Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ripsett
Osiris
Level 101
God Stats
4W - 4L
1,441 SR
Queue Stats
221W - 212L
1,472 Elo+
Party 3
Kuzenbo
Kuzenbo
TheRedTiki
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 143L
1,505 Elo+
Solo
Neith
Neith
hichachu
Neith
Level 128
God Stats
2W - 2L
1,338 SR
Queue Stats
118W - 117L
1,463 Elo+
Solo
Zeus
Zeus
justconnor209
Zeus
Level 48
God Stats
5W - 4L
1,300 SR
Queue Stats
143W - 154L
1,445 Elo+
Party 3
Team Averages
Level 102
1,416 SR
1,477 Elo+

VS

Team Averages
Level 91
1,578 SR
1,507 Elo+
Achilles
Achilles
Flwrv
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,514 Elo+
Party 2
Anubis
Anubis
QUINmo
Anubis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
ShаdowGuаrd10
King Arthur
Level 157
God Stats
14W - 5L
1,831 SR
Queue Stats
29W - 26L
1,527 Elo+
Party 2
Bellona
Bellona
gtijerina920
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
infinitystar302
Athena
Level 149
God Stats
8W - 7L
1,557 SR
Queue Stats
22W - 23L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 0 / 5
7,182
599
4,729
8,735
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Ripsett
Osiris
13
0 / 2 / 1
7,416
618
3,251
12,925
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
TheRedTiki
Kuzenbo
10
7 / 0 / 8
7,654
638
7,399
10,480
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
hichachu
Neith
11
4 / 2 / 9
6,785
565
5,872
5,958
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 3 / 4
7,298
608
5,121
4,285
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Flwrv
Achilles
12
2 / 1 / 1
6,324
527
4,309
7,648
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
QUINmo
Anubis
8
1 / 8 / 0
5,446
454
3,760
8,947
3,752
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
ShаdowGuаrd10
King Arthur
13
1 / 0 / 2
7,855
655
8,395
7,966
6,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
gtijerina920
Bellona
7
1 / 9 / 0
5,149
429
3,165
11,620
7,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 1
6,152
513
1,895
7,328
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
7
7
Deaths
20
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
5
7.5
L
Achilles
Flwrv
Achilles
2
1
1
2.5
L
Anubis
QUINmo
Anubis
1
8
0
0.13
W
Osiris
Ripsett
Osiris
0
2
1
0.25
L
King Arthur
ShаdowGuаrd10
King Arthur
1
0
2
2
W
Kuzenbo
TheRedTiki
Kuzenbo
7
0
8
11
L
Bellona
gtijerina920
Bellona
1
9
0
0.11
W
Neith
hichachu
Neith
4
2
9
4.25
L
2
2
1
1.25
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,372
Damage
21,524
42,383
Taken
43,509
24,690
Mitigated
28,101
15,265
Healing
6,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,729
1,281
0
2,652
8,735
3,534
60
135
8,600
0
51,308
L
Achilles
Flwrv
Achilles
4,309
1,751
0
520
7,648
4,975
0
850
6,798
0
46,982
L
Anubis
QUINmo
Anubis
3,760
491
0
2,059
8,947
3,752
0
3,598
5,349
28,285
0
W
Osiris
Ripsett
Osiris
3,251
1,148
0
6,969
12,925
7,203
0
236
12,689
0
54,218
L
King Arthur
ShаdowGuаrd10
King Arthur
8,395
1,209
0
2,015
7,966
6,055
0
198
7,768
217
60,288
W
Kuzenbo
TheRedTiki
Kuzenbo
7,399
2,983
105
3,579
10,480
11,240
220
2,409
8,071
19,111
1,382
L
Bellona
gtijerina920
Bellona
3,165
1,015
0
366
11,620
7,399
11
4,973
6,647
0
11,422
W
Neith
hichachu
Neith
5,872
2,454
0
1,132
5,958
1,596
575
1,932
4,026
0
42,586
L
1,895
408
0
1,095
7,328
5,920
0
2,684
4,644
9,781
1,089
W
5,121
462
0
828
4,285
1,117
0
944
3,341
41,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
30,926
367
Minions Killed
266
0
Camps Cleared
0
1,259,183
Distance Traveled
1,242,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,182
599
93
8
0
279,896
0
L
Achilles
6,324
527
91
8
0
265,246
0
L
Anubis
5,446
454
45
4
0
236,627
0
W
Osiris
7,416
618
111
9
0
277,588
0
L
King Arthur
7,855
655
100
8
0
251,441
0
W
Kuzenbo
7,654
638
17
1
0
270,247
0
L
Bellona
5,149
429
13
1
0
252,037
0
W
Neith
6,785
565
72
6
0
203,432
0
L
Athena
6,152
513
17
1
0
236,809
0
W
Zeus
7,298
608
74
6
0
228,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role