Player Matchup

Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold II
 
Vulcan
Gold II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Gold III
Jarkah
Awilix
Gold III
Level 155
God Stats
13W - 16L
1,553 SR
Queue Stats
128W - 128L
1,431 MMR
Party 2
Horus
Horus
Bronze III
JayDGonzalez
Horus
Bronze III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,477 MMR
Solo
Mulan
Mulan
Silver I
tejita
Mulan
Silver I
Level 147
God Stats
2W - 0L
1,598 SR
Queue Stats
35W - 34L
1,474 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,530 SR
1,476 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,546 SR
1,480 MMR
Hou Yi
Hou Yi
Gold IV
BlackSound
Hou Yi
Gold IV
Level 47
God Stats
2W - 5L
1,431 SR
Queue Stats
55W - 62L
1,538 MMR
Party 3
Thor
Thor
Gold IV
J3tiii
Thor
Gold IV
Level 67
God Stats
4W - 2L
1,618 SR
Queue Stats
152W - 155L
1,435 MMR
Party 3
Anubis
Anubis
Gold III
JimmyOOOHHH
Anubis
Gold III
Level 149
God Stats
1W - 1L
1,503 SR
Queue Stats
107W - 104L
1,291 MMR
Party 1
Hun Batz
Hun Batz
Platinum V
PackmanGaming12
Hun Batz
Platinum V
Level 179
God Stats
2W - 2L
1,681 SR
Queue Stats
304W - 291L
1,663 MMR
Party 1
Atlas
Atlas
Gold V
krubypatties
Atlas
Gold V
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 174L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 1 / 4
8,810
678
9,637
6,369
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Vulcan
 
Vulcan
14
3 / 0 / 2
8,560
658
6,697
4,521
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Jarkah
Awilix
15
6 / 1 / 6
8,268
636
7,505
11,670
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 2 / 8
6,770
521
2,957
7,000
4,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mulan
tejita
Mulan
15
6 / 1 / 1
9,515
732
6,924
6,653
5,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
Nu WaCthulhuCabrakan

VS

Bans
ThanatosKumbhakarnaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BlackSound
Hou Yi
13
2 / 5 / 0
7,072
544
3,583
9,103
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
J3tiii
Thor
10
0 / 4 / 1
6,250
481
1,915
9,068
3,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
12
0 / 3 / 0
6,545
503
2,931
6,861
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
13
2 / 4 / 2
7,006
539
5,931
10,008
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

8
1 / 5 / 2
5,933
456
3,666
11,757
6,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
21
Kills
5
5
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
1
4
8
W
Vulcan
 
Vulcan
3
0
2
4
L
Hou Yi
BlackSound
Hou Yi
2
5
0
0.4
L
Thor
J3tiii
Thor
0
4
1
0.13
W
Awilix
Jarkah
Awilix
6
1
6
9
W
0
2
8
2
L
Anubis
0
3
0
0
L
Hun Batz
2
4
2
0.75
L
1
5
2
0.4
W
Mulan
tejita
Mulan
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,720
Damage
18,026
36,213
Taken
46,797
17,504
Mitigated
20,003
9,684
Healing
8,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,637
4,136
0
2,368
6,369
2,093
434
1,917
4,452
0
67,306
W
Vulcan
 
Vulcan
6,697
80
0
1,739
4,521
1,472
0
1,004
3,517
60,355
1,768
L
Hou Yi
BlackSound
Hou Yi
3,583
1,368
0
2,490
9,103
2,773
0
488
8,615
0
52,892
L
Thor
J3tiii
Thor
1,915
683
0
1,475
9,068
3,716
0
615
8,453
0
35,440
W
Awilix
Jarkah
Awilix
7,505
2,960
0
2,026
11,670
4,330
0
1,596
10,074
0
67,833
W
2,957
1,806
240
1,844
7,000
4,152
23
1,775
5,225
0
6,956
L
Anubis
2,931
0
0
1,925
6,861
2,564
0
2,693
4,168
48,483
0
L
Hun Batz
5,931
1,991
0
831
10,008
3,961
0
759
9,249
0
57,312
L
3,666
914
0
1,336
11,757
6,989
0
2,161
9,596
16,461
946
W
Mulan
tejita
Mulan
6,924
1,191
0
1,467
6,653
5,457
1,105
105
6,548
0
68,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,923
Gold Earned
32,806
473
Minions Killed
397
0
Camps Cleared
0
1,450,350
Distance Traveled
1,244,503
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,810
678
110
8
0
269,984
4
W
Vulcan
8,560
658
134
10
0
301,997
1
L
Hou Yi
7,072
544
102
8
0
234,298
2
L
Thor
6,250
481
77
6
0
200,169
0
W
Awilix
8,268
636
102
8
0
328,040
1
W
Horus
6,770
521
9
1
0
281,400
2
L
Anubis
6,545
503
101
8
0
264,222
1
L
Hun Batz
7,006
539
100
8
0
303,396
0
L
Atlas
5,933
456
17
1
0
242,418
0
W
Mulan
9,515
732
118
9
0
268,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role