills
11
12
Deaths
29
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Elwaperas95
Danzaburou
0
7
0
0
W
Da Ji
GeKEverS2
Da Ji
16
2
2
8.5
W
0
5
6
0.6
L
King Arthur
ThezorroASK
King Arthur
0
6
0
0
W
Medusa
1
2
4
1.5
L
4
6
2
0.83
L
Cernunnos
kapadonne
Cernunnos
1
4
1
0.38
L
Yu Huang
nyctalgia
Yu Huang
6
6
3
1.25
W
Ratatoskr
sherlok919
Ratatoskr
11
1
2
12
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,619
Damage
34,557
55,945
Taken
60,551
28,655
Mitigated
27,793
21,782
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Elwaperas95
Danzaburou
2,070
1,264
0
1,386
11,946
5,000
0
1,366
10,580
0
43,261
W
Da Ji
GeKEverS2
Da Ji
18,022
5,836
0
6,146
12,316
4,762
0
3,982
8,088
0
71,731
W
5,171
2,011
0
1,606
7,952
2,545
115
6,726
628
29,348
626
L
King Arthur
ThezorroASK
King Arthur
5,275
642
0
344
12,592
10,500
0
1,585
11,007
0
34,774
W
Medusa
4,189
1,193
0
2,808
7,887
2,530
0
977
6,730
0
53,105
L
8,903
1,874
0
3,808
15,634
5,750
0
4,508
11,126
43,420
816
L
Cernunnos
kapadonne
Cernunnos
5,694
2,153
0
2,572
8,799
2,747
684
906
7,893
0
50,988
L
Yu Huang
nyctalgia
Yu Huang
12,615
610
0
1,915
11,580
3,796
0
3,220
8,360
46,494
864
W
Ratatoskr
sherlok919
Ratatoskr
12,137
5,092
0
9,464
15,681
10,781
62
3,041
12,465
828
71,917
W
6,100
1,986
0
1,758
12,109
8,037
204
4,550
6,941
25,114
1,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
36,339
396
Minions Killed
389
0
Camps Cleared
0
1,371,278
Distance Traveled
1,302,655
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,479
463
75
5
0
275,368
0
W
Da Ji
9,957
711
100
7
0
299,607
0
W
Nu Wa
7,196
514
48
3
0
211,427
0
L
King Arthur
6,253
447
53
4
0
270,008
0
W
Medusa
7,749
554
95
7
0
254,406
0
L
Geb
7,679
549
70
5
0
298,665
0
L
Cernunnos
7,690
549
98
7
0
227,413
2
L
Yu Huang
8,238
588
93
7
0
231,201
0
W
Ratatoskr
10,018
716
126
9
0
307,623
2
W
Atlas
7,634
545
27
2
0
298,215
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role