Player Matchup

Anubis
Anubis
 
Anubis
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MelnoliXBuny
Sun Wukong
Level 148
God Stats
5W - 0L
1,857 SR
Queue Stats
20W - 36L
1,307 Elo+
Solo
Skadi
Skadi
OatieOatz
Skadi
Level 69
God Stats
47W - 62L
1,469 SR
Queue Stats
219W - 362L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
ProdigyRookie
Nu Wa
Level 88
God Stats
3W - 0L
1,178 SR
Queue Stats
11W - 10L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Shinody
Cthulhu
Level 91
God Stats
9W - 17L
1,531 SR
Queue Stats
390W - 550L
1,402 Elo+
Party 1
Team Averages
Level 127
1,507 SR
1,413 Elo+

VS

Team Averages
Level 119
1,485 SR
1,474 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ANGELC1379804
Xbalanque
Level 125
God Stats
5W - 4L
1,468 SR
Queue Stats
294W - 291L
1,467 Elo+
Solo
Surtr
Surtr
Merrick MD
Surtr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,477 Elo+
Solo
Scylla
Scylla
Shortofdying
Scylla
Level 87
God Stats
0W - 2L
1,455 SR
Queue Stats
80W - 85L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 0 / 3
6,028
1,206
4,773
3,976
1,795
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
MelnoliXBuny
Sun Wukong
9
2 / 0 / 6
5,294
1,059
4,675
5,753
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
OatieOatz
Skadi
11
4 / 1 / 3
5,953
1,191
2,881
3,015
974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 7
5,296
1,059
3,741
1,241
393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Shinody
Cthulhu
10
0 / 0 / 5
5,048
1,010
2,334
3,266
1,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 1 / 0
5,087
1,017
1,824
3,612
1,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
 
Fenrir
7
0 / 4 / 0
4,501
900
2,301
4,249
1,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
ANGELC1379804
Xbalanque
10
1 / 2 / 0
5,356
1,071
3,103
4,344
1,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Surtr
9
0 / 3 / 0
4,653
931
3,222
6,508
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
9
0 / 2 / 0
4,894
979
1,351
2,507
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
12
Kills
1
1
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
3
6.5
L
Jormungandr
 
Jormungandr
0
1
0
0
L
Fenrir
 
Fenrir
0
4
0
0
L
Xbalanque
ANGELC1379804
Xbalanque
1
2
0
0.5
W
Sun Wukong
MelnoliXBuny
Sun Wukong
2
0
6
5
L
Surtr
0
3
0
0
W
Skadi
OatieOatz
Skadi
4
1
3
5.5
W
1
0
7
4.5
W
Cthulhu
Shinody
Cthulhu
0
0
5
2.5
L
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,404
Damage
11,801
17,251
Taken
21,220
8,368
Mitigated
6,560
2,911
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,773
348
0
1,709
3,976
1,795
0
453
3,523
18,303
0
L
Jormungandr
 
Jormungandr
1,824
248
0
817
3,612
1,697
0
2,009
1,526
15,013
0
L
Fenrir
 
Fenrir
2,301
286
0
356
4,249
1,002
0
1,718
2,443
0
4,502
L
Xbalanque
ANGELC1379804
Xbalanque
3,103
661
0
523
4,344
1,053
0
2,218
2,106
0
12,915
W
Sun Wukong
MelnoliXBuny
Sun Wukong
4,675
1,389
12
645
5,753
3,374
0
1,189
4,494
0
8,551
L
Surtr
3,222
1,088
0
1,766
6,508
2,177
0
3,241
3,045
78
5,992
W
Skadi
OatieOatz
Skadi
2,881
961
0
262
3,015
974
0
701
2,274
0
16,309
W
3,741
972
0
14
1,241
393
0
69
1,172
10,422
234
W
Cthulhu
Shinody
Cthulhu
2,334
223
0
269
3,266
1,832
0
645
2,535
7,940
617
L
Scylla
1,351
90
0
544
2,507
631
0
808
1,577
10,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
24,491
109
Minions Killed
99
0
Camps Cleared
0
551,914
Distance Traveled
485,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,028
1,206
29
6
0
103,556
0
L
Jormungandr
5,087
1,017
33
7
0
113,907
0
L
Fenrir
4,501
900
6
1
0
67,093
0
L
Xbalanque
5,356
1,071
20
4
0
105,956
0
W
Sun Wukong
5,294
1,059
10
2
0
112,233
0
L
Surtr
4,653
931
5
1
0
97,348
0
W
Skadi
5,953
1,191
29
6
0
100,379
0
W
Nu Wa
5,296
1,059
10
2
0
103,065
0
W
Cthulhu
5,048
1,010
31
6
0
132,681
0
L
Scylla
4,894
979
35
7
0
100,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role