Player Matchup

Hou Yi
Hou Yi
Draco57
Hou Yi
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
312W - 339L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Jackal waggle
Danzaburou
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 291L
1,545 Elo+
Party 1
Zeus
Zeus
NATE DAWG01999
Zeus
Level 103
God Stats
7W - 7L
1,349 SR
Queue Stats
226W - 228L
1,551 Elo+
Party 1
Hel
Hel
Nyla The Yeen
Hel
Level 137
God Stats
5W - 3L
1,725 SR
Queue Stats
218W - 191L
1,562 Elo+
Party 1
Zhong Kui
Zhong Kui
xXNeonDeonXx
Zhong Kui
Level 155
God Stats
3W - 3L
1,875 SR
Queue Stats
194W - 200L
1,510 Elo+
Solo
Team Averages
Level 133
1,590 SR
1,535 Elo+

VS

Team Averages
Level 135
1,553 SR
1,507 Elo+
Anubis
Anubis
AyoBeegle
Anubis
Level 103
God Stats
3W - 2L
1,392 SR
Queue Stats
189W - 173L
1,491 Elo+
Solo
Scylla
Scylla
GayLuma
Scylla
Level 91
God Stats
9W - 5L
1,846 SR
Queue Stats
313W - 273L
1,534 Elo+
Solo
Hel
Hel
NotYourBari
Hel
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,490 Elo+
Solo
Geb
Geb
contmc
Geb
Level 161
God Stats
5W - 2L
1,757 SR
Queue Stats
290W - 224L
1,510 Elo+
Solo
Jing Wei
Jing Wei
omni42
Jing Wei
Level 146
God Stats
1W - 1L
1,270 SR
Queue Stats
75W - 75L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Draco57
Hou Yi
16
4 / 4 / 2
10,027
771
8,227
9,870
2,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Danzaburou
Jackal waggle
Danzaburou
15
0 / 6 / 10
8,628
664
18,837
14,240
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 3 / 8
10,225
787
25,035
10,997
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 5 / 5
9,132
702
6,561
11,007
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
xXNeonDeonXx
Zhong Kui
14
3 / 6 / 4
9,204
708
10,250
17,451
11,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AyoBeegle
Anubis
18
6 / 2 / 13
10,817
832
14,258
14,395
8,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
GayLuma
Scylla
19
10 / 2 / 14
12,316
947
18,251
11,566
4,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 2 / 16
10,043
773
7,036
17,254
7,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Geb
contmc
Geb
17
3 / 3 / 20
11,048
850
9,535
18,392
18,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
omni42
Jing Wei
17
2 / 3 / 18
10,239
788
8,417
17,729
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
105
11
Kills
24
24
Deaths
12
29
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Anubis
AyoBeegle
Anubis
6
2
13
6.25
L
Hou Yi
Draco57
Hou Yi
4
4
2
1.25
W
Scylla
GayLuma
Scylla
10
2
14
8.5
L
Danzaburou
Jackal waggle
Danzaburou
0
6
10
0.83
L
2
3
8
2
W
3
2
16
5.5
L
2
5
5
0.9
W
Geb
contmc
Geb
3
3
20
4.33
W
Jing Wei
omni42
Jing Wei
2
3
18
3.67
L
Zhong Kui
xXNeonDeonXx
Zhong Kui
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,910
Damage
57,497
63,565
Taken
79,336
25,575
Mitigated
46,159
22,487
Healing
53,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AyoBeegle
Anubis
14,258
841
1,954
4,710
14,395
8,860
946
6,724
7,153
38,669
870
L
Hou Yi
Draco57
Hou Yi
8,227
1,999
47
799
9,870
2,770
0
7,677
2,193
0
19,538
W
Scylla
GayLuma
Scylla
18,251
647
1,075
1,916
11,566
4,556
1,424
6,583
4,719
34,413
0
L
Danzaburou
Jackal waggle
Danzaburou
18,837
4,742
413
2,066
14,240
4,441
0
10,401
3,839
0
31,563
L
25,035
681
0
130
10,997
3,329
0
9,059
1,938
43,309
201
W
7,036
131
21,588
12,685
17,254
7,050
598
8,478
8,256
19,959
664
L
6,561
0
9,335
3,732
11,007
3,333
0
9,700
1,307
10,062
398
W
Geb
contmc
Geb
9,535
745
2,120
3,319
18,392
18,507
146
8,294
9,642
14,686
1,053
W
Jing Wei
omni42
Jing Wei
8,417
6,327
1,327
2,570
17,729
7,186
3,548
9,038
8,143
0
23,844
L
Zhong Kui
xXNeonDeonXx
Zhong Kui
10,250
394
902
5,063
17,451
11,702
0
10,969
6,482
25,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,216
Gold Earned
54,463
151
Minions Killed
175
0
Camps Cleared
0
1,039,110
Distance Traveled
1,293,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,817
832
46
4
0
252,240
0
L
Hou Yi
10,027
771
24
2
0
178,558
0
W
Scylla
12,316
947
48
4
0
273,278
0
L
Danzaburou
8,628
664
24
2
0
200,711
0
L
Zeus
10,225
787
51
4
0
218,787
0
W
Hel
10,043
773
23
2
0
261,856
0
L
Hel
9,132
702
10
1
0
246,376
0
W
Geb
11,048
850
4
0
0
261,578
0
W
Jing Wei
10,239
788
54
4
0
244,895
0
L
Zhong Kui
9,204
708
42
3
0
194,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role