Player Matchup

Vulcan
Vulcan
HeadBangingDemon
Vulcan
Level 158
God Stats
2W - 2L
1,298 SR
Queue Stats
43W - 62L
1,490 Elo+
Party 3
Chronos
Chronos
Hooktails
Chronos
Level 185
God Stats
8W - 10L
1,498 SR
Queue Stats
43W - 62L
1,495 Elo+
Party 3
Cthulhu
Cthulhu
MikeAlex1
Cthulhu
Level 147
God Stats
3W - 0L
1,851 SR
Queue Stats
160W - 154L
1,584 Elo+
Party 2
Horus
Horus
SirLexion
Horus
Level 173
God Stats
43W - 39L
1,635 SR
Queue Stats
54W - 67L
1,540 Elo+
Party 3
Bastet
Bastet
kornelio
Bastet
Level 161
God Stats
32W - 27L
1,604 SR
Queue Stats
250W - 235L
1,588 Elo+
Party 2
Team Averages
Level 165
1,577 SR
1,540 Elo+

VS

Team Averages
Level 122
1,539 SR
1,550 Elo+
Shiva
Shiva
ElderStifNoodle
Shiva
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
467W - 452L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
Fixñero
Cthulhu
Level 115
God Stats
1W - 5L
1,416 SR
Queue Stats
235W - 223L
1,562 Elo+
Party 4
Mercury
Mercury
Nahte53
Mercury
Level 158
God Stats
7W - 4L
1,667 SR
Queue Stats
45W - 40L
1,605 Elo+
Solo
Zhong Kui
Zhong Kui
ToyotaCamry3792
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 188L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
xRaul26
Hou Yi
Level 157
God Stats
1W - 2L
1,611 SR
Queue Stats
8W - 9L
1,605 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,881
610
2,917
4,123
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Hooktails
Chronos
9
3 / 1 / 3
5,339
667
2,655
2,711
709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MikeAlex1
Cthulhu
9
0 / 2 / 2
4,943
618
1,841
7,703
3,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
SirLexion
Horus
9
2 / 0 / 4
5,793
724
2,369
4,074
1,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bastet
kornelio
Bastet
10
3 / 2 / 1
5,132
642
2,720
6,737
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
3,734
467
1,497
3,626
1,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
Fixñero
Cthulhu
10
3 / 2 / 1
5,920
740
5,279
5,681
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Nahte53
Mercury
9
2 / 0 / 1
4,799
600
1,642
4,389
1,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
ToyotaCamry3792
Zhong Kui
6
1 / 3 / 0
4,035
504
1,906
3,353
1,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
xRaul26
Hou Yi
9
1 / 1 / 2
5,001
625
3,647
4,494
1,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
9
Kills
7
7
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Cthulhu
Fixñero
Cthulhu
3
2
1
1.75
W
1
2
0
0.5
W
Chronos
Hooktails
Chronos
3
1
3
4.5
W
Cthulhu
MikeAlex1
Cthulhu
0
2
2
0.5
L
Mercury
Nahte53
Mercury
2
0
1
2.5
W
Horus
SirLexion
Horus
2
0
4
4
L
Zhong Kui
ToyotaCamry3792
Zhong Kui
1
3
0
0.33
W
Bastet
kornelio
Bastet
3
2
1
1.75
L
Hou Yi
xRaul26
Hou Yi
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,502
Damage
13,971
25,348
Taken
21,543
8,800
Mitigated
8,889
7,891
Healing
4,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,497
309
0
470
3,626
1,798
0
1,019
2,607
0
8,449
L
Cthulhu
Fixñero
Cthulhu
5,279
503
0
1,581
5,681
3,007
0
1,735
3,946
33,511
923
W
2,917
158
0
500
4,123
1,201
0
84
4,030
27,719
339
W
Chronos
Hooktails
Chronos
2,655
1,446
0
1,079
2,711
709
1,763
656
1,998
25,964
6,687
W
Cthulhu
MikeAlex1
Cthulhu
1,841
208
71
1,832
7,703
3,350
0
3,679
3,501
29,711
617
L
Mercury
Nahte53
Mercury
1,642
365
0
934
4,389
1,374
0
1,358
3,031
0
25,907
W
Horus
SirLexion
Horus
2,369
922
280
1,414
4,074
1,704
377
1,144
2,809
0
20,948
L
Zhong Kui
ToyotaCamry3792
Zhong Kui
1,906
275
0
815
3,353
1,502
0
1,037
2,316
12,481
3,375
W
Bastet
kornelio
Bastet
2,720
381
0
2,715
6,737
1,836
0
931
5,766
0
23,519
L
Hou Yi
xRaul26
Hou Yi
3,647
1,057
0
462
4,494
1,208
0
1,908
2,586
0
37,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,088
Gold Earned
23,489
258
Minions Killed
231
0
Camps Cleared
0
837,223
Distance Traveled
699,674
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,734
467
16
2
0
100,124
0
L
Cthulhu
5,920
740
65
8
0
161,687
2
W
Vulcan
4,881
610
44
6
0
176,041
0
W
Chronos
5,339
667
61
8
0
153,879
2
W
Cthulhu
4,943
618
62
8
0
161,288
0
L
Mercury
4,799
600
51
6
0
176,683
0
W
Horus
5,793
724
41
5
0
159,729
0
L
Zhong Kui
4,035
504
32
4
0
100,886
0
W
Bastet
5,132
642
50
6
0
186,286
0
L
Hou Yi
5,001
625
67
8
0
160,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role