Player Matchup

Cernunnos
Cernunnos
JaxSunh
Cernunnos
Level 36
God Stats
0W - 2L
1,294 SR
Queue Stats
23W - 36L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
SlimTimTram
Cu Chulainn
Level 38
God Stats
0W - 2L
1,527 SR
Queue Stats
81W - 97L
1,539 Elo+
Party 2
Chang'e
Chang'e
Thesupersaiyanj
Chang'e
Level 157
God Stats
2W - 2L
1,303 SR
Queue Stats
104W - 96L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
alexraiser77
Kukulkan
Level 47
God Stats
1W - 1L
1,764 SR
Queue Stats
44W - 35L
1,548 Elo+
Solo
Maui
Maui
sh4rpeye9
Maui
Level 67
God Stats
2W - 2L
1,501 SR
Queue Stats
31W - 25L
1,627 Elo+
Party 2
Team Averages
Level 69
1,478 SR
1,539 Elo+

VS

Team Averages
Level 92
1,517 SR
1,588 Elo+
Arachne
Arachne
BulldogDipper
Arachne
Level 28
God Stats
1W - 1L
1,254 SR
Queue Stats
56W - 50L
1,565 Elo+
Party 1
Jing Wei
Jing Wei
RagingWaffle250
Jing Wei
Level 69
God Stats
1W - 1L
1,207 SR
Queue Stats
30W - 15L
1,620 Elo+
Party 3
Cthulhu
Cthulhu
ShrimpTail1230
Cthulhu
Level 141
God Stats
3W - 0L
1,846 SR
Queue Stats
154W - 136L
1,580 Elo+
Party 1
Hel
Hel
Sublime69
Hel
Level 148
God Stats
4W - 2L
1,626 SR
Queue Stats
58W - 41L
1,600 Elo+
Party 3
Nu Wa
Nu Wa
TheLionSin184
Nu Wa
Level 75
God Stats
5W - 1L
1,653 SR
Queue Stats
190W - 159L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JaxSunh
Cernunnos
5
0 / 2 / 0
4,739
339
2,477
4,640
1,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
SlimTimTram
Cu Chulainn
12
2 / 7 / 0
7,341
524
9,724
17,465
7,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 1 / 2
7,013
501
6,053
7,972
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
alexraiser77
Kukulkan
15
3 / 3 / 0
8,580
613
5,749
8,349
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
12
2 / 2 / 0
7,231
517
4,035
9,623
6,458
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
2 / 2 / 2
6,842
489
2,726
11,336
4,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
15
4 / 2 / 1
8,643
617
8,634
11,161
3,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 2 / 3
8,990
642
11,890
14,659
10,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
4 / 0 / 2
8,432
602
4,697
9,965
5,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 1 / 5
8,491
607
7,771
5,931
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
7
Kills
15
15
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
2
2
2
1.5
L
Cernunnos
JaxSunh
Cernunnos
0
2
0
0
W
Jing Wei
4
2
1
2.25
W
4
2
3
2.75
L
Cu Chulainn
SlimTimTram
Cu Chulainn
2
7
0
0.29
W
4
0
2
5
W
1
1
5
3.5
L
0
1
2
1
L
Kukulkan
alexraiser77
Kukulkan
3
3
0
1
L
Maui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,038
Damage
35,718
48,049
Taken
53,052
19,880
Mitigated
25,628
14,543
Healing
21,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
2,726
2,192
0
1,650
11,336
4,072
0
3,419
7,917
0
39,532
L
Cernunnos
JaxSunh
Cernunnos
2,477
1,108
0
960
4,640
1,045
0
2,314
2,184
0
11,408
W
Jing Wei
8,634
6,264
0
4,212
11,161
3,485
638
4,655
6,506
0
81,799
W
11,890
1,431
0
3,624
14,659
10,407
0
749
13,910
57,525
346
L
Cu Chulainn
SlimTimTram
Cu Chulainn
9,724
1,175
0
3,536
17,465
7,432
0
10,817
5,354
0
56,842
W
4,697
120
4,373
6,629
9,965
5,632
219
3,375
6,590
23,154
0
W
7,771
1,258
0
1,022
5,931
2,032
70
3,250
2,681
69,303
2,269
L
6,053
424
611
5,447
7,972
2,450
0
3,126
4,643
59,285
0
L
Kukulkan
alexraiser77
Kukulkan
5,749
138
0
2,144
8,349
2,495
308
3,949
4,094
75,339
0
L
Maui
4,035
1,276
0
1,845
9,623
6,458
0
1,951
7,522
21,426
1,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
41,398
451
Minions Killed
497
0
Camps Cleared
0
1,273,567
Distance Traveled
1,481,604
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,842
489
65
5
0
326,645
0
L
Cernunnos
4,739
339
18
1
0
106,912
0
W
Jing Wei
8,643
617
137
10
0
296,248
0
W
Cthulhu
8,990
642
123
9
0
307,532
0
L
Cu Chulainn
7,341
524
101
7
0
261,920
0
W
Hel
8,432
602
33
2
0
301,644
0
W
Nu Wa
8,491
607
139
10
0
249,535
0
L
Chang'e
7,013
501
129
9
0
333,113
0
L
Kukulkan
8,580
613
170
12
0
266,890
7
L
Maui
7,231
517
33
2
0
304,732
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role