Player Matchup

Lancelot
Lancelot
GrandmasterS1
Lancelot
Level 109
God Stats
1W - 2L
1,444 SR
Queue Stats
84W - 90L
1,511 Elo+
Party 3
Sobek
Sobek
NobleSalsa
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,405 Elo+
Party 2
Zeus
Zeus
YoungskuII23
Zeus
Level 107
God Stats
1W - 2L
1,718 SR
Queue Stats
81W - 86L
1,485 Elo+
Party 3
Chronos
Chronos
msdime
Chronos
Level 120
God Stats
8W - 4L
1,554 SR
Queue Stats
29W - 17L
1,533 Elo+
Party 2
Hou Yi
Hou Yi
temp-13455813
Hou Yi
Level 142
God Stats
1W - 3L
1,321 SR
Queue Stats
86W - 82L
1,515 Elo+
Solo
Team Averages
Level 109
1,507 SR
1,490 Elo+

VS

Team Averages
Level 106
1,515 SR
1,465 Elo+
Hun Batz
Hun Batz
GotenksKazekage
Hun Batz
Level 126
God Stats
2W - 3L
1,423 SR
Queue Stats
277W - 258L
1,547 Elo+
Party 1
Hera
Hera
NoodlesMx
Hera
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,305 Elo+
Solo
Tsukuyomi
Tsukuyomi
Whitecholo78
Tsukuyomi
Level 100
God Stats
36W - 20L
1,684 SR
Queue Stats
307W - 283L
1,521 Elo+
Party 1
Kuzenbo
Kuzenbo
suhhdude710
Kuzenbo
Level 103
God Stats
4W - 4L
1,467 SR
Queue Stats
159W - 146L
1,500 Elo+
Party 1
Chronos
Chronos
yulencaleb
Chronos
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
122W - 103L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GrandmasterS1
Lancelot
3
0 / 2 / 0
3,608
361
205
1,520
439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
8
0 / 5 / 5
5,159
516
3,437
10,800
7,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 1 / 0
3,913
391
531
1,250
225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos
msdime
Chronos
12
6 / 2 / 0
6,757
676
6,351
10,165
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 0 / 4
5,926
593
5,598
6,448
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
4 / 0 / 2
7,022
702
5,586
7,651
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
11
1 / 0 / 2
6,666
667
1,937
3,888
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
Whitecholo78
Tsukuyomi
10
4 / 3 / 2
7,133
713
4,685
9,968
3,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
suhhdude710
Kuzenbo
8
0 / 2 / 4
5,184
518
2,705
6,313
4,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
yulencaleb
Chronos
10
1 / 3 / 2
5,615
562
3,928
5,233
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
10
10
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
4
0
2
5
L
Lancelot
GrandmasterS1
Lancelot
0
2
0
0
L
Sobek
0
5
5
0.5
W
Hera
1
0
2
2
W
Tsukuyomi
Whitecholo78
Tsukuyomi
4
3
2
1.67
L
0
1
0
0
L
Chronos
msdime
Chronos
6
2
0
3
W
Kuzenbo
suhhdude710
Kuzenbo
0
2
4
1
L
2
0
4
4
W
Chronos
yulencaleb
Chronos
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,122
Damage
18,841
30,183
Taken
33,053
12,987
Mitigated
13,469
11,127
Healing
7,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
5,586
1,744
0
1,974
7,651
2,804
0
1,731
5,920
0
54,091
L
Lancelot
GrandmasterS1
Lancelot
205
0
0
133
1,520
439
0
0
1,520
0
2,906
L
Sobek
3,437
272
0
3,675
10,800
7,048
0
4,357
5,752
12,008
0
W
Hera
1,937
786
0
585
3,888
1,066
84
1,596
2,292
43,768
1,412
W
Tsukuyomi
Whitecholo78
Tsukuyomi
4,685
911
0
2,845
9,968
3,369
396
2,367
7,573
0
42,127
L
531
167
57
104
1,250
225
0
123
1,127
8,436
0
L
Chronos
msdime
Chronos
6,351
2,504
0
3,599
10,165
3,450
0
1,053
9,000
45,785
0
W
Kuzenbo
suhhdude710
Kuzenbo
2,705
957
0
1,395
6,313
4,768
0
2,609
3,704
14,371
0
L
5,598
2,048
0
3,559
6,448
1,825
210
1,606
4,422
0
48,335
W
Chronos
yulencaleb
Chronos
3,928
690
0
763
5,233
1,462
0
2,016
3,217
26,117
1,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,363
Gold Earned
31,620
212
Minions Killed
322
0
Camps Cleared
0
744,962
Distance Traveled
1,070,945
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,022
702
77
8
0
249,221
0
L
Lancelot
3,608
361
4
0
0
39,120
0
L
Sobek
5,159
516
18
2
0
200,057
2
W
Hera
6,666
667
96
10
0
194,883
3
W
Tsukuyomi
7,133
713
66
7
0
212,008
0
L
Zeus
3,913
391
15
2
0
73,566
1
L
Chronos
6,757
676
89
9
0
235,935
0
W
Kuzenbo
5,184
518
23
2
0
220,214
0
L
Hou Yi
5,926
593
86
9
0
196,284
0
W
Chronos
5,615
562
60
6
0
194,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role