Player Matchup

Bellona
Bellona
 
Bellona
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Califrino
King Arthur
Level 138
God Stats
10W - 9L
1,590 SR
Queue Stats
289W - 286L
1,444 Elo+
Party 1
Raijin
Raijin
L1TE Red
Raijin
Level 88
God Stats
2W - 4L
1,414 SR
Queue Stats
225W - 230L
1,476 Elo+
Party 1
Artemis
Artemis
Skip5347
Artemis
Level 121
God Stats
0W - 2L
1,477 SR
Queue Stats
8W - 20L
1,359 Elo+
Party 1
Team Averages
Level 142
1,496 SR
1,456 Elo+

VS

Team Averages
Level 100
1,456 SR
1,511 Elo+
Persephone
Persephone
Ashmed011
Persephone
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
EseFrijoler69
Fafnir
Level 115
God Stats
5W - 4L
1,452 SR
Queue Stats
58W - 43L
1,499 Elo+
Solo
Cthulhu
Cthulhu
GC2486
Cthulhu
Level 101
God Stats
8W - 4L
1,510 SR
Queue Stats
31W - 25L
1,516 Elo+
Party 2
Hun Batz
Hun Batz
n1nja1000000000
Hun Batz
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 29L
1,484 Elo+
Party 2
Xbalanque
Xbalanque
sleexy6
Xbalanque
Level 127
God Stats
1W - 1L
1,319 SR
Queue Stats
98W - 88L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
7 / 7 / 1
7,704
550
7,018
17,459
8,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bake Kujira
 
Bake Kujira
12
3 / 5 / 1
7,410
529
4,689
14,235
11,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Califrino
King Arthur
12
0 / 2 / 1
6,558
468
5,138
13,665
7,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
L1TE Red
Raijin
13
4 / 4 / 5
8,179
584
8,156
9,091
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Skip5347
Artemis
11
0 / 5 / 3
6,106
436
6,032
9,632
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ashmed011
Persephone
10
1 / 7 / 0
6,714
480
2,813
9,464
1,993
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
5 / 2 / 8
9,604
686
9,677
9,329
6,572
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
GC2486
Cthulhu
14
1 / 1 / 3
8,285
592
7,607
11,283
8,438
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hun Batz
16
6 / 3 / 4
9,059
647
7,492
9,394
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
sleexy6
Xbalanque
15
10 / 1 / 7
9,286
663
14,433
9,329
3,327
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
14
Kills
23
23
Deaths
14
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
7
7
1
1.07
L
Bake Kujira
 
Bake Kujira
3
5
1
0.7
W
Persephone
Ashmed011
Persephone
1
7
0
0.14
L
King Arthur
Califrino
King Arthur
0
2
1
0.25
W
5
2
8
4.5
W
Cthulhu
GC2486
Cthulhu
1
1
3
2.5
L
Raijin
L1TE Red
Raijin
4
4
5
1.63
L
Artemis
Skip5347
Artemis
0
5
3
0.3
W
Hun Batz
6
3
4
2.67
W
Xbalanque
sleexy6
Xbalanque
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,033
Damage
42,022
64,082
Taken
48,799
33,281
Mitigated
23,754
13,441
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,018
2,139
0
5,126
17,459
8,050
1
4,378
13,081
0
52,310
L
Bake Kujira
 
Bake Kujira
4,689
2,041
247
2,217
14,235
11,837
0
4,969
9,266
39,447
283
W
Persephone
Ashmed011
Persephone
2,813
159
0
1,816
9,464
1,993
0
4,660
4,251
27,569
0
L
King Arthur
Califrino
King Arthur
5,138
388
0
3,504
13,665
7,255
0
6,111
7,554
0
42,005
W
9,677
3,341
0
3,788
9,329
6,572
152
2,055
7,256
33,109
1,571
W
Cthulhu
GC2486
Cthulhu
7,607
1,091
0
3,028
11,283
8,438
33
769
10,473
57,000
2,070
L
Raijin
L1TE Red
Raijin
8,156
815
0
708
9,091
3,345
0
3,109
5,982
47,100
679
L
Artemis
Skip5347
Artemis
6,032
2,959
0
1,639
9,632
2,794
0
1,021
8,611
0
33,221
W
Hun Batz
7,492
1,776
0
3,090
9,394
3,424
326
1,359
7,882
0
70,923
W
Xbalanque
sleexy6
Xbalanque
14,433
10,535
0
5,229
9,329
3,327
841
3,063
6,158
0
68,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
42,948
380
Minions Killed
423
0
Camps Cleared
0
1,337,951
Distance Traveled
1,315,190
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,704
550
85
6
0
303,867
1
L
Bake Kujira
7,410
529
67
5
0
298,014
0
W
Persephone
6,714
480
39
3
0
164,845
3
L
King Arthur
6,558
468
72
5
0
225,213
0
W
Fafnir
9,604
686
48
3
0
285,098
2
W
Cthulhu
8,285
592
96
7
0
293,471
0
L
Raijin
8,179
584
104
7
0
255,394
1
L
Artemis
6,106
436
52
4
0
255,463
0
W
Hun Batz
9,059
647
126
9
0
332,667
0
W
Xbalanque
9,286
663
114
8
0
239,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role