Player Matchup

Vulcan
Vulcan
BuschLightAbuser
Vulcan
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 37L
1,365 Elo+
Party 2
Izanami
Izanami
MattewsFather
Izanami
Level 15
God Stats
2W - 1L
1,604 SR
Queue Stats
14W - 13L
1,469 Elo+
Party 1
Bellona
Bellona
lunababoona
Bellona
Level 104
God Stats
3W - 0L
1,788 SR
Queue Stats
27W - 20L
1,516 Elo+
Party 1
Chaac
Chaac
sled21
Chaac
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
theboyv2
Cthulhu
Level 7
God Stats
1W - 0L
1,518 SR
Queue Stats
1W - 1L
1,225 Elo+
Party 1
Team Averages
Level 38
1,582 SR
1,385 Elo+

VS

Team Averages
Level 48
1,472 SR
1,483 Elo+
Apollo
Apollo
Booglio
Apollo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Zeus
Zeus
RovaOmar
Zeus
Level 109
God Stats
12W - 6L
1,737 SR
Queue Stats
122W - 91L
1,503 Elo+
Party 3
Ares
Ares
S NARTO2757
Ares
Level 49
God Stats
11W - 10L
1,283 SR
Queue Stats
212W - 223L
1,454 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SpinNo0b
Cu Chulainn
Level 39
God Stats
0W - 3L
1,342 SR
Queue Stats
31W - 38L
1,456 Elo+
Solo
Ymir
Ymir
SquigglyPibb
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,647
604
2,785
4,502
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
4 / 1 / 3
6,413
583
4,808
5,471
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
lunababoona
Bellona
13
10 / 1 / 2
7,686
699
7,913
9,033
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
sled21
Chaac
10
0 / 3 / 1
6,215
565
5,549
7,332
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
theboyv2
Cthulhu
10
1 / 0 / 6
5,703
518
2,737
5,811
3,815
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Booglio
Apollo
8
0 / 3 / 2
4,972
452
1,921
7,084
1,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
10
2 / 4 / 0
6,062
551
3,144
5,845
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 1 / 0
5,807
528
3,161
10,159
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
SpinNo0b
Cu Chulainn
9
1 / 2 / 0
5,558
505
3,097
7,968
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 6 / 0
4,724
429
1,521
7,423
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
16
Kills
6
6
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
Booglio
Apollo
0
3
2
0.33
W
1
1
2
2
W
Izanami
4
1
3
5.5
L
Zeus
2
4
0
0.5
L
3
1
0
3
L
Cu Chulainn
SpinNo0b
Cu Chulainn
1
2
0
0.5
L
0
6
0
0
W
Bellona
lunababoona
Bellona
10
1
2
11
W
Chaac
sled21
Chaac
0
3
1
0.17
W
Cthulhu
theboyv2
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,792
Damage
12,844
32,149
Taken
38,479
17,084
Mitigated
19,442
7,909
Healing
5,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Booglio
Apollo
1,921
1,121
0
1,188
7,084
1,964
0
1,136
5,948
0
24,885
W
2,785
328
0
1,880
4,502
1,470
490
1,874
2,586
35,276
1,413
W
Izanami
4,808
3,397
0
1,097
5,471
1,622
0
867
4,604
0
33,017
L
Zeus
3,144
506
0
500
5,845
1,517
0
972
4,873
36,374
0
L
3,161
306
0
3,026
10,159
9,021
0
791
8,927
22,699
2,211
L
Cu Chulainn
SpinNo0b
Cu Chulainn
3,097
571
0
964
7,968
4,077
0
857
7,111
0
22,440
L
1,521
479
0
0
7,423
2,863
0
1,766
5,657
16,735
0
W
Bellona
lunababoona
Bellona
7,913
3,847
0
2,237
9,033
5,277
722
1,463
7,570
0
62,069
W
Chaac
sled21
Chaac
5,549
1,605
0
2,267
7,332
4,900
0
2,363
4,493
0
34,617
W
Cthulhu
theboyv2
Cthulhu
2,737
375
62
366
5,811
3,815
0
599
5,212
15,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,664
Gold Earned
27,123
309
Minions Killed
251
0
Camps Cleared
0
1,123,934
Distance Traveled
1,053,173
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,972
452
49
4
0
236,500
0
W
Vulcan
6,647
604
73
7
0
195,678
0
W
Izanami
6,413
583
58
5
0
199,651
0
L
Zeus
6,062
551
83
8
0
203,108
2
L
Ares
5,807
528
41
4
0
197,903
0
L
Cu Chulainn
5,558
505
36
3
0
195,504
0
L
Ymir
4,724
429
42
4
0
220,158
0
W
Bellona
7,686
699
96
9
0
283,497
0
W
Chaac
6,215
565
64
6
0
212,018
0
W
Cthulhu
5,703
518
18
2
0
233,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role