Player Matchup

Ra
Ra
AbruptVipahz
Ra
Level 158
God Stats
19W - 14L
1,562 SR
Queue Stats
292W - 346L
1,452 Elo+
Party 2
Ne Zha
Ne Zha
AtomicEightBall
Ne Zha
Level 171
God Stats
5W - 5L
1,501 SR
Queue Stats
510W - 539L
1,519 Elo+
Party 2
Hades
Hades
Hab1bi
Hades
Level 103
God Stats
1W - 1L
1,857 SR
Queue Stats
157W - 141L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
WarriorKOB
Erlang Shen
Level 159
God Stats
14W - 11L
1,608 SR
Queue Stats
580W - 617L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
nightst4lker000
Danzaburou
Level 145
God Stats
8W - 6L
1,587 SR
Queue Stats
78W - 96L
1,508 Elo+
Party 2
Team Averages
Level 147
1,623 SR
1,474 Elo+

VS

Team Averages
Level 142
1,661 SR
1,509 Elo+
Anubis
Anubis
BOING Mango3975
Anubis
Level 128
God Stats
20W - 7L
1,681 SR
Queue Stats
159W - 147L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
Doubleboyz
Jing Wei
Level 148
God Stats
1W - 1L
1,531 SR
Queue Stats
19W - 15L
1,557 Elo+
Solo
Ares
Ares
DrGizmo5896
Ares
Level 121
God Stats
7W - 2L
1,794 SR
Queue Stats
368W - 352L
1,417 Elo+
Solo
Kuzenbo
Kuzenbo
HarunoOG
Kuzenbo
Level 155
God Stats
4W - 4L
1,594 SR
Queue Stats
206W - 207L
1,486 Elo+
Party 1
Mercury
Mercury
Papalloryo
Mercury
Level 159
God Stats
29W - 16L
1,706 SR
Queue Stats
481W - 454L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 6 / 5
8,989
599
13,409
10,605
4,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 9 / 8
7,000
467
5,008
15,829
8,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Hab1bi
Hades
10
0 / 5 / 0
6,564
438
7,618
12,289
6,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Erlang Shen
WarriorKOB
Erlang Shen
14
6 / 5 / 5
8,485
566
6,588
15,487
5,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
nightst4lker000
Danzaburou
14
3 / 5 / 2
8,120
541
5,854
11,232
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 8 / 7
9,661
644
11,902
12,182
5,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Doubleboyz
Jing Wei
17
10 / 1 / 5
10,664
711
11,239
5,377
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 5 / 14
8,488
566
8,220
16,139
11,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
HarunoOG
Kuzenbo
15
3 / 0 / 4
9,257
617
5,939
9,580
6,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
Papalloryo
Mercury
17
6 / 3 / 4
9,521
635
7,777
11,454
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
17
Kills
30
30
Deaths
17
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
7
6
5
1.58
L
1
9
8
0.56
W
9
8
7
1.56
W
Jing Wei
Doubleboyz
Jing Wei
10
1
5
12.5
W
2
5
14
1.8
L
Hades
Hab1bi
Hades
0
5
0
0
W
Kuzenbo
HarunoOG
Kuzenbo
3
0
4
5
W
Mercury
Papalloryo
Mercury
6
3
4
2.67
L
Erlang Shen
WarriorKOB
Erlang Shen
6
5
5
1.7
L
Danzaburou
nightst4lker000
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,477
Damage
45,077
65,442
Taken
54,732
29,049
Mitigated
28,569
17,532
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,409
1,148
867
1,993
10,605
4,052
38
4,519
5,878
57,743
0
L
5,008
1,428
0
1,426
15,829
8,499
34
6,239
9,234
0
25,397
W
11,902
460
0
3,365
12,182
5,036
94
5,427
6,437
51,305
0
W
Jing Wei
Doubleboyz
Jing Wei
11,239
7,628
0
3,087
5,377
1,625
1,149
458
4,863
0
82,936
W
8,220
1,111
0
3,457
16,139
11,719
0
5,934
9,595
19,586
657
L
Hades
Hab1bi
Hades
7,618
957
0
4,993
12,289
6,568
0
6,859
5,003
40,242
0
W
Kuzenbo
HarunoOG
Kuzenbo
5,939
1,989
0
4,484
9,580
6,277
0
5,805
3,727
48,950
1,238
W
Mercury
Papalloryo
Mercury
7,777
3,557
0
360
11,454
3,912
253
2,983
8,277
0
79,228
L
Erlang Shen
WarriorKOB
Erlang Shen
6,588
3,011
0
4,815
15,487
5,721
0
6,296
8,822
0
54,429
L
Danzaburou
nightst4lker000
Danzaburou
5,854
2,906
0
3,438
11,232
4,209
57
915
10,303
0
57,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,158
Gold Earned
47,591
398
Minions Killed
461
0
Camps Cleared
0
1,373,821
Distance Traveled
1,542,485
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,989
599
97
6
0
288,654
4
L
Ne Zha
7,000
467
30
2
0
265,678
7
W
Anubis
9,661
644
84
6
0
275,087
5
W
Jing Wei
10,664
711
127
8
0
302,989
2
W
Ares
8,488
566
20
1
0
309,242
5
L
Hades
6,564
438
87
6
0
216,074
2
W
Kuzenbo
9,257
617
110
7
0
289,460
0
W
Mercury
9,521
635
120
8
0
365,707
0
L
Erlang Shen
8,485
566
77
5
0
318,942
6
L
Danzaburou
8,120
541
107
7
0
284,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role