Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Azzulu
King Arthur
Level 154
God Stats
1W - 3L
1,371 SR
Queue Stats
211W - 233L
1,591 Elo+
Solo
Izanami
Izanami
Ghostisback7
Izanami
Level 148
God Stats
3W - 3L
1,727 SR
Queue Stats
224W - 217L
1,546 Elo+
Solo
Achilles
Achilles
OutofManaaaaaa
Achilles
Level 191
God Stats
4W - 4L
1,553 SR
Queue Stats
152W - 135L
1,603 Elo+
Party 1
Sylvanus
Sylvanus
tmtmtm
Sylvanus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 96L
1,565 Elo+
Party 1
Team Averages
Level 155
1,530 SR
1,561 Elo+

VS

Team Averages
Level 158
1,464 SR
1,527 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ImHoudini
Ra
Level 141
God Stats
5W - 1L
1,812 SR
Queue Stats
303W - 228L
1,545 Elo+
Solo
Atlas
Atlas
Teddy_Slayer69
Atlas
Level 147
God Stats
9W - 6L
1,453 SR
Queue Stats
385W - 381L
1,525 Elo+
Solo
Amaterasu
Amaterasu
c00lsroybro
Amaterasu
Level 174
God Stats
3W - 1L
1,264 SR
Queue Stats
147W - 159L
1,515 Elo+
Solo
Bakasura
Bakasura
elextremadament
Bakasura
Level 169
God Stats
3W - 2L
1,294 SR
Queue Stats
418W - 440L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 2 / 4
6,399
914
8,137
6,555
4,976
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Azzulu
King Arthur
8
0 / 3 / 4
5,454
779
4,068
6,433
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
Ghostisback7
Izanami
12
2 / 3 / 3
6,563
938
8,821
5,857
2,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
9
1 / 6 / 3
5,675
811
4,144
9,309
8,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
tmtmtm
Sylvanus
13
1 / 2 / 5
6,625
946
4,428
9,223
8,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
4 / 0 / 11
7,822
1,117
10,009
6,189
3,114
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
3 / 0 / 12
7,890
1,127
7,541
5,561
2,211
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

12
3 / 3 / 9
7,121
1,017
6,245
10,114
6,687
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
c00lsroybro
Amaterasu
12
4 / 2 / 8
7,042
1,006
5,215
7,587
6,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
12
2 / 2 / 9
7,137
1,020
5,170
9,525
5,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
6
Kills
16
16
Deaths
7
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
2
4
2
W
Zeus
 
Zeus
4
0
11
9.5
L
King Arthur
Azzulu
King Arthur
0
3
4
0.67
L
Izanami
Ghostisback7
Izanami
2
3
3
1.17
W
3
0
12
9
L
Achilles
1
6
3
0.42
W
3
3
9
2.5
W
Amaterasu
c00lsroybro
Amaterasu
4
2
8
4
W
Bakasura
2
2
9
3.25
L
Sylvanus
tmtmtm
Sylvanus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,598
Damage
34,180
37,377
Taken
38,976
28,928
Mitigated
23,842
10,638
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
8,137
443
0
1,143
6,555
4,976
0
4,021
1,973
17,323
0
W
Zeus
 
Zeus
10,009
1,302
1,077
1,325
6,189
3,114
353
2,294
3,758
17,439
700
L
King Arthur
Azzulu
King Arthur
4,068
177
184
657
6,433
4,617
0
3,378
2,541
0
6,470
L
Izanami
Ghostisback7
Izanami
8,821
5,423
415
378
5,857
2,112
0
2,765
2,358
0
26,950
W
7,541
644
7,510
3,121
5,561
2,211
280
1,704
3,787
24,906
100
L
Achilles
4,144
455
177
446
9,309
8,878
0
5,337
3,262
0
5,118
W
6,245
1,674
0
0
10,114
6,687
0
3,044
6,965
8,434
248
W
Amaterasu
c00lsroybro
Amaterasu
5,215
1,440
559
1,320
7,587
6,764
0
2,701
4,886
0
6,036
W
Bakasura
5,170
2,740
832
2,953
9,525
5,066
303
2,822
6,631
0
7,336
L
Sylvanus
tmtmtm
Sylvanus
4,428
1,189
3,539
3,699
9,223
8,345
0
6,084
2,539
7,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
37,012
69
Minions Killed
101
0
Camps Cleared
0
631,005
Distance Traveled
753,901
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,399
914
22
3
0
131,938
0
W
Zeus
7,822
1,117
23
3
0
160,611
0
L
King Arthur
5,454
779
4
1
0
102,398
0
L
Izanami
6,563
938
38
5
0
125,688
0
W
Ra
7,890
1,127
53
8
0
148,956
0
L
Achilles
5,675
811
1
0
0
149,890
0
W
Atlas
7,121
1,017
3
0
0
137,285
0
W
Amaterasu
7,042
1,006
3
0
0
152,504
0
W
Bakasura
7,137
1,020
19
3
0
154,545
0
L
Sylvanus
6,625
946
4
1
0
121,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role