Player Matchup

Hades
Hades
FunkyFrêsh
Hades
Level 127
God Stats
3W - 0L
1,720 SR
Queue Stats
32W - 16L
1,644 Elo+
Solo
Cthulhu
Cthulhu
Kidnios
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 84L
1,486 Elo+
Party 1
Chernobog
Chernobog
LuciferMorning97
Chernobog
Level 127
God Stats
4W - 1L
1,688 SR
Queue Stats
142W - 136L
1,547 Elo+
Party 1
Martichoras
Martichoras
Redoband
Martichoras
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 85L
1,463 Elo+
Solo
Scylla
Scylla
fiktdu
Scylla
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 185L
1,452 Elo+
Solo
Team Averages
Level 135
1,582 SR
1,519 Elo+

VS

Team Averages
Level 139
1,405 SR
1,512 Elo+
Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AckoMwEp
Raijin
Level 156
God Stats
1W - 5L
1,201 SR
Queue Stats
225W - 229L
1,528 Elo+
Solo
Maui
Maui
C0DZ1K4
Maui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
323W - 323L
1,526 Elo+
Party 2
Ganesha
Ganesha
Jimmy1312-
Ganesha
Level 158
God Stats
5W - 7L
1,326 SR
Queue Stats
469W - 464L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 13
7,871
787
274
3,380
1,177
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Kidnios
Cthulhu
15
2 / 1 / 11
9,180
918
5,271
6,295
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chernobog
16
11 / 2 / 7
10,053
1,005
10,791
8,492
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Redoband
Martichoras
12
1 / 2 / 12
7,999
800
5,950
8,396
3,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
fiktdu
Scylla
15
5 / 1 / 8
9,237
924
7,562
3,964
1,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 4 / 1
8,768
877
4,344
6,963
2,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
 
Discordia
13
2 / 4 / 4
7,316
732
8,075
5,689
2,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
AckoMwEp
Raijin
9
0 / 9 / 2
6,126
613
4,768
10,674
3,649
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
C0DZ1K4
Maui
14
1 / 2 / 5
7,839
784
2,586
7,228
7,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ganesha
Jimmy1312-
Ganesha
14
0 / 1 / 6
7,783
778
1,799
3,594
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
19
Kills
7
7
Deaths
20
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
4
1
1.13
L
Discordia
 
Discordia
2
4
4
1
L
Raijin
AckoMwEp
Raijin
0
9
2
0.11
L
Maui
C0DZ1K4
Maui
1
2
5
1.75
W
0
1
13
6.5
L
Ganesha
Jimmy1312-
Ganesha
0
1
6
3
W
Cthulhu
Kidnios
Cthulhu
2
1
11
7.5
W
Chernobog
11
2
7
7.25
W
Martichoras
Redoband
Martichoras
1
2
12
3.5
W
Scylla
fiktdu
Scylla
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,848
Damage
21,572
30,527
Taken
34,148
13,725
Mitigated
18,356
12,603
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,344
221
0
741
6,963
2,663
0
2,199
4,764
0
18,406
L
Discordia
 
Discordia
8,075
201
743
612
5,689
2,232
0
2,246
3,443
18,021
0
L
Raijin
AckoMwEp
Raijin
4,768
171
0
559
10,674
3,649
0
5,145
5,529
8,119
0
L
Maui
C0DZ1K4
Maui
2,586
59
72
1,231
7,228
7,458
0
2,422
4,806
5,544
0
W
274
171
884
715
3,380
1,177
1,058
2,069
1,311
3,146
1,009
L
Ganesha
Jimmy1312-
Ganesha
1,799
0
181
1,257
3,594
2,354
0
1,048
2,546
10,492
5
W
Cthulhu
Kidnios
Cthulhu
5,271
248
1,257
2,567
6,295
4,564
0
2,101
4,194
11,187
0
W
Chernobog
10,791
6,936
587
2,070
8,492
3,385
3,256
5,414
3,078
0
26,022
W
Martichoras
Redoband
Martichoras
5,950
1,625
713
1,848
8,396
3,198
1,768
5,347
3,049
0
13,811
W
Scylla
fiktdu
Scylla
7,562
340
1,129
833
3,964
1,401
828
2,297
1,667
24,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,340
Gold Earned
37,832
116
Minions Killed
70
0
Camps Cleared
0
956,455
Distance Traveled
738,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,768
877
29
3
0
131,211
0
L
Discordia
7,316
732
23
2
0
160,636
0
L
Raijin
6,126
613
7
1
0
139,258
0
L
Maui
7,839
784
11
1
0
183,711
0
W
Hades
7,871
787
13
1
0
187,386
0
L
Ganesha
7,783
778
0
0
0
123,332
0
W
Cthulhu
9,180
918
11
1
0
196,402
0
W
Chernobog
10,053
1,005
33
3
0
181,580
0
W
Martichoras
7,999
800
12
1
0
177,217
0
W
Scylla
9,237
924
47
5
0
213,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role