Player Matchup

Cthulhu
Cthulhu
Diamond III
Spam Iaugh
Cthulhu
Diamond III
Level 197
God Stats
43W - 11L
1,993 SR
Queue Stats
383W - 232L
2,001 MMR
Party 1
Vamana
Vamana
Diamond III
oFlustered
Vamana
Diamond III
Level 154
God Stats
2W - 0L
1,492 SR
Queue Stats
178W - 89L
1,955 MMR
Party 1
Ix Chel
Ix Chel
Diamond IV
xxGeneralRedxx
Ix Chel
Diamond IV
Level 173
God Stats
10W - 15L
1,470 SR
Queue Stats
486W - 395L
2,157 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 175
1,652 SR
2,037 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,451 SR
1,547 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver III
DarkBlossom2767
Hera
Silver III
Level 145
God Stats
0W - 2L
1,526 SR
Queue Stats
10W - 14L
1,625 MMR
Party 2
Atlas
Atlas
Silver III
MommaClappin
Atlas
Silver III
Level 74
God Stats
0W - 2L
1,329 SR
Queue Stats
6W - 13L
1,517 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Spam Iaugh
Cthulhu
14
3 / 1 / 2
8,225
823
7,482
8,789
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
oFlustered
Vamana
14
2 / 1 / 4
8,329
833
4,934
10,929
8,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
3 / 0 / 2
8,718
872
5,093
5,340
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesThothBacchusSerqetKuzenbo

VS

Bans
Ne ZhaAthenaMulanGebUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 2 / 0
7,959
796
6,946
6,899
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
0 / 5 / 2
7,025
703
2,931
6,472
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 1 / 2
7,064
706
6,582
5,742
4,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
2
2
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
0
1
L
0
5
2
0.2
L
0
1
2
1
W
Cthulhu
Spam Iaugh
Cthulhu
3
1
2
4
W
Vamana
oFlustered
Vamana
2
1
4
4
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,509
Damage
16,459
25,058
Taken
19,113
16,092
Mitigated
8,672
6,734
Healing
1,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,946
2,003
0
575
6,899
2,223
0
3,769
2,784
0
28,089
L
2,931
701
0
550
6,472
1,844
0
3,651
2,527
16,556
0
L
6,582
1,702
0
726
5,742
4,605
0
3,691
1,612
18,435
0
W
Cthulhu
Spam Iaugh
Cthulhu
7,482
26
114
470
8,789
5,539
0
2,688
5,816
22,700
597
W
Vamana
oFlustered
Vamana
4,934
970
0
2,603
10,929
8,856
436
2,711
7,740
0
27,426
W
5,093
432
1,373
2,174
5,340
1,697
535
3,188
1,864
36,600
416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,272
Gold Earned
22,048
156
Minions Killed
113
0
Camps Cleared
0
606,838
Distance Traveled
536,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,959
796
50
5
0
197,681
0
L
Hera
7,025
703
49
5
0
153,657
0
L
Atlas
7,064
706
14
1
0
185,185
0
W
Cthulhu
8,225
823
55
6
0
204,852
0
W
Vamana
8,329
833
28
3
0
189,823
0
W
Ix Chel
8,718
872
73
7
0
212,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role