Player Matchup

Neith
Neith
GrandmaPuff
Neith
Level 178
God Stats
11W - 12L
1,424 SR
Queue Stats
321W - 320L
1,452 Elo+
Solo
Ra
Ra
LitlleR
Ra
Level 78
God Stats
5W - 5L
1,548 SR
Queue Stats
70W - 65L
1,492 Elo+
Party 2
Olorun
Olorun
MadCookieMonsta
Olorun
Level 155
God Stats
2W - 1L
1,473 SR
Queue Stats
90W - 104L
1,492 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RadiantPlanet1
Morgan Le Fay
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 99L
1,486 Elo+
Party 3
Fenrir
Fenrir
Sigil2668
Fenrir
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,534 Elo+
Party 2
Team Averages
Level 141
1,489 SR
1,491 Elo+

VS

Team Averages
Level 140
1,419 SR
1,538 Elo+
Gilgamesh
Gilgamesh
Anxiety4
Gilgamesh
Level 122
God Stats
1W - 4L
1,318 SR
Queue Stats
162W - 143L
1,549 Elo+
Party 1
Skadi
Skadi
LordHokageSama1
Skadi
Level 155
God Stats
1W - 1L
1,161 SR
Queue Stats
57W - 77L
1,453 Elo+
Solo
Raijin
Raijin
Mastermnd
Raijin
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 185L
1,580 Elo+
Solo
Merlin
Merlin
ReandoroSenpai
Merlin
Level 127
God Stats
1W - 4L
1,318 SR
Queue Stats
128W - 111L
1,548 Elo+
Party 1
Ares
Ares
YaliPapi
Ares
Level 139
God Stats
2W - 1L
1,800 SR
Queue Stats
124W - 105L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,953
612
4,751
11,566
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
3 / 2 / 5
8,014
616
5,354
6,884
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 2 / 5
10,125
779
15,373
11,392
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
RadiantPlanet1
Morgan Le Fay
15
5 / 2 / 1
8,095
623
5,616
6,753
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
Sigil2668
Fenrir
14
3 / 1 / 5
7,986
614
6,141
10,966
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Anxiety4
Gilgamesh
11
2 / 3 / 4
6,521
502
5,524
11,362
4,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 7 / 1
7,132
549
6,447
11,900
4,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Raijin
Mastermnd
Raijin
14
2 / 5 / 2
7,814
601
7,354
10,804
4,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 1
7,376
567
5,368
6,572
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
11
3 / 5 / 2
7,174
552
4,094
11,045
8,801
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
23
Kills
11
11
Deaths
23
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Anxiety4
Gilgamesh
2
3
4
1.33
W
2
4
1
0.63
W
3
2
5
2.75
L
3
7
1
0.5
W
10
2
5
6.25
L
Raijin
Mastermnd
Raijin
2
5
2
0.6
W
Morgan Le Fay
RadiantPlanet1
Morgan Le Fay
5
2
1
2.75
L
1
3
1
0.5
W
Fenrir
Sigil2668
Fenrir
3
1
5
5.5
L
Ares
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,235
Damage
28,787
47,561
Taken
51,683
17,965
Mitigated
23,965
16,623
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Anxiety4
Gilgamesh
5,524
1,760
0
1,218
11,362
4,361
0
5,578
5,624
0
41,738
W
4,751
1,093
0
2,709
11,566
4,609
263
5,227
5,795
0
48,013
W
5,354
315
192
1,566
6,884
2,144
45
2,542
4,162
53,124
135
L
6,447
2,554
0
910
11,900
4,048
0
9,457
2,185
0
55,496
W
15,373
6,189
252
7,619
11,392
4,765
1,958
2,092
9,250
70,456
3,883
L
Raijin
Mastermnd
Raijin
7,354
652
0
2,836
10,804
4,790
0
0
10,804
52,454
0
W
Morgan Le Fay
RadiantPlanet1
Morgan Le Fay
5,616
162
0
984
6,753
2,228
963
2,966
3,371
51,868
191
L
5,368
0
0
770
6,572
1,965
0
4,671
1,753
53,586
600
W
Fenrir
Sigil2668
Fenrir
6,141
2,056
0
3,301
10,966
4,219
351
2,423
8,267
0
47,599
L
Ares
4,094
63
0
925
11,045
8,801
0
5,482
5,407
13,573
1,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,173
Gold Earned
36,017
468
Minions Killed
398
0
Camps Cleared
0
1,331,198
Distance Traveled
1,251,318
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,521
502
60
5
0
272,781
0
W
Neith
7,953
612
96
7
0
206,329
4
W
Ra
8,014
616
84
6
0
285,641
0
L
Skadi
7,132
549
97
7
0
235,796
3
W
Olorun
10,125
779
121
9
0
260,659
1
L
Raijin
7,814
601
111
9
0
237,240
0
W
Morgan Le Fay
8,095
623
89
7
0
283,055
1
L
Merlin
7,376
567
115
9
0
264,476
0
W
Fenrir
7,986
614
78
6
0
295,514
0
L
Ares
7,174
552
15
1
0
241,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role